Player Matchup

King Arthur
King Arthur
BigSky21
King Arthur
Level 118
God Stats
34W - 35L
1,556 SR
Queue Stats
221W - 234L
1,495 Elo+
Party 2
Thanatos
Thanatos
DannisFrijoles
Thanatos
Level 107
God Stats
4W - 7L
1,428 SR
Queue Stats
83W - 80L
1,476 Elo+
Party 1
Bake Kujira
Bake Kujira
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Bake Kujira
Level 147
God Stats
22W - 14L
1,639 SR
Queue Stats
602W - 633L
1,500 Elo+
Party 2
Hera
Hera
kirito20kirigaya
Hera
Level 100
God Stats
3W - 2L
1,786 SR
Queue Stats
89W - 83L
1,519 Elo+
Party 1
Scylla
Scylla
thewolfblack108
Scylla
Level 128
God Stats
4W - 3L
1,296 SR
Queue Stats
95W - 88L
1,496 Elo+
Solo
Team Averages
Level 120
1,541 SR
1,497 Elo+

VS

Team Averages
Level 90
1,510 SR
1,493 Elo+
Charon
Charon
Boogaloo Banzai
Charon
Level 149
God Stats
3W - 4L
1,536 SR
Queue Stats
33W - 36L
1,477 Elo+
Party 3
Jing Wei
Jing Wei
KayxinBBTP
Jing Wei
Level 18
God Stats
6W - 7L
1,463 SR
Queue Stats
9W - 13L
1,422 Elo+
Party 4
Neith
Neith
STRANG3 TAM3R
Neith
Level 127
God Stats
7W - 5L
1,551 SR
Queue Stats
31W - 28L
1,504 Elo+
Party 3
Odin
Odin
SebaTNT
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,557 Elo+
Solo
Tiamat
Tiamat
Yorgsdew
Tiamat
Level 90
God Stats
19W - 18L
1,500 SR
Queue Stats
188W - 159L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigSky21
King Arthur
15
6 / 0 / 8
8,858
886
7,475
10,160
9,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
16
7 / 1 / 8
9,397
940
8,398
6,809
3,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
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Bake Kujira
16
3 / 0 / 10
9,405
941
8,504
11,246
12,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
4 / 1 / 8
8,887
889
11,498
6,335
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

13
0 / 1 / 6
7,503
750
4,946
5,007
1,733
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,112
811
6,106
13,818
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
KayxinBBTP
Jing Wei
14
0 / 4 / 1
7,618
762
5,712
9,266
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

14
0 / 5 / 1
7,681
768
3,645
11,152
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
SebaTNT
Odin
12
0 / 2 / 2
7,372
737
3,220
6,157
4,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Yorgsdew
Tiamat
13
0 / 5 / 0
7,335
734
4,265
8,198
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
20
Kills
3
3
Deaths
20
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigSky21
King Arthur
6
0
8
10
L
3
4
0
0.75
W
Thanatos
7
1
8
11
L
Jing Wei
KayxinBBTP
Jing Wei
0
4
1
0.13
L
0
5
1
0.1
L
Odin
SebaTNT
Odin
0
2
2
0.5
L
Tiamat
Yorgsdew
Tiamat
0
5
0
0
W
Bake Kujira
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Bake Kujira
3
0
10
8
W
4
1
8
8
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,821
Damage
22,948
39,557
Taken
48,591
29,768
Mitigated
30,639
7,470
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigSky21
King Arthur
7,475
396
0
1,590
10,160
9,270
0
3,964
5,559
337
16,601
L
6,106
635
0
1,069
13,818
12,364
0
6,583
7,235
18,423
488
W
Thanatos
8,398
886
0
3,908
6,809
3,259
151
1,121
5,513
0
20,561
L
Jing Wei
KayxinBBTP
Jing Wei
5,712
4,756
0
1,343
9,266
3,826
512
5,297
3,969
0
20,321
L
3,645
774
0
1,578
11,152
4,432
1,271
6,054
5,098
0
21,368
L
Odin
SebaTNT
Odin
3,220
656
0
704
6,157
4,718
0
3,046
3,111
710
10,861
L
Tiamat
Yorgsdew
Tiamat
4,265
323
0
593
8,198
5,299
0
4,245
3,953
17,199
0
W
Bake Kujira
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Bake Kujira
8,504
4,637
0
900
11,246
12,790
433
1,655
9,020
34,891
0
W
11,498
3,027
0
0
6,335
2,716
468
1,561
4,504
30,700
0
W
4,946
442
0
1,072
5,007
1,733
1,971
650
4,327
16,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,050
Gold Earned
38,118
196
Minions Killed
180
0
Camps Cleared
0
1,108,040
Distance Traveled
878,206
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,858
886
22
2
0
225,034
0
L
Charon
8,112
811
25
3
0
177,937
0
W
Thanatos
9,397
940
31
3
0
242,012
1
L
Jing Wei
7,618
762
47
5
0
185,796
0
L
Neith
7,681
768
51
5
0
167,981
0
L
Odin
7,372
737
16
2
0
158,620
0
L
Tiamat
7,335
734
41
4
0
187,872
0
W
Bake Kujira
9,405
941
60
6
0
254,075
0
W
Hera
8,887
889
67
7
0
209,248
0
W
Scylla
7,503
750
16
2
0
177,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role