Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DeathGuy1
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Yemoja
Yemoja
DiceSword
Yemoja
Level 109
God Stats
3W - 2L
1,724 SR
Queue Stats
23W - 17L
1,513 Elo+
Solo
Charybdis
Charybdis
Lori29
Charybdis
Level 97
God Stats
70W - 66L
1,517 SR
Queue Stats
186W - 181L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xPrincessly
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Team Averages
Level 72
1,548 SR
1,396 Elo+

VS

Team Averages
Level 92
1,406 SR
1,400 Elo+
Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
Ciryandyl
Lancelot
Level 100
God Stats
26W - 19L
1,549 SR
Queue Stats
108W - 102L
1,441 Elo+
Party 1
Neith
Neith
Ray1el
Neith
Level 27
God Stats
4W - 0L
1,569 SR
Queue Stats
4W - 9L
1,184 Elo+
Party 3
Maui
Maui
Waybiddi
Maui
Level 156
God Stats
1W - 1L
1,331 SR
Queue Stats
175W - 162L
1,458 Elo+
Solo
King Arthur
King Arthur
jagernnog
King Arthur
Level 73
God Stats
2W - 4L
1,078 SR
Queue Stats
79W - 81L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
2 / 3 / 1
5,346
594
3,503
9,189
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
1
0 / 0 / 0
1,901
211
0
0
0
Yemoja
DiceSword
Yemoja
7
0 / 2 / 2
4,967
552
1,828
6,397
4,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Lori29
Charybdis
8
1 / 3 / 0
4,766
530
3,597
9,265
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
xPrincessly
Morgan Le Fay
6
0 / 3 / 0
4,248
472
2,157
7,295
3,152
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
4 / 0 / 1
5,966
663
6,162
3,087
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Ciryandyl
Lancelot
11
4 / 1 / 3
6,366
707
5,035
7,657
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Ray1el
Neith
9
3 / 0 / 2
5,386
598
5,925
3,849
1,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
7
0 / 2 / 4
5,110
568
2,376
6,366
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
jagernnog
King Arthur
10
0 / 0 / 5
6,041
671
2,920
4,415
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
1
0.83
W
Merlin
 
Merlin
4
0
1
4.5
W
Lancelot
Ciryandyl
Lancelot
4
1
3
5.5
L
Odin
0
0
0
0
L
Yemoja
DiceSword
Yemoja
0
2
2
0.5
L
Charybdis
Lori29
Charybdis
1
3
0
0.33
W
Neith
Ray1el
Neith
3
0
2
4
W
Maui
0
2
4
1
W
King Arthur
jagernnog
King Arthur
0
0
5
2.5
L
Morgan Le Fay
xPrincessly
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,085
Damage
22,418
32,146
Taken
25,374
13,471
Mitigated
13,346
12,108
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,503
1,131
0
5,213
9,189
3,423
200
1,532
7,657
0
35,450
W
Merlin
 
Merlin
6,162
98
0
690
3,087
1,032
139
1,505
1,582
31,567
0
W
Lancelot
Ciryandyl
Lancelot
5,035
1,528
0
3,168
7,657
2,970
0
230
7,427
0
41,898
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
DiceSword
Yemoja
1,828
357
2,640
1,044
6,397
4,260
0
2,857
3,540
10,131
0
L
Charybdis
Lori29
Charybdis
3,597
1,799
0
3,080
9,265
2,636
0
688
8,577
0
31,496
W
Neith
Ray1el
Neith
5,925
1,201
0
1,266
3,849
1,227
0
599
3,250
0
27,454
W
Maui
2,376
297
0
1,296
6,366
4,647
11
907
5,459
13,889
0
W
King Arthur
jagernnog
King Arthur
2,920
239
0
0
4,415
3,470
0
744
3,671
0
37,550
L
Morgan Le Fay
xPrincessly
Morgan Le Fay
2,157
205
0
131
7,295
3,152
0
3,461
3,834
13,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,228
Gold Earned
28,869
142
Minions Killed
237
0
Camps Cleared
0
705,598
Distance Traveled
932,356
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,346
594
67
7
0
193,073
0
W
Merlin
5,966
663
52
6
0
169,312
0
W
Lancelot
6,366
707
67
7
0
232,643
0
L
Odin
1,901
211
0
0
0
0
0
L
Yemoja
4,967
552
5
1
0
173,103
0
L
Charybdis
4,766
530
50
6
0
161,618
0
W
Neith
5,386
598
46
5
0
184,667
0
W
Maui
5,110
568
18
2
0
182,707
2
W
King Arthur
6,041
671
54
6
0
163,027
0
L
Morgan Le Fay
4,248
472
20
2
0
177,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role