Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CthulhuChrist
Apollo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
FlushestWheel18
Baron Samedi
Level 122
God Stats
11W - 13L
1,561 SR
Queue Stats
359W - 345L
1,517 Elo+
Solo
Nu Wa
Nu Wa
TheDelusionalWay
Nu Wa
Level 208
God Stats
14W - 17L
1,538 SR
Queue Stats
222W - 220L
1,517 Elo+
Solo
Hercules
Hercules
xenoxvaxx
Hercules
Level 128
God Stats
1W - 3L
1,442 SR
Queue Stats
130W - 130L
1,462 Elo+
Solo
Team Averages
Level 120
1,508 SR
1,512 Elo+

VS

Team Averages
Level 115
1,562 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Frissz
Da Ji
Level 89
God Stats
6W - 5L
1,808 SR
Queue Stats
70W - 75L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 2
4,432
886
3,671
2,515
1,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
4,784
957
2,591
5,304
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
FlushestWheel18
Baron Samedi
10
0 / 1 / 1
4,751
950
1,976
3,150
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,231
846
515
304
68
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
xenoxvaxx
Hercules
9
1 / 2 / 1
4,712
942
1,812
4,241
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 3
5,319
1,064
4,144
2,128
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
 
Eset
10
1 / 1 / 3
5,012
1,002
1,402
4,465
3,065
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
 
Bellona
10
1 / 0 / 4
4,744
949
3,042
4,036
3,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
 
Apollo
10
0 / 0 / 1
4,603
921
539
2,308
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Frissz
Da Ji
10
3 / 1 / 2
4,854
971
3,238
4,022
1,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
2
1
W
Anubis
 
Anubis
2
0
3
3.5
W
Eset
 
Eset
1
1
3
2.5
W
Bellona
 
Bellona
1
0
4
3
W
Apollo
 
Apollo
0
0
1
0.5
L
1
3
0
0.33
L
Baron Samedi
FlushestWheel18
Baron Samedi
0
1
1
0.5
W
Da Ji
Frissz
Da Ji
3
1
2
4
L
0
0
0
0
L
Hercules
xenoxvaxx
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,565
Damage
12,365
15,514
Taken
16,959
6,667
Mitigated
10,227
2,462
Healing
3,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,671
444
0
314
2,515
1,069
0
1,388
1,073
0
7,833
W
Anubis
 
Anubis
4,144
54
0
250
2,128
945
0
69
2,059
17,412
0
W
Eset
 
Eset
1,402
134
0
997
4,465
3,065
0
938
3,527
11,881
0
W
Bellona
 
Bellona
3,042
311
0
1,019
4,036
3,362
0
922
3,114
0
7,897
W
Apollo
 
Apollo
539
195
0
488
2,308
951
216
241
2,067
0
10,521
L
2,591
1,651
0
931
5,304
1,719
0
2,459
2,593
0
12,249
L
Baron Samedi
FlushestWheel18
Baron Samedi
1,976
0
260
796
3,150
1,438
0
214
2,916
11,970
0
W
Da Ji
Frissz
Da Ji
3,238
756
0
500
4,022
1,904
0
321
3,701
0
6,172
L
515
108
0
0
304
68
0
0
304
3,513
0
L
Hercules
xenoxvaxx
Hercules
1,812
391
0
161
4,241
2,373
0
1,113
3,082
0
6,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,910
Gold Earned
24,532
94
Minions Killed
106
0
Camps Cleared
0
426,399
Distance Traveled
511,013
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,432
886
9
2
0
100,839
0
W
Anubis
5,319
1,064
45
9
0
101,461
2
W
Eset
5,012
1,002
23
5
0
106,613
0
W
Bellona
4,744
949
8
2
0
120,577
0
W
Apollo
4,603
921
23
5
0
74,394
0
L
Apollo
4,784
957
26
5
0
91,555
0
L
Baron Samedi
4,751
950
40
8
0
110,129
0
W
Da Ji
4,854
971
7
1
0
107,968
0
L
Nu Wa
4,231
846
8
2
0
22,702
0
L
Hercules
4,712
942
11
2
0
101,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role