Player Matchup

Odin
Odin
ProfessorMohamed
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
adamstuckey
Tsukuyomi
Level 56
God Stats
20W - 23L
1,505 SR
Queue Stats
191W - 203L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
iBlubbernaught
Baron Samedi
Level 45
God Stats
28W - 20L
1,649 SR
Queue Stats
159W - 175L
1,534 Elo+
Party 1
Team Averages
Level 50
1,551 SR
1,530 Elo+

VS

Team Averages
Level 64
1,645 SR
1,562 Elo+
Fenrir
Fenrir
PekuBlini
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,342 Elo+
Party 2
Scylla
Scylla
SUCHARAvjope
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,635 Elo+
Party 2
Bacchus
Bacchus
wiatraczek69
Bacchus
Level 82
God Stats
0W - 2L
1,934 SR
Queue Stats
11W - 4L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
7,614
761
2,052
6,608
5,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
adamstuckey
Tsukuyomi
12
1 / 0 / 5
8,235
824
6,765
5,886
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
iBlubbernaught
Baron Samedi
11
3 / 0 / 3
8,465
847
8,963
4,015
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PekuBlini
Fenrir
8
0 / 3 / 1
6,586
659
1,381
8,231
5,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
11
1 / 1 / 1
7,304
730
3,808
4,490
1,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
wiatraczek69
Bacchus
10
1 / 2 / 1
7,051
705
5,808
8,930
9,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
2
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
PekuBlini
Fenrir
0
3
1
0.17
W
2
2
3
1.75
L
Scylla
1
1
1
1.5
W
Tsukuyomi
adamstuckey
Tsukuyomi
1
0
5
3.5
W
Baron Samedi
iBlubbernaught
Baron Samedi
3
0
3
4.5
L
Bacchus
wiatraczek69
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,780
Damage
10,997
16,509
Taken
21,651
11,120
Mitigated
17,273
5,061
Healing
687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
PekuBlini
Fenrir
1,381
517
0
187
8,231
5,940
0
3,026
5,205
0
7,941
W
2,052
427
0
537
6,608
5,367
0
3,634
2,974
0
6,782
L
Scylla
3,808
339
0
0
4,490
1,362
0
3,028
1,462
35,112
0
W
Tsukuyomi
adamstuckey
Tsukuyomi
6,765
1,928
0
1,746
5,886
3,693
810
3,007
2,879
0
39,407
W
Baron Samedi
iBlubbernaught
Baron Samedi
8,963
235
1,063
1,715
4,015
2,060
746
2,726
1,289
34,460
0
L
Bacchus
wiatraczek69
Bacchus
5,808
560
0
500
8,930
9,971
0
3,038
5,892
13,132
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
20,941
114
Minions Killed
69
0
Camps Cleared
0
531,459
Distance Traveled
511,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,586
659
6
1
0
176,736
0
W
Odin
7,614
761
10
1
0
132,174
0
L
Scylla
7,304
730
49
5
0
163,242
0
W
Tsukuyomi
8,235
824
50
5
0
210,272
0
W
Baron Samedi
8,465
847
54
5
0
189,013
0
L
Bacchus
7,051
705
14
1
0
171,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role