Player Matchup

Skadi
Skadi
 
Skadi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Crumbles1988
Zeus
Level 122
God Stats
3W - 4L
1,315 SR
Queue Stats
8W - 12L
1,316 Elo+
Solo
Horus
Horus
king_smoke39
Horus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 42L
1,574 Elo+
Solo
Vulcan
Vulcan
smilingfreddie
Vulcan
Level 66
God Stats
29W - 21L
1,510 SR
Queue Stats
268W - 284L
1,463 Elo+
Solo
Hera
Hera
wisselientje
Hera
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,380 Elo+
Solo
Team Averages
Level 94
1,465 SR
1,446 Elo+

VS

Team Averages
Level 103
1,481 SR
1,424 Elo+
Maman Brigitte
Maman Brigitte
AceWayHIgh11
Maman Brigitte
Level 116
God Stats
29W - 45L
1,339 SR
Queue Stats
218W - 253L
1,345 Elo+
Party 1
Rama
Rama
JayJayDynamite
Rama
Level 84
God Stats
3W - 4L
1,492 SR
Queue Stats
93W - 101L
1,473 Elo+
Solo
Nu Wa
Nu Wa
KILLA_CxYNG
Nu Wa
Level 68
God Stats
12W - 13L
1,328 SR
Queue Stats
51W - 37L
1,470 Elo+
Party 1
Cerberus
Cerberus
Krazy Mental
Cerberus
Level 124
God Stats
2W - 3L
1,738 SR
Queue Stats
330W - 382L
1,465 Elo+
Solo
Arachne
Arachne
QuezzyO
Arachne
Level 122
God Stats
9W - 10L
1,509 SR
Queue Stats
215W - 218L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 1 / 4
10,016
1,252
10,343
4,687
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 6
9,397
1,175
6,063
4,786
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 8
9,333
1,167
5,028
8,762
8,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 4
9,127
1,141
17,135
5,858
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 3
8,413
1,052
7,790
5,056
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

312

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AceWayHIgh11
Maman Brigitte
14
7 / 5 / 1
10,132
1,267
11,493
14,270
5,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 0
7,363
920
0
0
0
14
1 / 2 / 6
9,241
1,155
7,053
12,667
8,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Krazy Mental
Cerberus
14
0 / 1 / 5
8,963
1,120
2,541
14,760
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
QuezzyO
Arachne
14
1 / 3 / 5
8,805
1,101
4,196
10,001
5,586
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
11
Kills
9
9
Deaths
11
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
4
6
L
Maman Brigitte
AceWayHIgh11
Maman Brigitte
7
5
1
1.5
W
1
1
6
4
L
0
0
0
0
L
1
2
6
2
L
Cerberus
Krazy Mental
Cerberus
0
1
5
2.5
L
Arachne
QuezzyO
Arachne
1
3
5
1.17
W
2
2
8
3
W
3
3
4
1.67
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,359
Damage
25,283
29,149
Taken
51,698
17,184
Mitigated
34,518
5,545
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,343
4,876
0
636
4,687
2,008
0
2,934
1,753
0
33,391
L
Maman Brigitte
AceWayHIgh11
Maman Brigitte
11,493
705
0
22
14,270
5,964
0
8,895
5,154
29,380
0
W
6,063
1,176
0
300
4,786
1,996
0
2,288
2,498
49,892
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,053
1,385
15
326
12,667
8,095
0
7,411
5,132
38,467
0
L
Cerberus
Krazy Mental
Cerberus
2,541
296
0
2,126
14,760
14,873
0
8,524
5,909
7,943
240
L
Arachne
QuezzyO
Arachne
4,196
3,028
0
478
10,001
5,586
0
6,158
3,607
0
15,723
W
5,028
2,314
1,643
2,875
8,762
8,508
0
6,792
1,970
0
8,052
W
17,135
10,945
0
0
5,858
2,648
0
5,258
600
29,373
0
W
7,790
2,586
0
91
5,056
2,024
0
3,575
1,481
15,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,286
Gold Earned
44,504
216
Minions Killed
152
10
Camps Cleared
2
788,057
Distance Traveled
462,604
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,016
1,252
40
5
6
145,320
0
L
Maman Brigitte
10,132
1,267
36
5
0
147,545
0
W
Zeus
9,397
1,175
122
15
4
150,146
0
L
Rama
7,363
920
0
0
0
0
0
L
Nu Wa
9,241
1,155
77
10
2
128,009
0
L
Cerberus
8,963
1,120
15
2
0
96,279
0
L
Arachne
8,805
1,101
24
3
0
90,771
1
W
Horus
9,333
1,167
12
2
0
170,492
0
W
Vulcan
9,127
1,141
26
3
0
170,360
0
W
Hera
8,413
1,052
16
2
0
151,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role