Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Mondrack
Sylvanus
Level 152
God Stats
1W - 3L
1,377 SR
Queue Stats
325W - 316L
1,509 Elo+
Solo
Izanami
Izanami
SMenegon
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,533 Elo+
Solo
Surtr
Surtr
kirarcangel
Surtr
Level 118
God Stats
0W - 6L
1,519 SR
Queue Stats
86W - 115L
1,438 Elo+
Solo
Awilix
Awilix
vent309
Awilix
Level 69
God Stats
0W - 2L
1,306 SR
Queue Stats
42W - 73L
1,413 Elo+
Party 2
Team Averages
Level 106
1,440 SR
1,479 Elo+

VS

Team Averages
Level 130
1,474 SR
1,537 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Arastoro
Chronos
Level 128
God Stats
1W - 0L
1,312 SR
Queue Stats
4W - 2L
1,693 Elo+
Solo
Chang'e
Chang'e
LawnT
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 174L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
Metamorf0sis
Zhong Kui
Level 140
God Stats
1W - 1L
1,485 SR
Queue Stats
85W - 69L
1,546 Elo+
Party 1
Neith
Neith
Vuador
Neith
Level 126
God Stats
2W - 1L
1,571 SR
Queue Stats
93W - 109L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 3 / 2
7,119
712
6,415
12,032
13,458
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Mondrack
Sylvanus
13
1 / 4 / 4
7,308
731
6,513
16,838
18,716
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
SMenegon
Izanami
14
2 / 4 / 3
7,362
736
9,238
10,995
6,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 3
7,016
702
4,626
11,904
13,198
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
vent309
Awilix
11
1 / 8 / 1
6,694
669
3,388
11,602
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 1 / 13
8,559
856
14,084
4,591
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Arastoro
Chronos
15
7 / 2 / 15
9,406
941
14,913
11,590
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
LawnT
Chang'e
14
6 / 2 / 12
8,906
891
7,613
10,640
7,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Metamorf0sis
Zhong Kui
15
3 / 1 / 16
8,844
884
11,014
9,960
12,384
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Vuador
Neith
15
5 / 1 / 15
8,972
897
11,341
9,145
4,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
95
6
Kills
24
24
Deaths
7
13
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
2
0.67
W
Merlin
 
Merlin
3
1
13
9.5
W
Chronos
Arastoro
Chronos
7
2
15
7.25
W
Chang'e
LawnT
Chang'e
6
2
12
6
W
Zhong Kui
Metamorf0sis
Zhong Kui
3
1
16
11
L
Sylvanus
Mondrack
Sylvanus
1
4
4
0.75
L
Izanami
SMenegon
Izanami
2
4
3
0.88
W
Neith
Vuador
Neith
5
1
15
12.5
L
1
5
3
0.5
L
Awilix
vent309
Awilix
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,180
Damage
58,965
63,371
Taken
45,926
57,531
Mitigated
32,038
16,050
Healing
28,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,415
849
971
2,504
12,032
13,458
0
9,149
2,883
0
11,749
W
Merlin
 
Merlin
14,084
458
298
755
4,591
2,027
507
338
4,253
28,569
0
W
Chronos
Arastoro
Chronos
14,913
7,547
860
836
11,590
5,462
3,287
1,770
9,820
29,434
0
W
Chang'e
LawnT
Chang'e
7,613
433
12,781
5,749
10,640
7,511
584
2,021
8,619
19,644
0
W
Zhong Kui
Metamorf0sis
Zhong Kui
11,014
954
462
2,844
9,960
12,384
633
1,102
8,858
16,285
0
L
Sylvanus
Mondrack
Sylvanus
6,513
736
4,112
5,360
16,838
18,716
0
11,871
4,967
10,409
0
L
Izanami
SMenegon
Izanami
9,238
6,185
864
1,349
10,995
6,034
0
9,294
1,701
0
22,420
W
Neith
Vuador
Neith
11,341
5,816
657
2,788
9,145
4,654
2,731
1,341
7,804
0
27,196
L
4,626
403
0
670
11,904
13,198
0
7,174
4,730
166
16,011
L
Awilix
vent309
Awilix
3,388
382
148
72
11,602
6,125
0
10,136
1,466
0
6,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,499
Gold Earned
44,687
76
Minions Killed
158
0
Camps Cleared
0
686,171
Distance Traveled
925,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,119
712
17
2
0
117,889
0
W
Merlin
8,559
856
27
3
0
202,722
0
W
Chronos
9,406
941
39
4
0
180,520
0
W
Chang'e
8,906
891
30
3
0
211,039
0
W
Zhong Kui
8,844
884
18
2
0
164,016
0
L
Sylvanus
7,308
731
4
0
0
143,791
0
L
Izanami
7,362
736
27
3
0
161,924
0
W
Neith
8,972
897
44
4
0
167,142
0
L
Surtr
7,016
702
22
2
0
116,073
0
L
Awilix
6,694
669
6
1
0
146,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role