Player Matchup

Zhong Kui
Zhong Kui
Artillery121
Zhong Kui
Level 106
God Stats
2W - 0L
1,693 SR
Queue Stats
13W - 6L
1,703 Elo+
Party 1
Chronos
Chronos
ChitogeDaisuki
Chronos
Level 66
God Stats
3W - 0L
1,744 SR
Queue Stats
4W - 1L
1,842 Elo+
Party 1
Bacchus
Bacchus
Fanimel
Bacchus
Level 158
God Stats
4W - 1L
1,804 SR
Queue Stats
103W - 86L
1,579 Elo+
Party 1
Artemis
Artemis
LycanTiger
Artemis
Level 156
God Stats
1W - 1L
1,147 SR
Queue Stats
43W - 29L
1,634 Elo+
Solo
Thanatos
Thanatos
MrFlowRider
Thanatos
Level 104
God Stats
3W - 4L
1,280 SR
Queue Stats
42W - 20L
1,738 Elo+
Party 1
Team Averages
Level 118
1,534 SR
1,699 Elo+

VS

Team Averages
Level 132
1,661 SR
1,534 Elo+
Ra
Ra
Cvpidity
Ra
Level 80
God Stats
4W - 4L
1,623 SR
Queue Stats
177W - 164L
1,510 Elo+
Solo
Thanatos
Thanatos
GamerVersus
Thanatos
Level 126
God Stats
7W - 4L
1,571 SR
Queue Stats
60W - 55L
1,514 Elo+
Solo
Danzaburou
Danzaburou
LtOdiNN
Danzaburou
Level 158
God Stats
6W - 9L
1,587 SR
Queue Stats
174W - 155L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
Neenermen
Baron Samedi
Level 150
God Stats
4W - 9L
1,560 SR
Queue Stats
207W - 199L
1,572 Elo+
Solo
Susano
Susano
XareGods
Susano
Level 148
God Stats
3W - 2L
1,962 SR
Queue Stats
266W - 254L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Artillery121
Zhong Kui
11
3 / 2 / 3
6,500
1,300
10,346
5,232
4,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 5
6,081
1,216
2,430
3,357
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Fanimel
Bacchus
11
2 / 1 / 6
7,135
1,427
4,690
5,780
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
LycanTiger
Artemis
11
1 / 0 / 5
6,180
1,236
4,790
2,328
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MrFlowRider
Thanatos
11
1 / 1 / 6
6,053
1,211
4,933
4,204
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

381

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,052
1,210
3,476
7,072
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
GamerVersus
Thanatos
10
2 / 2 / 3
6,442
1,288
2,877
7,550
3,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Danzaburou
LtOdiNN
Danzaburou
9
0 / 0 / 0
5,020
1,004
0
0
0
Baron Samedi
Neenermen
Baron Samedi
11
1 / 2 / 4
6,680
1,336
5,276
8,198
6,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Susano
XareGods
Susano
10
2 / 1 / 3
6,372
1,274
6,210
7,061
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
8
Kills
5
5
Deaths
8
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Artillery121
Zhong Kui
3
2
3
2.25
W
1
1
5
3.5
L
0
3
4
0.67
W
Bacchus
Fanimel
Bacchus
2
1
6
5
L
Thanatos
GamerVersus
Thanatos
2
2
3
1.75
L
Danzaburou
LtOdiNN
Danzaburou
0
0
0
0
W
Artemis
LycanTiger
Artemis
1
0
5
3.5
W
Thanatos
MrFlowRider
Thanatos
1
1
6
4
L
Baron Samedi
Neenermen
Baron Samedi
1
2
4
1.5
L
Susano
XareGods
Susano
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
17,839
20,901
Taken
29,881
13,894
Mitigated
15,110
6,061
Healing
5,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Artillery121
Zhong Kui
10,346
1,387
100
1,222
5,232
4,162
0
2,432
2,800
17,937
0
W
2,430
1,664
0
51
3,357
1,124
0
1,180
2,121
12,104
0
L
3,476
332
410
285
7,072
2,487
0
3,465
3,607
24,216
0
W
Bacchus
Fanimel
Bacchus
4,690
576
0
1,430
5,780
6,199
0
2,189
3,517
7,782
82
L
Thanatos
GamerVersus
Thanatos
2,877
231
0
1,857
7,550
3,253
0
4,612
2,938
0
9,278
L
Danzaburou
LtOdiNN
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
LycanTiger
Artemis
4,790
1,059
0
0
2,328
858
0
1,371
957
0
23,754
W
Thanatos
MrFlowRider
Thanatos
4,933
150
0
3,258
4,204
1,551
0
1,450
2,754
0
11,796
L
Baron Samedi
Neenermen
Baron Samedi
5,276
355
950
1,936
8,198
6,469
0
5,067
3,131
13,453
0
L
Susano
XareGods
Susano
6,210
1,070
0
0
7,061
2,901
0
4,240
2,821
0
9,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
30,566
115
Minions Killed
97
6
Camps Cleared
5
547,688
Distance Traveled
400,391
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,500
1,300
22
4
3
101,166
0
W
Chronos
6,081
1,216
25
5
0
102,732
0
L
Ra
6,052
1,210
62
12
2
96,514
0
W
Bacchus
7,135
1,427
12
2
0
117,324
0
L
Thanatos
6,442
1,288
12
2
2
111,673
0
L
Danzaburou
5,020
1,004
0
0
0
0
0
W
Artemis
6,180
1,236
48
10
1
110,617
0
W
Thanatos
6,053
1,211
8
2
2
115,849
0
L
Baron Samedi
6,680
1,336
16
3
1
94,016
0
L
Susano
6,372
1,274
7
1
0
98,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role