Player Matchup

Nike
Nike
A-AronH01
Nike
Level 124
God Stats
6W - 5L
1,632 SR
Queue Stats
289W - 285L
1,615 Elo+
Party 1
Geb
Geb
Baglio19
Geb
Level 101
God Stats
3W - 2L
1,637 SR
Queue Stats
145W - 144L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
Dylans508
Jing Wei
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 228L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Violocello
Baron Samedi
Level 99
God Stats
17W - 12L
1,623 SR
Queue Stats
161W - 169L
1,496 Elo+
Party 1
Thor
Thor
xRiftyx
Thor
Level 124
God Stats
1W - 2L
1,411 SR
Queue Stats
501W - 475L
1,535 Elo+
Party 1
Team Averages
Level 106
1,561 SR
1,524 Elo+

VS

Team Averages
Level 128
1,533 SR
1,511 Elo+
Baba Yaga
Baba Yaga
Bernkastel99704
Baba Yaga
Level 115
God Stats
9W - 7L
1,532 SR
Queue Stats
207W - 195L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
DEADPOOL0115
Zhong Kui
Level 159
God Stats
1W - 0L
1,719 SR
Queue Stats
66W - 65L
1,583 Elo+
Solo
Athena
Athena
Forbez6
Athena
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 61L
1,408 Elo+
Solo
Susano
Susano
YggXD
Susano
Level 218
God Stats
5W - 4L
1,413 SR
Queue Stats
265W - 268L
1,413 Elo+
Solo
Heimdallr
Heimdallr
cereden
Heimdallr
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 15L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 1 / 2
9,668
569
8,008
16,618
13,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 5 / 2
7,742
455
5,753
16,150
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
Dylans508
Jing Wei
11
0 / 2 / 1
7,058
415
5,406
10,154
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
Violocello
Baron Samedi
13
1 / 4 / 1
8,336
490
6,904
11,859
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
xRiftyx
Thor
15
3 / 4 / 2
8,685
511
8,301
17,073
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bernkastel99704
Baba Yaga
15
0 / 3 / 2
9,666
569
6,156
11,948
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
DEADPOOL0115
Zhong Kui
16
4 / 1 / 6
9,904
583
12,436
11,660
9,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Athena
Forbez6
Athena
13
2 / 1 / 5
8,786
517
3,067
13,380
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Susano
YggXD
Susano
17
6 / 1 / 3
10,200
600
11,387
13,825
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
cereden
Heimdallr
15
3 / 0 / 4
9,583
564
10,870
12,216
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
15
16
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
1
1
2
2
L
1
5
2
0.4
W
Baba Yaga
Bernkastel99704
Baba Yaga
0
3
2
0.33
W
Zhong Kui
DEADPOOL0115
Zhong Kui
4
1
6
7
L
Jing Wei
Dylans508
Jing Wei
0
2
1
0.25
W
Athena
Forbez6
Athena
2
1
5
4.5
L
Baron Samedi
Violocello
Baron Samedi
1
4
1
0.38
W
Susano
YggXD
Susano
6
1
3
7.5
W
Heimdallr
cereden
Heimdallr
3
0
4
5
L
Thor
xRiftyx
Thor
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,372
Damage
43,916
71,854
Taken
63,029
43,777
Mitigated
40,410
15,583
Healing
23,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
8,008
473
0
1,776
16,618
13,250
0
5,789
10,829
0
74,511
L
5,753
506
0
2,127
16,150
13,668
0
5,117
11,033
20,585
0
W
Baba Yaga
Bernkastel99704
Baba Yaga
6,156
498
0
2,918
11,948
5,668
60
359
11,589
72,794
0
W
Zhong Kui
DEADPOOL0115
Zhong Kui
12,436
744
0
5,027
11,660
9,416
499
3,438
8,222
88,214
0
L
Jing Wei
Dylans508
Jing Wei
5,406
3,669
0
3,710
10,154
3,657
0
2,293
7,861
0
48,514
W
Athena
Forbez6
Athena
3,067
1,210
0
3,104
13,380
13,357
354
3,936
9,444
17,962
0
L
Baron Samedi
Violocello
Baron Samedi
6,904
829
331
1,922
11,859
6,121
0
6,198
5,658
56,940
0
W
Susano
YggXD
Susano
11,387
2,425
0
6,885
13,825
6,183
1,333
3,093
10,732
0
87,499
W
Heimdallr
cereden
Heimdallr
10,870
6,889
0
6,037
12,216
5,786
2,614
2,986
9,230
0
88,070
L
Thor
xRiftyx
Thor
8,301
1,373
0
5,717
17,073
7,081
0
3,645
13,427
0
63,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
48,139
427
Minions Killed
563
0
Camps Cleared
0
1,603,191
Distance Traveled
1,632,121
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,668
569
135
8
0
329,003
2
L
Geb
7,742
455
34
2
0
348,554
7
W
Baba Yaga
9,666
569
129
8
0
289,496
4
W
Zhong Kui
9,904
583
152
9
0
322,597
8
L
Jing Wei
7,058
415
71
4
0
257,043
0
W
Athena
8,786
517
23
1
0
329,747
4
L
Baron Samedi
8,336
490
102
6
0
322,073
2
W
Susano
10,200
600
125
7
0
390,450
0
W
Heimdallr
9,583
564
134
8
0
299,831
0
L
Thor
8,685
511
85
5
0
346,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role