Player Matchup

Jormungandr
Jormungandr
Mattatyahu
Jormungandr
Level 100
God Stats
3W - 1L
1,692 SR
Queue Stats
71W - 73L
1,507 Elo+
Solo
Loki
Loki
Maxzzzzzzzzz
Loki
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 142L
1,487 Elo+
Solo
Discordia
Discordia
Raulllmartin
Discordia
Level 89
God Stats
7W - 17L
1,313 SR
Queue Stats
163W - 170L
1,414 Elo+
Solo
Team Averages
Level 82
1,501 SR
1,469 Elo+

VS

Team Averages
Level 110
1,476 SR
1,419 Elo+
Arachne
Arachne
DistortedGoats
Arachne
Level 153
God Stats
0W - 2L
1,228 SR
Queue Stats
326W - 340L
1,505 Elo+
Solo
Chronos
Chronos
Rechinu
Chronos
Level 68
God Stats
2W - 3L
1,699 SR
Queue Stats
86W - 85L
1,432 Elo+
Solo
Ares
Ares
TESCHMI
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mattatyahu
Jormungandr
11
2 / 0 / 4
7,592
759
9,929
7,727
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 3
7,909
791
3,064
5,199
2,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Raulllmartin
Discordia
11
3 / 0 / 4
8,341
834
10,186
4,483
1,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,507
651
1,802
11,575
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chronos
Rechinu
Chronos
11
1 / 1 / 0
7,038
704
5,377
7,008
2,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
TESCHMI
Ares
6
0 / 5 / 1
6,170
617
1,614
8,394
4,729
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Jormungandr
Mattatyahu
Jormungandr
2
0
4
4
W
2
1
3
3.5
W
Discordia
Raulllmartin
Discordia
3
0
4
5
L
Chronos
Rechinu
Chronos
1
1
0
1
L
Ares
TESCHMI
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,179
Damage
8,793
17,409
Taken
26,977
9,596
Mitigated
13,857
5,310
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,802
1,267
0
2,621
11,575
6,676
0
7,694
2,948
0
15,541
W
Jormungandr
Mattatyahu
Jormungandr
9,929
2,422
0
3,337
7,727
5,920
216
4,213
3,514
28,040
141
W
3,064
278
0
1,060
5,199
2,263
0
1,498
3,701
0
38,680
W
Discordia
Raulllmartin
Discordia
10,186
303
0
913
4,483
1,413
0
1,719
2,764
33,260
0
L
Chronos
Rechinu
Chronos
5,377
1,613
0
257
7,008
2,452
0
5,652
966
27,959
0
L
Ares
TESCHMI
Ares
1,614
251
0
300
8,394
4,729
0
5,580
2,432
5,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,842
Gold Earned
19,715
138
Minions Killed
81
0
Camps Cleared
0
595,249
Distance Traveled
470,188
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,507
651
25
3
0
177,416
0
W
Jormungandr
7,592
759
43
4
0
196,694
1
W
Loki
7,909
791
51
5
0
210,056
0
W
Discordia
8,341
834
44
4
0
188,499
0
L
Chronos
7,038
704
53
5
0
176,772
1
L
Ares
6,170
617
3
0
0
116,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role