Player Matchup

Anubis
Anubis
Grindiction
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,558 Elo+
Party 2
Surtr
Surtr
MrBrownD
Surtr
Level 156
God Stats
4W - 5L
1,411 SR
Queue Stats
65W - 74L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
TheCurrentMeta
Sun Wukong
Level 145
God Stats
1W - 5L
1,566 SR
Queue Stats
155W - 140L
1,519 Elo+
Solo
Xbalanque
Xbalanque
aubenji15
Xbalanque
Level 138
God Stats
2W - 2L
1,454 SR
Queue Stats
212W - 181L
1,498 Elo+
Solo
Janus
Janus
dawnofrebirth
Janus
Level 158
God Stats
25W - 39L
1,431 SR
Queue Stats
440W - 417L
1,592 Elo+
Solo
Team Averages
Level 141
1,472 SR
1,536 Elo+

VS

Team Averages
Level 143
1,628 SR
1,569 Elo+
Olorun
Olorun
JXBM
Olorun
Level 144
God Stats
4W - 3L
1,438 SR
Queue Stats
173W - 145L
1,559 Elo+
Party 1
Ne Zha
Ne Zha
Nirrat
Ne Zha
Level 149
God Stats
2W - 3L
1,409 SR
Queue Stats
67W - 35L
1,666 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OneGirlTwoPenta
Morgan Le Fay
Level 158
God Stats
6W - 0L
1,948 SR
Queue Stats
132W - 132L
1,515 Elo+
Solo
Susano
Susano
SXBM
Susano
Level 124
God Stats
5W - 4L
1,718 SR
Queue Stats
137W - 121L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
SarinSauce
Cthulhu
Level 141
God Stats
10W - 5L
1,629 SR
Queue Stats
537W - 448L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 7 / 4
9,787
515
11,632
21,867
9,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
MrBrownD
Surtr
11
0 / 6 / 7
7,132
375
5,927
15,765
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
TheCurrentMeta
Sun Wukong
19
4 / 1 / 1
11,641
613
17,083
19,759
22,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
aubenji15
Xbalanque
17
2 / 4 / 2
10,580
557
7,323
12,748
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 7 / 4
9,753
513
10,025
16,126
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JXBM
Olorun
17
3 / 2 / 4
11,297
595
13,164
11,867
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Nirrat
Ne Zha
16
4 / 3 / 15
10,813
569
9,934
20,631
19,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
OneGirlTwoPenta
Morgan Le Fay
18
5 / 1 / 11
11,291
594
16,028
10,555
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
SXBM
Susano
18
13 / 3 / 6
11,367
598
15,539
17,627
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SarinSauce
Cthulhu
17
0 / 3 / 2
10,714
564
11,901
23,040
23,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
12
Kills
25
25
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
7
4
0.71
W
Olorun
JXBM
Olorun
3
2
4
2.5
L
Surtr
MrBrownD
Surtr
0
6
7
0.58
W
Ne Zha
Nirrat
Ne Zha
4
3
15
3.83
W
Morgan Le Fay
OneGirlTwoPenta
Morgan Le Fay
5
1
11
10.5
W
Susano
SXBM
Susano
13
3
6
5.33
W
Cthulhu
SarinSauce
Cthulhu
0
3
2
0.33
L
Sun Wukong
TheCurrentMeta
Sun Wukong
4
1
1
4.5
L
Xbalanque
aubenji15
Xbalanque
2
4
2
0.75
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,990
Damage
66,566
86,265
Taken
83,720
52,118
Mitigated
60,507
30,998
Healing
25,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,632
427
0
10,065
21,867
9,972
0
6,921
14,946
98,704
0
W
Olorun
JXBM
Olorun
13,164
7,955
600
5,856
11,867
4,972
2,672
1,651
10,216
92,951
14,859
L
Surtr
MrBrownD
Surtr
5,927
1,523
0
1,512
15,765
8,853
0
7,501
8,264
2,191
16,327
W
Ne Zha
Nirrat
Ne Zha
9,934
2,839
0
2,903
20,631
19,948
29
4,967
15,523
0
43,555
W
Morgan Le Fay
OneGirlTwoPenta
Morgan Le Fay
16,028
1,093
0
869
10,555
4,470
368
6,365
4,190
88,173
0
W
Susano
SXBM
Susano
15,539
3,252
0
5,517
17,627
7,594
0
7,485
10,107
0
95,055
W
Cthulhu
SarinSauce
Cthulhu
11,901
2,517
0
9,672
23,040
23,523
0
1,941
19,704
92,596
153
L
Sun Wukong
TheCurrentMeta
Sun Wukong
17,083
5,590
0
11,669
19,759
22,566
0
11,346
8,413
0
104,704
L
Xbalanque
aubenji15
Xbalanque
7,323
3,524
0
4,258
12,748
4,853
0
6,467
6,281
0
89,899
L
10,025
746
0
3,494
16,126
5,874
0
8,570
7,556
77,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,893
Gold Earned
55,482
627
Minions Killed
631
0
Camps Cleared
0
1,801,750
Distance Traveled
1,939,916
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,787
515
145
8
0
348,466
4
W
Olorun
11,297
595
171
9
0
359,211
1
L
Surtr
7,132
375
33
2
0
313,975
0
W
Ne Zha
10,813
569
37
2
0
401,522
2
W
Morgan Le Fay
11,291
594
154
8
0
380,810
0
W
Susano
11,367
598
111
6
0
449,052
4
W
Cthulhu
10,714
564
158
8
0
349,321
5
L
Sun Wukong
11,641
613
177
9
0
389,077
0
L
Xbalanque
10,580
557
159
8
0
369,624
3
L
Janus
9,753
513
113
6
0
380,608
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role