Player Matchup

Jing Wei
Jing Wei
Beebirds
Jing Wei
Level 50
God Stats
2W - 4L
1,457 SR
Queue Stats
24W - 29L
1,364 Elo+
Party 2
Agni
Agni
Plosca
Agni
Level 65
God Stats
2W - 2L
1,653 SR
Queue Stats
23W - 27L
1,388 Elo+
Party 2
Ymir
Ymir
im tuliio
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 2
Team Averages
Level 41
1,537 SR
1,397 Elo+

VS

Team Averages
Level 86
1,393 SR
1,427 Elo+
Cabrakan
Cabrakan
DILTRON
Cabrakan
Level 44
God Stats
1W - 1L
1,263 SR
Queue Stats
59W - 53L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Impishwolf
Morgan Le Fay
Level 107
God Stats
5W - 6L
1,441 SR
Queue Stats
116W - 124L
1,422 Elo+
Party 1
Hera
Hera
xWPGxLoneWolf
Hera
Level 106
God Stats
2W - 1L
1,475 SR
Queue Stats
181W - 180L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beebirds
Jing Wei
15
3 / 2 / 0
11,224
702
9,281
12,630
5,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
Plosca
Agni
14
0 / 3 / 2
10,740
671
8,859
13,697
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
0 / 4 / 2
9,982
624
808
16,873
16,866
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DILTRON
Cabrakan
14
3 / 2 / 5
11,947
747
4,760
14,266
14,762
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Impishwolf
Morgan Le Fay
14
1 / 1 / 7
11,522
720
16,489
9,779
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 0 / 4
13,441
840
15,940
6,407
2,952
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Beebirds
Jing Wei
3
2
0
1.5
W
Cabrakan
DILTRON
Cabrakan
3
2
5
2.75
W
Morgan Le Fay
Impishwolf
Morgan Le Fay
1
1
7
4.5
L
Agni
Plosca
Agni
0
3
2
0.33
L
Ymir
0
4
2
0.25
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,948
Damage
37,189
43,200
Taken
30,452
27,993
Mitigated
21,919
4,667
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Beebirds
Jing Wei
9,281
7,564
0
2,907
12,630
5,307
0
10,020
2,344
0
54,679
W
Cabrakan
DILTRON
Cabrakan
4,760
447
0
1,854
14,266
14,762
180
4,469
9,797
19,383
0
W
Morgan Le Fay
Impishwolf
Morgan Le Fay
16,489
181
0
1,879
9,779
4,205
1,479
2,802
6,977
57,705
0
L
Agni
Plosca
Agni
8,859
257
0
609
13,697
5,820
0
12,146
1,067
63,738
0
L
Ymir
808
148
0
1,151
16,873
16,866
0
14,081
2,382
3,439
0
W
15,940
2,210
0
2,543
6,407
2,952
1,004
3,390
3,017
80,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,946
Gold Earned
36,910
159
Minions Killed
183
0
Camps Cleared
0
777,874
Distance Traveled
874,785
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,224
702
73
5
0
286,208
2
W
Cabrakan
11,947
747
16
1
0
256,066
0
W
Morgan Le Fay
11,522
720
60
4
0
308,447
2
L
Agni
10,740
671
80
5
0
265,203
0
L
Ymir
9,982
624
6
0
0
226,463
0
W
Hera
13,441
840
107
7
0
310,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role