Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CeasingComa209
Nox
Level 140
God Stats
2W - 5L
1,581 SR
Queue Stats
146W - 133L
1,614 Elo+
Solo
Bakasura
Bakasura
Diegoexter
Bakasura
Level 127
God Stats
0W - 1L
1,226 SR
Queue Stats
76W - 69L
1,523 Elo+
Solo
Terra
Terra
SerSaladz
Terra
Level 149
God Stats
2W - 1L
1,962 SR
Queue Stats
103W - 101L
1,549 Elo+
Solo
Anubis
Anubis
iSoH27
Anubis
Level 149
God Stats
28W - 10L
1,752 SR
Queue Stats
143W - 109L
1,538 Elo+
Solo
Team Averages
Level 143
1,604 SR
1,545 Elo+

VS

Team Averages
Level 160
1,616 SR
1,555 Elo+
Sun Wukong
Sun Wukong
JebJeb565
Sun Wukong
Level 158
God Stats
11W - 9L
1,598 SR
Queue Stats
248W - 222L
1,537 Elo+
Solo
Chaac
Chaac
MaleficSt
Chaac
Level 144
God Stats
22W - 16L
1,613 SR
Queue Stats
92W - 78L
1,577 Elo+
Party 1
Ymir
Ymir
dlevar99
Ymir
Level 159
God Stats
7W - 2L
1,692 SR
Queue Stats
108W - 85L
1,601 Elo+
Party 1
Charybdis
Charybdis
nDroopy
Charybdis
Level 127
God Stats
2W - 1L
1,504 SR
Queue Stats
52W - 60L
1,499 Elo+
Party 1
Janus
Janus
piconjo666
Janus
Level 210
God Stats
26W - 16L
1,672 SR
Queue Stats
239W - 211L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 0 / 0
4,779
797
1,091
654
238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 1 / 2
5,325
888
4,948
3,660
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Diegoexter
Bakasura
11
0 / 1 / 0
5,449
908
1,341
6,174
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
SerSaladz
Terra
11
0 / 1 / 0
5,127
855
2,421
5,860
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
iSoH27
Anubis
12
2 / 0 / 0
5,755
959
4,688
3,357
1,634

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JebJeb565
Sun Wukong
11
0 / 0 / 3
5,592
932
5,623
5,297
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
MaleficSt
Chaac
11
1 / 1 / 2
5,557
926
2,467
4,860
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
0 / 0 / 3
5,826
971
1,453
5,488
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
nDroopy
Charybdis
11
1 / 0 / 1
5,727
955
2,142
4,198
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Janus
13
1 / 1 / 2
6,125
1,021
4,016
1,908
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
3
3
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
0
1
2
1
L
Bakasura
Diegoexter
Bakasura
0
1
0
0
W
Sun Wukong
JebJeb565
Sun Wukong
0
0
3
1.5
W
Chaac
MaleficSt
Chaac
1
1
2
2
L
Terra
SerSaladz
Terra
0
1
0
0
W
Ymir
0
0
3
1.5
L
Anubis
iSoH27
Anubis
2
0
0
2
W
Charybdis
nDroopy
Charybdis
1
0
1
1.5
W
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,489
Damage
15,701
19,705
Taken
21,751
10,514
Mitigated
9,882
5,769
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,091
95
0
252
654
238
0
0
654
0
3,591
L
4,948
298
0
440
3,660
1,625
0
1,658
2,002
11,844
0
L
Bakasura
Diegoexter
Bakasura
1,341
678
0
1,198
6,174
3,836
0
1,043
5,131
0
12,104
W
Sun Wukong
JebJeb565
Sun Wukong
5,623
1,116
0
1,054
5,297
2,667
0
2,357
2,414
0
18,219
W
Chaac
MaleficSt
Chaac
2,467
287
321
1,626
4,860
2,021
0
2,662
2,154
0
19,187
L
Terra
SerSaladz
Terra
2,421
174
915
1,314
5,860
3,181
0
2,265
3,595
5,570
0
W
Ymir
1,453
133
0
1,975
5,488
3,213
58
3,691
1,631
3,177
0
L
Anubis
iSoH27
Anubis
4,688
263
0
1,650
3,357
1,634
0
503
2,854
20,659
0
W
Charybdis
nDroopy
Charybdis
2,142
782
0
1,017
4,198
1,382
90
2,260
1,898
0
15,871
W
Janus
4,016
271
0
333
1,908
599
0
657
1,241
22,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
28,827
114
Minions Killed
163
0
Camps Cleared
0
574,732
Distance Traveled
661,270
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,779
797
5
1
0
38,630
1
L
Nox
5,325
888
20
3
0
133,818
0
L
Bakasura
5,449
908
43
7
0
150,277
3
W
Sun Wukong
5,592
932
36
6
0
139,482
0
W
Chaac
5,557
926
33
6
0
143,636
0
L
Terra
5,127
855
6
1
0
121,171
0
W
Ymir
5,826
971
2
0
0
111,715
0
L
Anubis
5,755
959
40
7
0
130,836
0
W
Charybdis
5,727
955
42
7
0
122,421
0
W
Janus
6,125
1,021
50
8
0
144,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role