Player Matchup

Mulan
Mulan
Adorxbliss
Mulan
Level 127
God Stats
23W - 22L
1,542 SR
Queue Stats
191W - 190L
1,446 Elo+
Party 3
Bacchus
Bacchus
Auiez
Bacchus
Level 107
God Stats
8W - 9L
1,456 SR
Queue Stats
170W - 175L
1,398 Elo+
Party 3
Discordia
Discordia
Enochite
Discordia
Level 157
God Stats
43W - 48L
1,629 SR
Queue Stats
483W - 470L
1,548 Elo+
Solo
Ullr
Ullr
HeXxioZzz
Ullr
Level 49
God Stats
3W - 6L
1,017 SR
Queue Stats
99W - 103L
1,467 Elo+
Party 2
Arachne
Arachne
XxfoxitupapixX
Arachne
Level 68
God Stats
2W - 2L
1,628 SR
Queue Stats
163W - 163L
1,414 Elo+
Party 2
Team Averages
Level 102
1,454 SR
1,455 Elo+

VS

Team Averages
Level 143
1,484 SR
1,408 Elo+
Bake Kujira
Bake Kujira
ArdentWxlf
Bake Kujira
Level 158
God Stats
2W - 1L
1,472 SR
Queue Stats
10W - 8L
1,439 Elo+
Solo
Jing Wei
Jing Wei
DKarngbeastbro
Jing Wei
Level 116
God Stats
11W - 13L
1,334 SR
Queue Stats
222W - 235L
1,375 Elo+
Solo
Mulan
Mulan
Ringwraithe
Mulan
Level 147
God Stats
82W - 59L
1,613 SR
Queue Stats
238W - 236L
1,473 Elo+
Solo
Serqet
Serqet
iPushButtons2
Serqet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
vShxrty
Nu Wa
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 7 / 1
7,783
486
6,363
15,478
9,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Auiez
Bacchus
10
0 / 4 / 2
6,673
417
5,579
14,945
13,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Enochite
Discordia
16
5 / 1 / 3
9,314
582
12,974
7,683
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
13
2 / 3 / 1
7,766
485
7,910
11,365
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 3
8,201
513
5,132
15,774
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ArdentWxlf
Bake Kujira
12
5 / 1 / 3
8,907
557
9,417
14,118
13,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
12
0 / 3 / 3
7,729
483
3,246
11,560
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 0 / 3
9,501
594
11,233
12,666
9,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 4 / 3
8,550
534
11,120
14,242
6,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
vShxrty
Nu Wa
14
3 / 2 / 6
8,358
522
12,193
7,879
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
18
18
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
7
1
0.21
W
Bake Kujira
ArdentWxlf
Bake Kujira
5
1
3
6.5
L
Bacchus
Auiez
Bacchus
0
4
2
0.25
W
Jing Wei
0
3
3
0.5
L
Discordia
Enochite
Discordia
5
1
3
6.5
L
Ullr
2
3
1
0.83
W
5
0
3
6.5
L
2
3
3
1.17
W
5
4
3
1.63
W
Nu Wa
vShxrty
Nu Wa
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,958
Damage
47,209
65,245
Taken
60,465
35,000
Mitigated
36,974
12,610
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
6,363
1,165
0
2,263
15,478
9,267
440
3,204
12,274
0
51,229
W
Bake Kujira
ArdentWxlf
Bake Kujira
9,417
4,437
0
1,462
14,118
13,925
0
3,513
10,444
38,203
0
L
Bacchus
Auiez
Bacchus
5,579
367
367
3,704
14,945
13,704
0
6,403
8,386
22,608
0
W
Jing Wei
3,246
2,009
0
4,537
11,560
4,752
1,561
2,306
9,205
0
49,857
L
Discordia
Enochite
Discordia
12,974
881
0
1,550
7,683
2,942
0
3,195
3,875
85,781
0
L
Ullr
7,910
3,951
0
1,133
11,365
4,040
1,075
3,305
7,544
0
57,728
W
11,233
1,531
0
7,073
12,666
9,056
0
2,251
10,281
0
75,197
L
5,132
2,710
0
3,593
15,774
5,047
0
5,503
10,271
0
62,567
W
11,120
2,588
0
806
14,242
6,183
0
5,715
8,285
0
54,159
W
Nu Wa
vShxrty
Nu Wa
12,193
3,158
0
304
7,879
3,058
689
3,880
3,697
68,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,737
Gold Earned
43,045
450
Minions Killed
410
0
Camps Cleared
0
1,622,420
Distance Traveled
1,551,961
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,783
486
82
5
0
275,515
4
W
Bake Kujira
8,907
557
37
2
0
320,611
6
L
Bacchus
6,673
417
27
2
0
323,279
4
W
Jing Wei
7,729
483
84
5
0
280,238
1
L
Discordia
9,314
582
156
10
0
348,794
2
L
Ullr
7,766
485
94
6
0
289,924
0
W
Mulan
9,501
594
103
6
0
290,868
4
L
Arachne
8,201
513
91
6
0
384,908
0
W
Serqet
8,550
534
74
5
0
360,819
2
W
Nu Wa
8,358
522
112
7
0
299,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role