Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Aliruuu
Atlas
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
7W - 16L
1,336 Elo+
Party 1
Ao Kuang
Ao Kuang
Schmeeps
Ao Kuang
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,336 Elo+
Party 1
Team Averages
Level 67
1,437 SR
1,391 Elo+

VS

Team Averages
Level 143
1,485 SR
1,499 Elo+
Jormungandr
Jormungandr
Egg0boy
Jormungandr
Level 100
God Stats
29W - 13L
1,705 SR
Queue Stats
162W - 150L
1,540 Elo+
Solo
Eset
Eset
TakuganX
Eset
Level 204
God Stats
1W - 2L
1,249 SR
Queue Stats
48W - 51L
1,510 Elo+
Solo
Fenrir
Fenrir
YoitsVips
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 1 / 0
7,350
735
6,252
6,645
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
Aliruuu
Atlas
10
0 / 1 / 0
6,545
655
5,044
7,320
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Schmeeps
Ao Kuang
8
0 / 5 / 0
6,442
644
571
9,699
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Egg0boy
Jormungandr
11
2 / 0 / 5
7,944
794
7,910
6,390
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
12
3 / 0 / 4
8,180
818
5,309
4,980
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
YoitsVips
Fenrir
11
2 / 1 / 4
7,679
768
6,559
6,526
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
7
7
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Atlas
Aliruuu
Atlas
0
1
0
0
W
Jormungandr
Egg0boy
Jormungandr
2
0
5
4.5
L
Ao Kuang
Schmeeps
Ao Kuang
0
5
0
0
W
Eset
3
0
4
5
W
Fenrir
YoitsVips
Fenrir
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,867
Damage
19,778
23,664
Taken
17,896
13,868
Mitigated
11,456
4,614
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,252
2,500
0
2,254
6,645
2,648
0
3,916
2,408
0
35,548
L
Atlas
Aliruuu
Atlas
5,044
1,862
0
627
7,320
7,572
0
4,449
2,464
15,945
0
W
Jormungandr
Egg0boy
Jormungandr
7,910
1,242
0
1,306
6,390
5,777
15
1,609
4,381
20,771
547
L
Ao Kuang
Schmeeps
Ao Kuang
571
36
0
1,733
9,699
3,648
0
3,634
5,410
6,925
0
W
Eset
5,309
483
321
754
4,980
2,057
502
1,833
2,985
49,134
0
W
Fenrir
YoitsVips
Fenrir
6,559
1,267
0
1,656
6,526
3,622
0
1,802
4,538
0
22,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,337
Gold Earned
23,803
89
Minions Killed
131
0
Camps Cleared
0
496,913
Distance Traveled
602,797
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,350
735
67
7
0
168,438
1
L
Atlas
6,545
655
11
1
0
179,340
0
W
Jormungandr
7,944
794
20
2
0
217,256
4
L
Ao Kuang
6,442
644
11
1
0
149,135
0
W
Eset
8,180
818
87
9
0
185,887
0
W
Fenrir
7,679
768
24
2
0
199,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role