Player Matchup

Neith
Neith
ThEdOoMaNaTeR7
Neith
Level 29
God Stats
2W - 3L
1,266 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
megakloud
Nu Wa
Level 104
God Stats
129W - 104L
1,524 SR
Queue Stats
805W - 857L
1,329 Elo+
Solo
Vulcan
Vulcan
x29secwonderkid
Vulcan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,417 Elo+
Party 1
Team Averages
Level 85
1,430 SR
1,415 Elo+

VS

Team Averages
Level 108
1,475 SR
1,348 Elo+
Achilles
Achilles
GODZILLAS_MAMA_
Achilles
Level 91
God Stats
3W - 1L
1,492 SR
Queue Stats
111W - 115L
1,283 Elo+
Solo
Neith
Neith
Gifityrak
Neith
Level 104
God Stats
34W - 30L
1,503 SR
Queue Stats
43W - 43L
1,414 Elo+
Solo
Janus
Janus
Namebris88
Janus
Level 128
God Stats
9W - 9L
1,431 SR
Queue Stats
146W - 158L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,902
690
3,387
8,378
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
megakloud
Nu Wa
9
0 / 3 / 1
6,599
660
5,023
5,160
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 1
6,878
688
9,148
7,606
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
6 / 0 / 3
8,538
854
7,259
10,645
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Gifityrak
Neith
10
3 / 0 / 6
7,702
770
5,835
6,717
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
10
2 / 1 / 5
7,440
744
6,309
5,519
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
11
11
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
0
3
7.5
W
Neith
Gifityrak
Neith
3
0
6
6
W
Janus
2
1
5
4.5
L
1
5
0
0.2
L
Nu Wa
megakloud
Nu Wa
0
3
1
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
19,403
21,144
Taken
22,881
6,678
Mitigated
13,963
2,270
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,259
1,060
0
2,549
10,645
9,624
0
5,404
5,241
0
26,790
W
Neith
Gifityrak
Neith
5,835
585
0
818
6,717
2,221
0
5,166
1,551
0
32,784
W
Janus
6,309
216
0
0
5,519
2,118
200
3,756
1,763
36,418
0
L
3,387
1,700
0
507
8,378
2,516
116
2,753
5,234
0
17,372
L
Nu Wa
megakloud
Nu Wa
5,023
3,089
0
0
5,160
1,452
0
1,013
3,984
19,895
0
L
9,148
5,485
324
1,439
7,606
2,710
0
2,744
4,699
31,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,379
Gold Earned
23,680
90
Minions Killed
135
0
Camps Cleared
0
498,064
Distance Traveled
556,999
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,538
854
29
3
0
198,153
0
W
Neith
7,702
770
49
5
0
189,523
2
W
Janus
7,440
744
57
6
0
169,323
1
L
Neith
6,902
690
17
2
0
164,464
0
L
Nu Wa
6,599
660
26
3
0
161,460
0
L
Vulcan
6,878
688
47
5
0
172,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role