Player Matchup

Anubis
Anubis
Cyberhellspawn
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,344 Elo+
Solo
Chaac
Chaac
Kyoki_Uso
Chaac
Level 158
God Stats
4W - 3L
1,373 SR
Queue Stats
400W - 393L
1,626 Elo+
Solo
Aphrodite
Aphrodite
ThaHellblazer
Aphrodite
Level 157
God Stats
1W - 3L
1,736 SR
Queue Stats
217W - 182L
1,579 Elo+
Solo
Zeus
Zeus
soriyan
Zeus
Level 154
God Stats
2W - 2L
1,807 SR
Queue Stats
153W - 82L
1,666 Elo+
Solo
Tiamat
Tiamat
thomasboys319
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,494 Elo+
Solo
Team Averages
Level 145
1,583 SR
1,542 Elo+

VS

Team Averages
Level 93
1,463 SR
1,562 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
InhumanSanctuary
Discordia
Level 21
God Stats
3W - 2L
1,407 SR
Queue Stats
63W - 57L
1,528 Elo+
Solo
Scylla
Scylla
Rambler Jake
Scylla
Level 109
God Stats
3W - 3L
1,507 SR
Queue Stats
219W - 173L
1,570 Elo+
Solo
Odin
Odin
ZombieCubeTK
Odin
Level 144
God Stats
3W - 5L
1,458 SR
Queue Stats
689W - 619L
1,645 Elo+
Solo
Sol
Sol
the_spamclam
Sol
Level 90
God Stats
9W - 9L
1,443 SR
Queue Stats
715W - 732L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,173
817
7,077
9,136
5,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Kyoki_Uso
Chaac
14
0 / 2 / 6
7,258
726
15,025
17,673
22,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
ThaHellblazer
Aphrodite
12
0 / 3 / 5
6,902
690
3,220
13,820
13,736
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
soriyan
Zeus
14
5 / 2 / 0
8,136
814
11,613
8,254
4,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 3
7,411
741
5,414
9,391
6,448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
2 / 1 / 9
8,431
843
4,568
10,790
10,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
14
3 / 3 / 9
8,645
865
13,741
8,870
3,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Scylla
17
5 / 0 / 9
9,957
996
11,625
8,754
4,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 9
9,021
902
12,332
11,618
13,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 9
8,659
866
10,363
12,047
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
7
Kills
15
15
Deaths
7
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
9
6.5
L
1
5
4
0.6
W
Discordia
3
3
9
2.5
L
Chaac
Kyoki_Uso
Chaac
0
2
6
1.5
W
Scylla
5
0
9
9.5
L
Aphrodite
ThaHellblazer
Aphrodite
0
3
5
0.83
W
4
1
9
8.5
L
Zeus
soriyan
Zeus
5
2
0
2.5
W
1
2
9
2.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,349
Damage
52,629
58,274
Taken
52,079
53,451
Mitigated
37,100
29,775
Healing
31,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,568
394
10,439
7,278
10,790
10,736
348
7,524
3,266
8,280
0
L
7,077
436
420
547
9,136
5,976
0
7,537
1,464
25,662
0
W
Discordia
13,741
490
1,082
1,841
8,870
3,748
982
4,409
4,461
21,848
0
L
Chaac
Kyoki_Uso
Chaac
15,025
1,189
1,129
8,007
17,673
22,833
0
11,372
6,233
0
23,929
W
Scylla
11,625
1,936
1,269
1,741
8,754
4,072
964
5,488
3,266
26,604
0
L
Aphrodite
ThaHellblazer
Aphrodite
3,220
215
7,530
8,533
13,820
13,736
0
8,649
4,959
5,880
0
W
12,332
382
678
1,773
11,618
13,636
96
5,038
6,580
0
18,315
L
Zeus
soriyan
Zeus
11,613
386
0
536
8,254
4,458
0
5,340
2,834
23,101
0
W
10,363
2,077
1,054
4,814
12,047
4,908
2,161
4,865
7,182
31,289
0
L
5,414
291
1,124
1,949
9,391
6,448
0
6,861
2,487
9,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
44,713
113
Minions Killed
132
0
Camps Cleared
0
999,214
Distance Traveled
1,022,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,431
843
13
1
0
198,635
0
L
Anubis
8,173
817
44
4
0
166,706
0
W
Discordia
8,645
865
18
2
0
210,730
0
L
Chaac
7,258
726
20
2
0
217,999
0
W
Scylla
9,957
996
61
6
0
214,123
0
L
Aphrodite
6,902
690
6
1
0
200,091
0
W
Odin
9,021
902
5
1
0
212,095
0
L
Zeus
8,136
814
33
3
0
220,683
0
W
Sol
8,659
866
35
4
0
186,931
0
L
Tiamat
7,411
741
10
1
0
193,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role