Player Matchup

Thor
Thor
BloodyGargoyle
Thor
Level 69
God Stats
2W - 0L
1,510 SR
Queue Stats
104W - 107L
1,453 Elo+
Party 1
Hel
Hel
BrianFrmCharter
Hel
Level 157
God Stats
2W - 1L
1,583 SR
Queue Stats
306W - 277L
1,567 Elo+
Party 1
Awilix
Awilix
SKxxZone
Awilix
Level 108
God Stats
1W - 1L
1,257 SR
Queue Stats
7W - 6L
1,467 Elo+
Party 1
Sol
Sol
VixenSnow
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,458 Elo+
Party 1
Charon
Charon
i11usionaLL
Charon
Level 145
God Stats
1W - 0L
1,792 SR
Queue Stats
83W - 79L
1,487 Elo+
Party 1
Team Averages
Level 108
1,529 SR
1,486 Elo+

VS

Team Averages
Level 115
1,438 SR
1,480 Elo+
Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Demonic Crimson
Yemoja
Level 177
God Stats
2W - 3L
1,506 SR
Queue Stats
311W - 361L
1,558 Elo+
Solo
Izanami
Izanami
Dr i832
Izanami
Level 129
God Stats
2W - 3L
1,482 SR
Queue Stats
305W - 309L
1,495 Elo+
Solo
Sol
Sol
ImCampingRUMad
Sol
Level 89
God Stats
0W - 2L
1,319 SR
Queue Stats
9W - 8L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
JingusChrim
Danzaburou
Level 26
God Stats
0W - 1L
1,385 SR
Queue Stats
7W - 8L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 13
10,142
845
14,377
15,217
8,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 2 / 15
10,166
847
13,643
15,817
10,211
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Awilix
SKxxZone
Awilix
12
0 / 5 / 6
7,930
661
3,283
11,585
6,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 1 / 11
11,227
936
20,365
16,744
9,462
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon
17
3 / 2 / 15
10,519
877
13,061
17,737
21,088
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 5 / 2
9,077
756
11,464
10,234
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 5 / 9
9,139
762
4,717
17,820
19,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
Dr i832
Izanami
14
3 / 5 / 2
9,152
763
10,490
12,513
5,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 4
8,439
703
8,263
12,221
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
JingusChrim
Danzaburou
16
2 / 6 / 7
8,828
736
13,874
17,431
8,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
26
Kills
12
15
Deaths
26
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
5
2
1
W
8
5
13
2.9
W
4
2
15
5.75
L
1
5
9
1.1
L
Izanami
Dr i832
Izanami
3
5
2
0.8
L
2
5
4
0.8
L
Danzaburou
JingusChrim
Danzaburou
2
6
7
0.92
W
Awilix
SKxxZone
Awilix
0
5
6
0.6
W
11
1
11
16.5
W
Charon
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,729
Damage
48,808
77,100
Taken
70,219
56,060
Mitigated
42,387
41,747
Healing
22,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,464
984
1,294
1,811
10,234
4,180
138
6,906
3,328
20,107
0
W
14,377
2,741
0
1,165
15,217
8,945
856
5,310
9,907
0
22,544
W
13,643
850
18,663
9,995
15,817
10,211
823
7,174
8,643
29,770
0
L
4,717
633
6,730
3,396
17,820
19,464
42
12,244
5,576
9,475
0
L
Izanami
Dr i832
Izanami
10,490
7,119
605
2,508
12,513
5,120
861
7,069
5,444
0
16,626
L
8,263
1,345
124
2,177
12,221
5,240
480
7,969
4,252
17,193
0
L
Danzaburou
JingusChrim
Danzaburou
13,874
5,985
379
3,799
17,431
8,383
642
12,456
4,975
0
30,364
W
Awilix
SKxxZone
Awilix
3,283
1,054
241
1,318
11,585
6,354
572
2,880
8,705
0
6,281
W
20,365
5,882
1,182
5,789
16,744
9,462
4,857
5,190
11,554
45,430
0
W
Charon
13,061
2,053
257
3,137
17,737
21,088
1,231
3,890
13,847
24,048
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,984
Gold Earned
44,635
135
Minions Killed
101
0
Camps Cleared
0
1,003,148
Distance Traveled
810,977
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,077
756
17
1
0
151,869
0
W
Thor
10,142
845
8
1
0
177,747
0
W
Hel
10,166
847
45
4
0
215,039
0
L
Yemoja
9,139
762
5
0
0
169,752
0
L
Izanami
9,152
763
24
2
0
177,455
0
L
Sol
8,439
703
23
2
0
150,666
0
L
Danzaburou
8,828
736
32
3
0
161,235
0
W
Awilix
7,930
661
4
0
0
190,813
0
W
Sol
11,227
936
53
4
0
197,347
2
W
Charon
10,519
877
25
2
0
222,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role