Player Matchup

Odin
Odin
Loonicat
Odin
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,543 Elo+
Solo
Shiva
Shiva
MARCELO2005
Shiva
Level 155
God Stats
4W - 3L
1,547 SR
Queue Stats
428W - 427L
1,478 Elo+
Party 2
Hachiman
Hachiman
Shadow1974
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Springtrap5195
Baron Samedi
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 47L
1,456 Elo+
Solo
Heimdallr
Heimdallr
flow00
Heimdallr
Level 149
God Stats
10W - 11L
1,419 SR
Queue Stats
660W - 674L
1,492 Elo+
Party 2
Team Averages
Level 97
1,493 SR
1,482 Elo+

VS

Team Averages
Level 122
1,316 SR
1,488 Elo+
Thor
Thor
DanosRX8
Thor
Level 149
God Stats
1W - 5L
1,133 SR
Queue Stats
592W - 594L
1,447 Elo+
Solo
Awilix
Awilix
EmptyQAQ
Awilix
Level 120
God Stats
0W - 3L
1,189 SR
Queue Stats
208W - 152L
1,546 Elo+
Solo
Thanatos
Thanatos
Gartonix2
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 105L
1,450 Elo+
Party 1
Artio
Artio
HarleyQuinn1054
Artio
Level 149
God Stats
3W - 10L
1,355 SR
Queue Stats
552W - 566L
1,515 Elo+
Party 1
Nox
Nox
Toffel_Moon
Nox
Level 126
God Stats
3W - 7L
1,405 SR
Queue Stats
548W - 567L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 5 / 20
10,221
730
8,481
16,449
18,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
5 / 3 / 17
11,171
798
12,108
19,592
17,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Shadow1974
Hachiman
17
5 / 3 / 14
10,624
759
11,710
12,003
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Springtrap5195
Baron Samedi
17
7 / 5 / 14
10,712
765
18,499
15,188
8,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
flow00
Heimdallr
19
8 / 3 / 17
11,559
826
14,038
15,012
8,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 5 / 9
9,521
680
9,613
16,534
9,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
EmptyQAQ
Awilix
18
8 / 4 / 2
10,987
785
12,934
13,365
7,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Gartonix2
Thanatos
15
0 / 5 / 15
9,007
643
9,426
12,184
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 7 / 9
9,435
674
8,745
17,816
21,860
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 5 / 10
9,738
696
13,880
10,501
6,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
64
26
Kills
19
19
Deaths
26
82
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thor
4
5
9
1.7
L
Awilix
EmptyQAQ
Awilix
8
4
2
2.25
L
Thanatos
Gartonix2
Thanatos
0
5
15
1.5
L
4
7
9
1.21
W
Odin
1
5
20
2.2
W
5
3
17
4.5
W
Hachiman
Shadow1974
Hachiman
5
3
14
4
W
Baron Samedi
Springtrap5195
Baron Samedi
7
5
14
2.8
L
3
5
10
1.6
W
Heimdallr
flow00
Heimdallr
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,836
Damage
54,598
78,244
Taken
70,400
57,668
Mitigated
54,215
31,823
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,613
401
530
638
16,534
9,138
0
4,315
11,981
0
17,152
L
Awilix
EmptyQAQ
Awilix
12,934
3,317
1,851
1,999
13,365
7,659
0
3,428
9,714
0
23,650
L
Thanatos
Gartonix2
Thanatos
9,426
1,428
680
4,465
12,184
9,517
0
3,651
8,290
0
13,818
L
8,745
77
1,897
1,402
17,816
21,860
0
6,721
10,697
16,282
0
W
Odin
8,481
834
1,064
2,382
16,449
18,611
0
3,117
13,049
4,464
8,551
W
12,108
825
3,923
5,457
19,592
17,242
822
4,448
14,751
0
26,731
W
Hachiman
Shadow1974
Hachiman
11,710
8,475
1,347
2,089
12,003
5,320
1,176
3,208
8,795
0
22,283
W
Baron Samedi
Springtrap5195
Baron Samedi
18,499
2,975
6,311
4,285
15,188
8,240
973
5,529
9,437
35,418
0
L
13,880
324
907
579
10,501
6,041
0
3,862
6,489
28,315
0
W
Heimdallr
flow00
Heimdallr
14,038
3,652
1,125
3,840
15,012
8,255
2,871
6,323
8,555
0
30,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,287
Gold Earned
48,688
145
Minions Killed
104
0
Camps Cleared
0
1,262,864
Distance Traveled
1,213,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,521
680
11
1
0
217,166
0
L
Awilix
10,987
785
33
2
0
259,969
0
L
Thanatos
9,007
643
11
1
0
212,641
0
L
Artio
9,435
674
10
1
0
256,715
0
W
Odin
10,221
730
8
1
0
215,660
0
W
Shiva
11,171
798
23
2
0
292,802
0
W
Hachiman
10,624
759
33
2
0
256,030
0
W
Baron Samedi
10,712
765
36
3
0
239,369
0
L
Nox
9,738
696
39
3
0
267,080
0
W
Heimdallr
11,559
826
45
3
0
259,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role