Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Gunthabad
Bacchus
Level 85
God Stats
6W - 6L
1,403 SR
Queue Stats
10W - 11L
1,250 Elo+
Solo
Hades
Hades
HAROLD WAGON
Hades
Level 65
God Stats
3W - 5L
1,220 SR
Queue Stats
25W - 37L
1,357 Elo+
Solo
Chernobog
Chernobog
Schattentänzer
Chernobog
Level 51
God Stats
2W - 2L
1,520 SR
Queue Stats
72W - 87L
1,363 Elo+
Party 1
Medusa
Medusa
ZY123Darkness
Medusa
Level 19
God Stats
2W - 3L
1,274 SR
Queue Stats
23W - 33L
1,322 Elo+
Party 1
Team Averages
Level 75
1,383 SR
1,358 Elo+

VS

Team Averages
Level 109
1,529 SR
1,421 Elo+
Persephone
Persephone
ANAUL66
Persephone
Level 151
God Stats
55W - 44L
1,562 SR
Queue Stats
145W - 120L
1,487 Elo+
Solo
Terra
Terra
FamousChxis
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,342 Elo+
Party 2
Maman Brigitte
Maman Brigitte
FamousTxbias
Maman Brigitte
Level 57
God Stats
0W - 5L
1,500 SR
Queue Stats
65W - 77L
1,403 Elo+
Party 2
Neith
Neith
Flex0461
Neith
Level 108
God Stats
382W - 359L
1,525 SR
Queue Stats
398W - 391L
1,415 Elo+
Solo
Hel
Hel
jaluvisi
Hel
Level 200
God Stats
14W - 14L
1,558 SR
Queue Stats
476W - 483L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
9 / 2 / 3
9,829
578
11,218
10,829
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Gunthabad
Bacchus
11
1 / 1 / 7
7,745
456
6,798
12,067
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 2
8,305
489
3,560
12,278
7,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Schattentänzer
Chernobog
14
3 / 3 / 6
8,704
512
10,437
12,389
5,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 3
9,237
543
11,249
11,474
4,529
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ANAUL66
Persephone
11
0 / 8 / 2
7,706
453
5,349
12,254
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 3
7,729
455
1,459
14,122
8,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
FamousTxbias
Maman Brigitte
15
3 / 3 / 3
9,494
558
6,541
15,698
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Flex0461
Neith
14
2 / 3 / 1
8,448
497
11,593
13,895
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 3 / 1
9,098
535
11,171
12,621
4,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
20
Kills
12
14
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
2
3
5.25
L
Persephone
ANAUL66
Persephone
0
8
2
0.13
L
1
4
3
0.63
L
Maman Brigitte
FamousTxbias
Maman Brigitte
3
3
3
1.5
L
Neith
Flex0461
Neith
2
3
1
0.83
W
Bacchus
Gunthabad
Bacchus
1
1
7
4.5
W
2
3
2
1
W
Chernobog
Schattentänzer
Chernobog
3
3
6
2
W
5
5
3
1.3
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,262
Damage
36,113
59,037
Taken
68,590
36,220
Mitigated
28,017
11,719
Healing
26,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,218
4,262
0
50
10,829
5,089
0
2,129
8,700
0
77,752
L
Persephone
ANAUL66
Persephone
5,349
163
0
2,318
12,254
3,429
978
370
11,826
46,814
0
L
1,459
266
1,582
2,093
14,122
8,481
0
2,703
11,419
14,340
0
L
Maman Brigitte
FamousTxbias
Maman Brigitte
6,541
525
0
8,052
15,698
6,439
0
1,029
14,669
77,192
2,324
L
Neith
Flex0461
Neith
11,593
4,159
0
4,580
13,895
5,144
517
3,091
10,804
0
77,037
W
Bacchus
Gunthabad
Bacchus
6,798
1,182
170
3,122
12,067
13,279
145
3,959
8,108
24,418
0
W
3,560
302
240
4,608
12,278
7,519
630
5,963
6,315
52,099
0
W
Chernobog
Schattentänzer
Chernobog
10,437
7,236
124
2,590
12,389
5,804
534
4,841
7,548
0
75,006
W
11,249
5,361
0
815
11,474
4,529
548
7,192
4,282
0
58,140
L
11,171
1,093
158
7,453
12,621
4,524
394
3,163
9,458
61,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
42,475
404
Minions Killed
398
0
Camps Cleared
0
1,632,520
Distance Traveled
1,621,781
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,829
578
95
6
0
369,511
1
L
Persephone
7,706
453
66
4
0
266,591
6
L
Terra
7,729
455
18
1
0
354,182
0
L
Maman Brigitte
9,494
558
107
6
0
390,002
0
L
Neith
8,448
497
129
8
0
298,678
0
W
Bacchus
7,745
456
31
2
0
347,304
2
W
Hades
8,305
489
79
5
0
274,602
0
W
Chernobog
8,704
512
106
6
0
326,451
2
W
Medusa
9,237
543
93
5
0
314,652
0
L
Hel
9,098
535
78
5
0
312,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role