Player Matchup

Hercules
Hercules
MilanCaf
Hercules
Level 127
God Stats
0W - 2L
1,174 SR
Queue Stats
466W - 443L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
Soul-Smoker369
Baron Samedi
Level 113
God Stats
14W - 10L
1,605 SR
Queue Stats
271W - 281L
1,365 Elo+
Party 2
Maui
Maui
bbir
Maui
Level 48
God Stats
1W - 5L
1,606 SR
Queue Stats
64W - 75L
1,396 Elo+
Solo
Pele
Pele
golden_ministry3
Pele
Level 28
God Stats
13W - 9L
1,590 SR
Queue Stats
72W - 84L
1,375 Elo+
Party 2
Artemis
Artemis
really_ishotu
Artemis
Level 30
God Stats
14W - 17L
1,370 SR
Queue Stats
91W - 105L
1,317 Elo+
Party 2
Team Averages
Level 69
1,469 SR
1,382 Elo+

VS

Team Averages
Level 111
1,491 SR
1,424 Elo+
Thor
Thor
DEXBoxer2799
Thor
Level 69
God Stats
9W - 7L
1,453 SR
Queue Stats
64W - 93L
1,397 Elo+
Solo
Izanami
Izanami
Fee18thAveGoon
Izanami
Level 119
God Stats
457W - 406L
1,518 SR
Queue Stats
630W - 632L
1,444 Elo+
Solo
Olorun
Olorun
Shade Wolf XIII
Olorun
Level 156
God Stats
4W - 4L
1,438 SR
Queue Stats
100W - 112L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
SleepyLion_11
Kukulkan
Level 64
God Stats
30W - 21L
1,545 SR
Queue Stats
153W - 164L
1,414 Elo+
Solo
Odin
Odin
TheGingerMessiah
Odin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 94L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MilanCaf
Hercules
14
1 / 4 / 1
8,646
540
7,390
15,745
12,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Soul-Smoker369
Baron Samedi
14
2 / 1 / 2
8,294
518
7,728
7,357
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
bbir
Maui
13
1 / 2 / 0
7,948
497
3,380
13,740
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 6 / 3
7,204
450
8,829
17,246
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
13
2 / 4 / 1
7,441
465
4,379
11,389
4,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,402
525
2,877
10,294
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 1 / 2
9,943
621
7,243
10,176
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 1 / 2
8,573
536
13,623
12,548
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
SleepyLion_11
Kukulkan
14
3 / 2 / 5
8,863
554
8,777
11,312
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 3 / 2
9,143
571
10,267
13,249
9,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
17
17
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
2
1
2
3
L
Hercules
MilanCaf
Hercules
1
4
1
0.38
W
5
1
2
6
W
Kukulkan
SleepyLion_11
Kukulkan
3
2
5
2.75
L
Baron Samedi
Soul-Smoker369
Baron Samedi
2
1
2
3
W
4
3
2
1.67
L
Maui
bbir
Maui
1
2
0
0.5
L
1
6
3
0.42
L
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,706
Damage
42,787
65,477
Taken
57,579
37,952
Mitigated
32,276
12,868
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,877
67
0
490
10,294
4,285
0
1,831
8,463
0
60,070
W
7,243
5,441
0
1,293
10,176
4,238
2,766
3,861
6,315
3
89,463
L
Hercules
MilanCaf
Hercules
7,390
2,297
0
4,415
15,745
12,225
0
528
15,217
0
69,141
W
13,623
5,187
300
7,514
12,548
5,718
3,476
2,167
10,381
63,637
4,255
W
Kukulkan
SleepyLion_11
Kukulkan
8,777
680
71
3,899
11,312
8,450
835
2,388
8,924
44,794
0
L
Baron Samedi
Soul-Smoker369
Baron Samedi
7,728
189
903
2,375
7,357
3,239
0
789
6,568
60,534
0
W
10,267
2,140
0
949
13,249
9,585
604
861
12,388
0
60,868
L
Maui
bbir
Maui
3,380
710
0
3,248
13,740
11,183
0
6,727
7,013
38,055
0
L
8,829
1,989
0
907
17,246
6,336
83
5,306
11,940
0
43,612
L
Artemis
4,379
1,897
0
1,020
11,389
4,969
0
8,931
2,458
0
36,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
44,924
364
Minions Killed
465
0
Camps Cleared
0
1,565,714
Distance Traveled
1,525,809
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,402
525
84
5
0
350,964
0
W
Izanami
9,943
621
147
9
0
299,737
0
L
Hercules
8,646
540
107
7
0
313,912
0
W
Olorun
8,573
536
77
5
0
296,663
0
W
Kukulkan
8,863
554
76
5
0
284,830
0
L
Baron Samedi
8,294
518
95
6
0
305,788
2
W
Odin
9,143
571
81
5
0
293,615
0
L
Maui
7,948
497
59
4
0
309,959
4
L
Pele
7,204
450
52
3
0
327,428
0
L
Artemis
7,441
465
51
3
0
308,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role