Player Matchup

Osiris
Osiris
DeadpooliOKuS
Osiris
Level 91
God Stats
7W - 2L
1,672 SR
Queue Stats
132W - 119L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
LastDayMan
Ix Chel
Level 141
God Stats
8W - 12L
1,503 SR
Queue Stats
85W - 100L
1,498 Elo+
Party 2
Hachiman
Hachiman
XxSkeletorxX98
Hachiman
Level 124
God Stats
2W - 3L
1,295 SR
Queue Stats
254W - 271L
1,451 Elo+
Solo
Team Averages
Level 119
1,490 SR
1,489 Elo+

VS

Team Averages
Level 112
1,513 SR
1,546 Elo+
Sylvanus
Sylvanus
Capitanclock
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,558 Elo+
Party 1
Medusa
Medusa
LORD97A
Medusa
Level 150
God Stats
7W - 10L
1,540 SR
Queue Stats
92W - 97L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Wulf69
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
6,407
801
6,757
8,255
8,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
LastDayMan
Ix Chel
10
4 / 1 / 4
7,056
882
6,253
3,788
1,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
10
3 / 1 / 3
6,775
847
7,646
4,788
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Capitanclock
Sylvanus
9
1 / 2 / 1
5,861
733
2,747
7,921
6,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
LORD97A
Medusa
8
1 / 2 / 0
5,773
722
4,699
5,888
2,334
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Wulf69
Baron Samedi
9
1 / 4 / 0
5,726
716
2,543
8,698
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
3
3
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Capitanclock
Sylvanus
1
2
1
0.75
W
1
1
6
4
L
Medusa
LORD97A
Medusa
1
2
0
0.5
W
Ix Chel
LastDayMan
Ix Chel
4
1
4
6
L
Baron Samedi
Wulf69
Baron Samedi
1
4
0
0.25
W
Hachiman
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
9,989
16,831
Taken
22,507
11,551
Mitigated
13,709
4,599
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Capitanclock
Sylvanus
2,747
755
2,180
2,903
7,921
6,761
0
1,951
5,630
6,900
1,752
W
6,757
1,473
0
1,657
8,255
8,527
0
3,569
4,686
0
14,036
L
Medusa
LORD97A
Medusa
4,699
2,128
0
385
5,888
2,334
0
2,036
3,732
0
16,706
W
Ix Chel
LastDayMan
Ix Chel
6,253
572
1,407
625
3,788
1,396
311
1,222
2,566
23,131
0
L
Baron Samedi
Wulf69
Baron Samedi
2,543
671
198
1,505
8,698
4,614
0
2,473
5,893
20,003
0
W
Hachiman
7,646
3,334
0
910
4,788
1,628
0
638
4,150
0
35,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,238
Gold Earned
17,360
97
Minions Killed
55
0
Camps Cleared
0
443,763
Distance Traveled
367,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,861
733
9
1
0
125,278
0
W
Osiris
6,407
801
12
2
0
159,386
0
L
Medusa
5,773
722
28
4
0
120,645
0
W
Ix Chel
7,056
882
27
3
0
134,935
0
L
Baron Samedi
5,726
716
18
2
0
121,855
0
W
Hachiman
6,775
847
58
7
0
149,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role