Player Matchup

Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
OhioTurnPyke
Charon
Level 67
God Stats
3W - 2L
1,176 SR
Queue Stats
38W - 38L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
SaVi0oouRSuResH
Zhong Kui
Level 148
God Stats
5W - 4L
1,526 SR
Queue Stats
296W - 313L
1,438 Elo+
Party 1
Persephone
Persephone
j_escott-beast
Persephone
Level 142
God Stats
49W - 50L
1,499 SR
Queue Stats
913W - 907L
1,512 Elo+
Solo
Pele
Pele
xsofuegox
Pele
Level 62
God Stats
27W - 29L
1,455 SR
Queue Stats
150W - 174L
1,322 Elo+
Solo
Team Averages
Level 106
1,431 SR
1,440 Elo+

VS

Team Averages
Level 75
1,582 SR
1,332 Elo+
Ix Chel
Ix Chel
JohnnyClaws
Ix Chel
Level 65
God Stats
7W - 6L
1,608 SR
Queue Stats
63W - 63L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
Kane13d
Erlang Shen
Level 87
God Stats
1W - 5L
1,418 SR
Queue Stats
23W - 37L
1,322 Elo+
Party 2
Izanami
Izanami
Lone rider16485
Izanami
Level 59
God Stats
6W - 4L
1,921 SR
Queue Stats
20W - 35L
1,211 Elo+
Solo
Mercury
Mercury
Zorozxc
Mercury
Level 48
God Stats
12W - 19L
1,286 SR
Queue Stats
42W - 57L
1,283 Elo+
Solo
Maui
Maui
eggshellhead
Maui
Level 117
God Stats
2W - 3L
1,677 SR
Queue Stats
166W - 150L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 1 / 0
5,514
551
1,942
4,460
1,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
8
0 / 0 / 1
5,412
541
3,136
4,594
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
SaVi0oouRSuResH
Zhong Kui
10
1 / 0 / 1
6,314
631
3,544
4,252
3,172
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
j_escott-beast
Persephone
10
3 / 0 / 1
6,465
647
4,681
4,623
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
9
1 / 1 / 1
5,535
554
3,635
9,590
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JohnnyClaws
Ix Chel
9
1 / 4 / 0
5,018
502
2,499
7,230
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Kane13d
Erlang Shen
8
0 / 2 / 0
4,670
467
2,184
7,081
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 0 / 0
4,931
493
3,053
3,955
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Zorozxc
Mercury
7
0 / 0 / 1
4,448
445
1,883
3,545
1,176
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 0 / 2
4,850
485
2,097
8,257
5,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
2
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
0
1
L
Ix Chel
JohnnyClaws
Ix Chel
1
4
0
0.25
L
Erlang Shen
Kane13d
Erlang Shen
0
2
0
0
L
1
0
0
1
W
Charon
0
0
1
0.5
W
Zhong Kui
SaVi0oouRSuResH
Zhong Kui
1
0
1
1.5
L
Mercury
Zorozxc
Mercury
0
0
1
0.5
L
0
0
2
1
W
Persephone
j_escott-beast
Persephone
3
0
1
3.5
W
Pele
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,938
Damage
11,716
27,519
Taken
30,068
12,384
Mitigated
14,903
12,158
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,942
1,256
0
2,114
4,460
1,448
591
568
3,892
0
37,074
L
Ix Chel
JohnnyClaws
Ix Chel
2,499
309
278
2,345
7,230
2,647
0
3,454
3,776
30,458
0
L
Erlang Shen
Kane13d
Erlang Shen
2,184
1,015
0
2,054
7,081
3,938
0
3,252
3,829
0
21,152
L
3,053
2,192
0
1,845
3,955
1,211
0
554
3,401
0
30,768
W
Charon
3,136
340
0
1,367
4,594
2,967
46
1,149
3,445
10,752
0
W
Zhong Kui
SaVi0oouRSuResH
Zhong Kui
3,544
751
0
1,933
4,252
3,172
0
0
4,252
36,522
0
L
Mercury
Zorozxc
Mercury
1,883
326
0
615
3,545
1,176
0
1,888
1,657
0
11,481
L
2,097
513
0
2,198
8,257
5,931
0
2,213
6,044
14,935
0
W
Persephone
j_escott-beast
Persephone
4,681
137
65
3,057
4,623
1,594
483
1,903
2,720
40,531
0
W
Pele
3,635
1,271
0
3,622
9,590
3,203
129
976
8,614
0
35,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
23,917
256
Minions Killed
179
0
Camps Cleared
0
922,526
Distance Traveled
994,533
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,514
551
72
7
0
180,011
2
L
Ix Chel
5,018
502
49
5
0
202,817
0
L
Erlang Shen
4,670
467
34
3
0
201,232
6
L
Izanami
4,931
493
52
5
0
192,257
4
W
Charon
5,412
541
10
1
0
195,432
3
W
Zhong Kui
6,314
631
56
6
0
151,768
4
L
Mercury
4,448
445
25
3
0
195,202
0
L
Maui
4,850
485
19
2
0
203,025
3
W
Persephone
6,465
647
63
6
0
165,560
0
W
Pele
5,535
554
55
6
0
229,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role