Player Matchup

Discordia
Discordia
 
Discordia
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Hrolfur23
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,424 Elo+
Solo
Bacchus
Bacchus
mizu1610
Bacchus
Level 148
God Stats
1W - 2L
1,519 SR
Queue Stats
350W - 334L
1,470 Elo+
Solo
Baba Yaga
Baba Yaga
sswsspg
Baba Yaga
Level 112
God Stats
11W - 11L
1,495 SR
Queue Stats
723W - 719L
1,432 Elo+
Solo
Apollo
Apollo
trollkiller99
Apollo
Level 118
God Stats
0W - 3L
1,468 SR
Queue Stats
46W - 85L
1,314 Elo+
Solo
Team Averages
Level 135
1,496 SR
1,428 Elo+

VS

Team Averages
Level 103
1,549 SR
1,381 Elo+
Neith
Neith
DougJudy21
Neith
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,344 Elo+
Solo
Nu Wa
Nu Wa
FGennosuke
Nu Wa
Level 93
God Stats
4W - 2L
1,622 SR
Queue Stats
83W - 92L
1,422 Elo+
Solo
Sol
Sol
Jerrara
Sol
Level 124
God Stats
2W - 1L
1,425 SR
Queue Stats
105W - 109L
1,377 Elo+
Solo
Bastet
Bastet
NecroSpider
Bastet
Level 123
God Stats
4W - 0L
1,880 SR
Queue Stats
77W - 92L
1,416 Elo+
Solo
Ne Zha
Ne Zha
Сфинкс68рег
Ne Zha
Level 103
God Stats
1W - 1L
1,317 SR
Queue Stats
173W - 197L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 3 / 2
5,664
708
1,779
3,469
714
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Hrolfur23
Chronos
15
2 / 4 / 3
7,155
894
7,970
9,125
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
mizu1610
Bacchus
10
0 / 5 / 3
6,208
776
2,961
9,512
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
sswsspg
Baba Yaga
15
3 / 1 / 0
7,138
892
9,544
4,773
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,678
710
862
5,093
1,920
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 0 / 11
7,131
891
4,154
6,285
2,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
14
2 / 0 / 12
7,576
947
10,081
4,633
1,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sol
13
2 / 2 / 9
7,229
904
6,567
6,188
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
12
5 / 1 / 7
7,602
950
4,518
4,992
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 2 / 5
7,389
924
3,335
6,025
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
5
Kills
15
15
Deaths
5
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
2
0.33
W
Neith
1
0
11
6.5
W
Nu Wa
2
0
12
8
L
Chronos
Hrolfur23
Chronos
2
4
3
0.88
W
Sol
2
2
9
3.25
W
Bastet
5
1
7
8.5
L
Bacchus
mizu1610
Bacchus
0
5
3
0.3
L
Baba Yaga
sswsspg
Baba Yaga
3
1
0
3
L
0
2
1
0.25
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,116
Damage
28,655
31,972
Taken
28,123
17,821
Mitigated
13,003
6,756
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,779
189
0
53
3,469
714
0
2,627
842
4,662
0
W
Neith
4,154
1,253
1,215
2,931
6,285
2,920
520
5,771
514
0
13,291
W
Nu Wa
10,081
4,798
729
635
4,633
1,973
497
3,209
1,424
21,941
0
L
Chronos
Hrolfur23
Chronos
7,970
674
893
1,381
9,125
3,270
0
4,972
4,153
20,115
0
W
Sol
6,567
1,327
258
2,004
6,188
2,833
791
5,114
1,074
15,442
0
W
Bastet
4,518
1,641
804
589
4,992
2,141
0
3,180
1,812
0
7,734
L
Bacchus
mizu1610
Bacchus
2,961
191
138
999
9,512
9,906
0
3,805
5,707
10,405
0
L
Baba Yaga
sswsspg
Baba Yaga
9,544
260
637
1,386
4,773
2,011
0
2,754
2,019
26,078
0
L
862
177
59
1,210
5,093
1,920
0
2,490
2,603
0
3,892
W
3,335
676
1,361
479
6,025
3,136
387
4,980
1,045
0
7,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
36,927
87
Minions Killed
92
0
Camps Cleared
0
584,492
Distance Traveled
789,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,664
708
7
1
0
61,005
0
W
Neith
7,131
891
16
2
0
155,246
0
W
Nu Wa
7,576
947
20
3
0
154,028
0
L
Chronos
7,155
894
35
4
0
157,998
0
W
Sol
7,229
904
29
4
0
147,425
0
W
Bastet
7,602
950
5
1
0
175,205
0
L
Bacchus
6,208
776
9
1
0
92,288
0
L
Baba Yaga
7,138
892
31
4
0
192,186
0
L
Apollo
5,678
710
5
1
0
81,015
0
W
Ne Zha
7,389
924
22
3
0
157,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role