Player Matchup

Janus
Janus
Beefcakezzz_
Janus
Level 46
God Stats
5W - 2L
1,686 SR
Queue Stats
148W - 158L
1,396 Elo+
Solo
Vulcan
Vulcan
EZ125
Vulcan
Level 69
God Stats
7W - 2L
1,592 SR
Queue Stats
225W - 239L
1,370 Elo+
Party 1
Charybdis
Charybdis
Theboolinator_
Charybdis
Level 117
God Stats
4W - 0L
1,793 SR
Queue Stats
271W - 278L
1,368 Elo+
Party 1
Guan Yu
Guan Yu
V_sixns
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 62L
1,347 Elo+
Party 1
He Bo
He Bo
ostrich4
He Bo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,478 Elo+
Solo
Team Averages
Level 58
1,614 SR
1,392 Elo+

VS

Team Averages
Level 70
1,557 SR
1,415 Elo+
Merlin
Merlin
 
Merlin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ATT12231
Tsukuyomi
Level 29
God Stats
1W - 2L
1,492 SR
Queue Stats
13W - 35L
1,276 Elo+
Solo
Ishtar
Ishtar
BannerBruce3
Ishtar
Level 63
God Stats
1W - 1L
1,699 SR
Queue Stats
222W - 208L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Levy9008
Sylvanus
Level 125
God Stats
5W - 9L
1,388 SR
Queue Stats
1,054W - 1,190L
1,438 Elo+
Solo
Bellona
Bellona
WeatherB0yQ
Bellona
Level 87
God Stats
0W - 1L
1,704 SR
Queue Stats
65W - 76L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 15
11,920
851
23,089
11,589
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
EZ125
Vulcan
20
12 / 1 / 15
12,986
928
34,581
8,540
4,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
Theboolinator_
Charybdis
18
6 / 5 / 15
11,189
799
13,408
15,308
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
V_sixns
Guan Yu
18
3 / 5 / 16
11,399
814
5,595
24,111
17,823
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

He Bo
ostrich4
He Bo
14
1 / 5 / 14
9,639
689
6,877
10,705
3,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 7 / 7
8,825
630
6,801
11,824
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ATT12231
Tsukuyomi
18
8 / 4 / 6
10,613
758
18,252
17,095
8,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
17
3 / 6 / 10
9,679
691
11,541
15,840
8,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Levy9008
Sylvanus
16
2 / 5 / 10
9,931
709
6,075
24,020
22,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bellona
WeatherB0yQ
Bellona
17
5 / 7 / 8
10,028
716
16,348
21,009
22,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
59
29
Kills
18
18
Deaths
29
75
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
7
0.5
L
Tsukuyomi
ATT12231
Tsukuyomi
8
4
6
2.75
L
Ishtar
3
6
10
1.33
W
7
2
15
7.25
W
Vulcan
EZ125
Vulcan
12
1
15
19.5
L
Sylvanus
Levy9008
Sylvanus
2
5
10
1.4
W
Charybdis
Theboolinator_
Charybdis
6
5
15
2.7
W
Guan Yu
V_sixns
Guan Yu
3
5
16
2.2
L
Bellona
WeatherB0yQ
Bellona
5
7
8
1.29
W
He Bo
ostrich4
He Bo
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,550
Damage
59,017
70,253
Taken
89,788
37,249
Mitigated
66,908
26,592
Healing
27,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,801
266
0
147
11,824
4,734
0
8,090
3,734
25,448
0
L
Tsukuyomi
ATT12231
Tsukuyomi
18,252
3,859
428
2,609
17,095
8,427
0
12,239
4,856
0
31,242
L
Ishtar
11,541
3,720
1,682
1,623
15,840
8,124
0
12,328
3,512
0
35,643
W
23,089
1,310
2,020
3,683
11,589
4,949
1,640
2,418
8,989
50,840
0
W
Vulcan
EZ125
Vulcan
34,581
12,658
1,093
1,225
8,540
4,367
1,268
1,888
6,567
58,400
0
L
Sylvanus
Levy9008
Sylvanus
6,075
2,436
9,376
8,892
24,020
22,934
0
17,300
6,720
12,954
0
W
Charybdis
Theboolinator_
Charybdis
13,408
5,843
842
1,853
15,308
6,630
5,067
2,246
12,965
0
23,634
W
Guan Yu
V_sixns
Guan Yu
5,595
454
8,189
7,287
24,111
17,823
266
3,932
19,668
0
12,786
L
Bellona
WeatherB0yQ
Bellona
16,348
2,610
398
2,391
21,009
22,689
0
14,590
6,419
0
22,773
W
He Bo
ostrich4
He Bo
6,877
406
0
400
10,705
3,480
469
2,392
8,133
13,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,133
Gold Earned
49,076
174
Minions Killed
143
0
Camps Cleared
0
1,285,781
Distance Traveled
1,147,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,825
630
47
3
0
212,238
0
L
Tsukuyomi
10,613
758
17
1
0
264,978
0
L
Ishtar
9,679
691
55
4
0
237,577
0
W
Janus
11,920
851
53
4
0
254,711
0
W
Vulcan
12,986
928
59
4
0
319,221
0
L
Sylvanus
9,931
709
9
1
0
181,087
0
W
Charybdis
11,189
799
33
2
0
221,370
0
W
Guan Yu
11,399
814
13
1
0
279,435
0
L
Bellona
10,028
716
15
1
0
251,664
0
W
He Bo
9,639
689
16
1
0
211,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role