Player Matchup

Hou Yi
Hou Yi
Arc4dius
Hou Yi
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,079 Elo+
Party 2
Ymir
Ymir
Mandart9
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,163 Elo+
Party 2
Thoth
Thoth
Nicewolf80
Thoth
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,163 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,135 Elo+

VS

Team Averages
Level 87
1,495 SR
1,414 Elo+
Heimdallr
Heimdallr
General_Shinobie
Heimdallr
Level 65
God Stats
1W - 0L
1,502 SR
Queue Stats
11W - 15L
1,322 Elo+
Party 1
Achilles
Achilles
Whiteeagle303
Achilles
Level 126
God Stats
9W - 11L
1,371 SR
Queue Stats
396W - 394L
1,490 Elo+
Party 1
Sol
Sol
vintagehun
Sol
Level 69
God Stats
7W - 3L
1,611 SR
Queue Stats
366W - 362L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arc4dius
Hou Yi
11
1 / 9 / 0
8,973
690
7,351
16,382
6,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 8 / 2
8,965
690
3,905
22,682
17,036
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
13
2 / 4 / 0
9,757
751
16,053
11,316
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
1 / 1 / 17
10,907
839
9,713
7,398
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Whiteeagle303
Achilles
14
10 / 0 / 11
12,092
930
15,841
18,696
21,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
10 / 2 / 9
12,166
936
20,621
15,410
6,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
21
21
Deaths
3
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Arc4dius
Hou Yi
1
9
0
0.11
W
Heimdallr
1
1
17
9.5
L
Ymir
0
8
2
0.13
L
Thoth
2
4
0
0.5
W
Achilles
Whiteeagle303
Achilles
10
0
11
15.5
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,309
Damage
46,175
50,380
Taken
41,504
27,222
Mitigated
31,368
3,370
Healing
14,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Arc4dius
Hou Yi
7,351
4,858
0
1,216
16,382
6,162
0
6,224
9,629
0
24,722
W
Heimdallr
9,713
3,754
0
908
7,398
3,270
935
4,041
3,071
0
37,652
L
Ymir
3,905
994
395
1,259
22,682
17,036
0
8,856
13,348
15,412
0
L
Thoth
16,053
909
0
500
11,316
4,024
0
5,157
5,898
47,428
0
W
Achilles
Whiteeagle303
Achilles
15,841
1,710
0
5,318
18,696
21,765
639
6,745
11,314
0
38,213
W
20,621
8,946
0
8,023
15,410
6,333
1,567
8,555
6,487
63,547
3,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
35,165
107
Minions Killed
150
0
Camps Cleared
0
658,823
Distance Traveled
770,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,973
690
27
2
0
252,406
0
W
Heimdallr
10,907
839
39
3
0
242,468
0
L
Ymir
8,965
690
16
1
0
190,884
0
L
Thoth
9,757
751
64
5
0
215,533
0
W
Achilles
12,092
930
29
2
0
292,163
0
W
Sol
12,166
936
82
6
0
236,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role