Player Matchup

Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
AkaReJay
Cerberus
Bronze III
Level 85
God Stats
1W - 4L
1,278 SR
Queue Stats
12W - 19L
1,253 MMR
Party 3
Medusa
Medusa
Silver III
HereComesStanky
Medusa
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,051 MMR
Party 3
Anubis
Anubis
Silver II
Nvnzo
Anubis
Silver II
Level 89
God Stats
1W - 0L
1,735 SR
Queue Stats
85W - 90L
1,064 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 154
1,503 SR
1,274 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,470 SR
1,109 MMR
Tiamat
Tiamat
Silver II
Aquaario
Tiamat
Silver II
Level 120
God Stats
0W - 2L
1,254 SR
Queue Stats
123W - 137L
1,077 MMR
Party 1
Xbalanque
Xbalanque
Bronze IV
DEVIANT_nand
Xbalanque
Bronze IV
Level 67
God Stats
1W - 4L
1,664 SR
Queue Stats
4W - 15L
1,160 MMR
Party 2
Fenrir
Fenrir
Silver III
ITKJethro
Fenrir
Silver III
Level 128
God Stats
0W - 1L
1,603 SR
Queue Stats
22W - 40L
1,104 MMR
Party 2
Tyr
Tyr
Silver II
Oni-Okam1
Tyr
Silver II
Level 89
God Stats
7W - 2L
1,526 SR
Queue Stats
109W - 128L
1,034 MMR
Solo
Serqet
Serqet
Silver II
vPeyt
Serqet
Silver II
Level 117
God Stats
1W - 2L
1,301 SR
Queue Stats
30W - 38L
1,171 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 1 / 0
6,418
642
5,527
11,531
5,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
 
Nemesis
11
3 / 0 / 3
6,027
603
4,259
7,212
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
AkaReJay
Cerberus
10
2 / 1 / 3
6,397
640
2,074
5,129
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
9 / 2 / 3
7,099
710
9,507
5,912
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Nvnzo
Anubis
11
0 / 0 / 1
5,919
592
3,544
3,247
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorArtemisHadesMaman Brigitte

VS

Bans
AthenaAphroditeAo KuangYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aquaario
Tiamat
11
0 / 1 / 0
5,966
597
1,870
5,244
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
DEVIANT_nand
Xbalanque
8
0 / 7 / 2
4,960
496
3,985
8,712
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
ITKJethro
Fenrir
6
2 / 6 / 0
4,766
477
1,498
7,977
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 3 / 0
5,903
590
6,175
10,984
9,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
vPeyt
Serqet
11
1 / 1 / 0
5,975
598
3,278
8,595
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
17
Kills
4
4
Deaths
18
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
0
3
W
Nemesis
 
Nemesis
3
0
3
4.5
W
Cerberus
AkaReJay
Cerberus
2
1
3
3.5
L
Tiamat
Aquaario
Tiamat
0
1
0
0
L
Xbalanque
DEVIANT_nand
Xbalanque
0
7
2
0.14
W
9
2
3
5.25
L
Fenrir
ITKJethro
Fenrir
2
6
0
0.33
W
Anubis
Nvnzo
Anubis
0
0
1
0.5
L
1
3
0
0.33
L
Serqet
vPeyt
Serqet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,911
Damage
16,806
33,031
Taken
41,512
15,443
Mitigated
21,928
9,561
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,527
1,571
0
2,162
11,531
5,992
0
0
11,531
0
36,248
W
Nemesis
 
Nemesis
4,259
2,010
0
3,169
7,212
2,398
0
257
6,799
0
35,365
W
Cerberus
AkaReJay
Cerberus
2,074
143
0
1,702
5,129
3,413
272
206
4,923
25,244
0
L
Tiamat
Aquaario
Tiamat
1,870
134
0
1,203
5,244
2,912
0
2,574
2,670
48,933
0
L
Xbalanque
DEVIANT_nand
Xbalanque
3,985
1,796
0
616
8,712
2,100
0
660
8,052
0
27,688
W
9,507
5,354
0
1,778
5,912
2,018
1,389
0
5,795
0
49,012
L
Fenrir
ITKJethro
Fenrir
1,498
101
0
861
7,977
4,104
0
385
7,592
0
8,847
W
Anubis
Nvnzo
Anubis
3,544
130
0
750
3,247
1,622
0
1,407
1,840
46,851
0
L
6,175
1,307
0
3,707
10,984
9,638
0
800
10,184
0
35,162
L
Serqet
vPeyt
Serqet
3,278
431
0
1,358
8,595
3,174
0
1,199
7,396
0
42,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,860
Gold Earned
27,570
344
Minions Killed
290
0
Camps Cleared
0
1,019,077
Distance Traveled
1,018,778
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,418
642
61
6
0
198,420
0
W
Nemesis
6,027
603
56
6
0
251,235
0
W
Cerberus
6,397
640
45
5
0
180,118
0
L
Tiamat
5,966
597
96
10
0
183,919
0
L
Xbalanque
4,960
496
53
5
0
182,445
0
W
Medusa
7,099
710
83
8
0
190,631
0
L
Fenrir
4,766
477
7
1
0
206,945
6
W
Anubis
5,919
592
99
10
0
198,673
0
L
Tyr
5,903
590
60
6
0
198,012
0
L
Serqet
5,975
598
74
7
0
247,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role