Player Matchup

Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Barnsanity
Thor
Level 157
God Stats
4W - 2L
1,443 SR
Queue Stats
84W - 83L
1,522 Elo+
Solo
Maui
Maui
Guttaboyswag
Maui
Level 135
God Stats
7W - 13L
1,321 SR
Queue Stats
1,093W - 1,046L
1,527 Elo+
Solo
Ra
Ra
Jpdixon7
Ra
Level 125
God Stats
12W - 8L
1,644 SR
Queue Stats
271W - 260L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kingkul
Ah Muzen Cab
Level 121
God Stats
3W - 2L
1,971 SR
Queue Stats
24W - 8L
1,786 Elo+
Solo
Team Averages
Level 133
1,576 SR
1,562 Elo+

VS

Team Averages
Level 88
1,584 SR
1,526 Elo+
Maui
Maui
 
Maui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Lorplo
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Rooster2102
Danzaburou
Level 105
God Stats
15W - 14L
1,537 SR
Queue Stats
93W - 92L
1,505 Elo+
Solo
Fenrir
Fenrir
TennoLadd
Fenrir
Level 106
God Stats
2W - 1L
1,682 SR
Queue Stats
121W - 99L
1,588 Elo+
Party 1
Janus
Janus
Vinegaryplane9
Janus
Level 109
God Stats
5W - 4L
1,701 SR
Queue Stats
144W - 179L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 1 / 4
6,548
655
5,617
6,391
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 1 / 1
8,327
833
5,584
8,462
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 4
5,994
599
3,655
7,618
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 2 / 2
7,136
714
7,286
4,584
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Kingkul
Ah Muzen Cab
10
2 / 1 / 3
6,025
603
7,307
5,930
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
0 / 2 / 0
4,850
485
1,967
9,489
5,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Lorplo
Baron Samedi
6
0 / 7 / 0
4,281
428
2,531
7,070
2,391
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rooster2102
Danzaburou
10
1 / 2 / 0
6,039
604
3,922
7,253
2,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TennoLadd
Fenrir
11
4 / 4 / 1
6,770
677
7,698
12,527
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
5,540
554
2,435
6,896
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
5
5
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
4
5
L
Maui
 
Maui
0
2
0
0
W
7
1
1
7.5
W
0
0
4
2
W
5
2
2
3
W
Ah Muzen Cab
Kingkul
Ah Muzen Cab
2
1
3
3.5
L
Baron Samedi
Lorplo
Baron Samedi
0
7
0
0
L
Danzaburou
Rooster2102
Danzaburou
1
2
0
0.5
L
Fenrir
TennoLadd
Fenrir
4
4
1
1.13
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
18,553
32,985
Taken
43,235
15,527
Mitigated
18,333
8,155
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,617
1,907
0
708
6,391
2,378
0
594
5,773
0
49,005
L
Maui
 
Maui
1,967
738
0
1,797
9,489
5,917
0
1,731
7,673
13,236
0
W
5,584
2,202
0
2,093
8,462
4,364
0
2,447
6,015
60
55,995
W
3,655
508
0
2,302
7,618
5,269
108
2,031
5,545
23,223
0
W
7,286
837
594
1,592
4,584
1,672
327
999
3,513
52,614
0
W
Ah Muzen Cab
Kingkul
Ah Muzen Cab
7,307
3,512
0
866
5,930
1,844
0
694
5,206
0
42,960
L
Baron Samedi
Lorplo
Baron Samedi
2,531
990
83
320
7,070
2,391
0
784
6,286
15,253
0
L
Danzaburou
Rooster2102
Danzaburou
3,922
2,632
0
2,589
7,253
2,646
0
1,314
5,939
0
39,278
L
Fenrir
TennoLadd
Fenrir
7,698
2,865
0
3,049
12,527
4,982
0
2,671
9,856
0
45,145
L
2,435
127
0
1,306
6,896
2,397
0
4,355
2,480
39,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,030
Gold Earned
27,480
370
Minions Killed
280
0
Camps Cleared
0
964,751
Distance Traveled
988,759
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,548
655
74
7
0
192,442
0
L
Maui
4,850
485
21
2
0
218,442
2
W
Thor
8,327
833
100
10
0
184,387
0
W
Maui
5,994
599
35
4
0
201,560
2
W
Ra
7,136
714
92
9
0
215,549
2
W
Ah Muzen Cab
6,025
603
69
7
0
170,813
0
L
Baron Samedi
4,281
428
14
1
0
157,489
0
L
Danzaburou
6,039
604
87
9
0
199,846
1
L
Fenrir
6,770
677
76
8
0
226,281
1
L
Janus
5,540
554
82
8
0
186,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role