Player Matchup

Sun Wukong
Sun Wukong
JB3COLD
Sun Wukong
Level 18
God Stats
2W - 5L
1,244 SR
Queue Stats
12W - 35L
1,062 Elo+
Party 1
Medusa
Medusa
Ur-Ebanzz
Medusa
Level 26
God Stats
13W - 14L
1,316 SR
Queue Stats
38W - 51L
1,195 Elo+
Party 1
Achilles
Achilles
maddietheslumpGo
Achilles
Level 45
God Stats
3W - 7L
1,258 SR
Queue Stats
67W - 72L
1,275 Elo+
Party 1
Team Averages
Level 30
1,273 SR
1,178 Elo+

VS

Team Averages
Level 74
1,377 SR
1,297 Elo+
Ganesha
Ganesha
McPhatPat
Ganesha
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,274 Elo+
Solo
Ra
Ra
Tiburonkillerxd
Ra
Level 76
God Stats
1W - 1L
1,213 SR
Queue Stats
22W - 22L
1,399 Elo+
Solo
Neith
Neith
reb912
Neith
Level 66
God Stats
8W - 10L
1,418 SR
Queue Stats
11W - 23L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JB3COLD
Sun Wukong
7
0 / 1 / 4
9,950
553
929
1,816
699
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Ur-Ebanzz
Medusa
17
5 / 3 / 7
13,579
754
17,786
14,943
4,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 1 / 3
13,515
751
17,116
21,200
14,192
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
McPhatPat
Ganesha
14
0 / 7 / 4
11,901
661
4,176
20,447
23,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 0
13,843
769
15,539
12,923
6,298
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
reb912
Neith
13
0 / 2 / 2
11,590
644
6,982
10,476
7,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
4
5
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JB3COLD
Sun Wukong
0
1
4
2
W
Ganesha
McPhatPat
Ganesha
0
7
4
0.29
W
4
3
0
1.33
L
Medusa
Ur-Ebanzz
Medusa
5
3
7
2.83
L
7
1
3
8.5
W
Neith
reb912
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,831
Damage
26,697
37,959
Taken
43,846
19,409
Mitigated
37,068
6,330
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JB3COLD
Sun Wukong
929
60
0
0
1,816
699
0
920
896
0
7,180
W
Ganesha
McPhatPat
Ganesha
4,176
262
0
1,111
20,447
23,111
792
196
20,251
21,594
0
W
15,539
676
1,242
3,056
12,923
6,298
1,020
543
12,380
79,546
0
L
Medusa
Ur-Ebanzz
Medusa
17,786
7,453
0
2,429
14,943
4,518
0
8,930
5,883
195
60,495
L
17,116
6,839
0
3,901
21,200
14,192
0
10,047
10,951
122
80,092
W
Neith
reb912
Neith
6,982
3,651
313
3,054
10,476
7,659
1,061
122
10,354
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
37,334
171
Minions Killed
162
0
Camps Cleared
0
793,326
Distance Traveled
831,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,950
553
8
0
0
71,168
0
W
Ganesha
11,901
661
8
0
0
284,415
0
W
Ra
13,843
769
112
6
0
297,714
0
L
Medusa
13,579
754
65
4
0
362,938
0
L
Achilles
13,515
751
98
5
0
359,220
0
W
Neith
11,590
644
42
2
0
248,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role