Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
PavéMMA
Bakasura
Level 106
God Stats
2W - 2L
1,360 SR
Queue Stats
70W - 61L
1,480 Elo+
Solo
Mulan
Mulan
judeofalltrades
Mulan
Level 71
God Stats
5W - 5L
1,473 SR
Queue Stats
246W - 266L
1,472 Elo+
Solo
Atlas
Atlas
poisonxberryy
Atlas
Level 141
God Stats
3W - 5L
1,324 SR
Queue Stats
512W - 471L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
putomana
Morgan Le Fay
Level 167
God Stats
6W - 5L
1,621 SR
Queue Stats
409W - 413L
1,566 Elo+
Solo
Team Averages
Level 125
1,455 SR
1,518 Elo+

VS

Team Averages
Level 124
1,554 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
Darkhunter36
Morgan Le Fay
Level 158
God Stats
8W - 4L
1,705 SR
Queue Stats
401W - 406L
1,542 Elo+
Solo
Jormungandr
Jormungandr
Lee Knows7775
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,471 Elo+
Solo
He Bo
He Bo
LowNslowMk2VR
He Bo
Level 127
God Stats
8W - 10L
1,476 SR
Queue Stats
741W - 793L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
RandomPyro
Ratatoskr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,658 Elo+
Solo
Baron Samedi
Baron Samedi
kevinj9856
Baron Samedi
Level 88
God Stats
1W - 1L
1,590 SR
Queue Stats
176W - 174L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 1 / 5
9,013
901
10,185
5,907
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
PavéMMA
Bakasura
10
0 / 3 / 7
6,741
674
738
6,325
5,087
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 9
8,210
821
8,643
13,162
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 1 / 9
9,215
922
7,517
9,515
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
putomana
Morgan Le Fay
17
5 / 0 / 8
8,964
896
18,188
5,849
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkhunter36
Morgan Le Fay
12
3 / 5 / 2
7,179
718
7,317
10,021
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Lee Knows7775
Jormungandr
14
1 / 5 / 5
7,267
727
6,661
15,261
16,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 4
7,622
762
5,265
6,496
2,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
RandomPyro
Ratatoskr
14
0 / 3 / 7
7,279
728
4,459
10,900
9,587
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
kevinj9856
Baron Samedi
14
3 / 3 / 4
8,007
801
11,169
9,110
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
16
Kills
8
8
Deaths
17
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
5
7.5
L
Morgan Le Fay
Darkhunter36
Morgan Le Fay
3
5
2
0.8
L
Jormungandr
Lee Knows7775
Jormungandr
1
5
5
0.7
L
1
1
4
3
W
Bakasura
PavéMMA
Bakasura
0
3
7
1.17
L
Ratatoskr
RandomPyro
Ratatoskr
0
3
7
1.17
W
3
3
9
2.5
L
Baron Samedi
kevinj9856
Baron Samedi
3
3
4
1.67
W
3
1
9
7.5
W
Morgan Le Fay
putomana
Morgan Le Fay
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,271
Damage
34,871
40,758
Taken
51,788
40,621
Mitigated
39,315
14,585
Healing
16,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,185
728
3,152
2,049
5,907
4,082
235
4,929
871
27,393
0
L
Morgan Le Fay
Darkhunter36
Morgan Le Fay
7,317
1,189
443
1,514
10,021
4,523
0
7,839
2,143
19,276
0
L
Jormungandr
Lee Knows7775
Jormungandr
6,661
1,064
368
2,461
15,261
16,909
0
10,673
4,058
17,606
0
L
5,265
288
1,036
1,543
6,496
2,922
120
3,240
3,205
16,216
0
W
Bakasura
PavéMMA
Bakasura
738
341
83
955
6,325
5,087
0
3,969
2,271
0
1,543
L
Ratatoskr
RandomPyro
Ratatoskr
4,459
322
1,786
3,299
10,900
9,587
0
8,009
2,713
0
10,090
W
8,643
480
1,139
2,643
13,162
16,837
0
9,694
3,240
0
14,251
L
Baron Samedi
kevinj9856
Baron Samedi
11,169
354
1,924
2,432
9,110
5,374
111
6,129
2,755
19,136
0
W
7,517
2,907
881
1,761
9,515
11,324
0
6,951
2,115
18,391
0
W
Morgan Le Fay
putomana
Morgan Le Fay
18,188
2,088
1,146
776
5,849
3,291
315
3,874
1,849
31,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,143
Gold Earned
37,354
121
Minions Killed
113
0
Camps Cleared
0
994,690
Distance Traveled
951,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,013
901
55
6
0
210,386
0
L
Morgan Le Fay
7,179
718
22
2
0
164,446
0
L
Jormungandr
7,267
727
20
2
0
182,093
0
L
He Bo
7,622
762
25
3
0
193,907
0
W
Bakasura
6,741
674
5
1
0
134,971
0
L
Ratatoskr
7,279
728
24
2
0
214,077
0
W
Mulan
8,210
821
18
2
0
188,315
0
L
Baron Samedi
8,007
801
22
2
0
196,760
0
W
Atlas
9,215
922
19
2
0
222,408
0
W
Morgan Le Fay
8,964
896
24
2
0
238,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role