Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
F4P-TP
Nu Wa
Level 89
God Stats
22W - 11L
1,627 SR
Queue Stats
73W - 52L
1,555 Elo+
Party 3
Jormungandr
Jormungandr
Geezy231
Jormungandr
Level 41
God Stats
3W - 9L
1,117 SR
Queue Stats
5W - 23L
1,089 Elo+
Party 1
Ravana
Ravana
TronLike
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,117 Elo+
Party 1
Danzaburou
Danzaburou
xCatDaddyx
Danzaburou
Level 12
God Stats
13W - 15L
1,109 SR
Queue Stats
24W - 35L
1,225 Elo+
Party 1
Team Averages
Level 41
1,371 SR
1,297 Elo+

VS

Team Averages
Level 53
1,384 SR
1,406 Elo+
Nox
Nox
AngryyPandaa
Nox
Level 28
God Stats
22W - 16L
1,543 SR
Queue Stats
72W - 82L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
Deathtiger177
Cthulhu
Level 80
God Stats
24W - 25L
1,535 SR
Queue Stats
59W - 68L
1,432 Elo+
Party 4
Skadi
Skadi
Groanola
Skadi
Level 24
God Stats
1W - 1L
1,172 SR
Queue Stats
45W - 54L
1,374 Elo+
Party 4
Jing Wei
Jing Wei
Lelvex
Jing Wei
Level 88
God Stats
2W - 1L
1,214 SR
Queue Stats
47W - 35L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xxkiddxxx
Morgan Le Fay
Level 43
God Stats
25W - 19L
1,455 SR
Queue Stats
56W - 56L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
5 / 3 / 2
11,706
1,064
10,700
13,208
5,890
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
F4P-TP
Nu Wa
17
2 / 4 / 6
12,004
1,091
15,539
10,984
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Geezy231
Jormungandr
16
1 / 1 / 7
10,541
958
12,097
11,999
9,340
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
TronLike
Ravana
16
0 / 7 / 3
9,562
869
3,976
15,122
10,356
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
xCatDaddyx
Danzaburou
16
0 / 6 / 5
9,900
900
8,121
14,093
7,408
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

166

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 13
10,668
970
9,168
9,192
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
18
5 / 0 / 15
12,729
1,157
14,513
13,606
14,201
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
Groanola
Skadi
17
4 / 4 / 7
10,937
994
8,743
13,453
7,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Lelvex
Jing Wei
17
5 / 0 / 10
11,723
1,066
16,438
8,798
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
xxkiddxxx
Morgan Le Fay
17
5 / 2 / 9
11,400
1,036
12,265
8,878
4,161
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
8
Kills
21
21
Deaths
8
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
3
2
2
W
2
2
13
4.25
W
Cthulhu
5
0
15
12.5
L
Nu Wa
F4P-TP
Nu Wa
2
4
6
1.25
L
Jormungandr
Geezy231
Jormungandr
1
1
7
4.5
W
Skadi
Groanola
Skadi
4
4
7
1.88
W
Jing Wei
Lelvex
Jing Wei
5
0
10
10
L
Ravana
TronLike
Ravana
0
7
3
0.21
L
Danzaburou
xCatDaddyx
Danzaburou
0
6
5
0.42
W
Morgan Le Fay
xxkiddxxx
Morgan Le Fay
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,433
Damage
61,127
65,406
Taken
53,927
37,715
Mitigated
33,449
7,090
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,700
1,673
1,683
3,646
13,208
5,890
0
8,443
4,765
26,914
0
W
9,168
1,266
0
396
9,192
4,491
0
7,115
1,953
22,209
0
W
Cthulhu
14,513
749
265
1,279
13,606
14,201
0
8,267
5,278
33,561
0
L
Nu Wa
F4P-TP
Nu Wa
15,539
3,508
0
941
10,984
4,721
0
6,623
4,361
50,880
0
L
Jormungandr
Geezy231
Jormungandr
12,097
3,086
0
370
11,999
9,340
0
5,314
6,685
38,530
626
W
Skadi
Groanola
Skadi
8,743
5,680
0
490
13,453
7,143
0
10,285
3,108
0
28,142
W
Jing Wei
Lelvex
Jing Wei
16,438
13,304
0
2,562
8,798
3,453
0
5,668
3,120
0
44,528
L
Ravana
TronLike
Ravana
3,976
2,119
0
86
15,122
10,356
0
9,894
5,228
0
10,227
L
Danzaburou
xCatDaddyx
Danzaburou
8,121
5,146
0
364
14,093
7,408
0
5,672
8,421
0
17,620
W
Morgan Le Fay
xxkiddxxx
Morgan Le Fay
12,265
930
0
595
8,878
4,161
0
6,061
2,758
23,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,713
Gold Earned
57,457
207
Minions Killed
243
12
Camps Cleared
4
927,137
Distance Traveled
986,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,706
1,064
39
4
3
204,401
0
W
Nox
10,668
970
37
3
1
193,592
0
W
Cthulhu
12,729
1,157
45
4
0
222,308
0
L
Nu Wa
12,004
1,091
84
8
8
186,765
0
L
Jormungandr
10,541
958
52
5
0
209,028
0
W
Skadi
10,937
994
41
4
1
170,301
0
W
Jing Wei
11,723
1,066
88
8
1
207,558
0
L
Ravana
9,562
869
11
1
1
157,393
0
L
Danzaburou
9,900
900
21
2
0
169,550
0
W
Morgan Le Fay
11,400
1,036
32
3
1
192,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role