Player Matchup

Hercules
Hercules
KeyTrack9016665
Hercules
Level 29
God Stats
0W - 3L
1,453 SR
Queue Stats
31W - 54L
1,306 Elo+
Solo
Raijin
Raijin
Kiamantur
Raijin
Level 159
God Stats
2W - 5L
1,375 SR
Queue Stats
209W - 234L
1,431 Elo+
Solo
Bakasura
Bakasura
KillerAce33
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 137L
1,521 Elo+
Solo
Medusa
Medusa
juanshadows
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,371 Elo+
Solo
Poseidon
Poseidon
kinslayer2300
Poseidon
Level 104
God Stats
0W - 3L
1,129 SR
Queue Stats
128W - 134L
1,424 Elo+
Solo
Team Averages
Level 93
1,391 SR
1,410 Elo+

VS

Team Averages
Level 112
1,514 SR
1,448 Elo+
Geb
Geb
Jiggy Doom
Geb
Level 134
God Stats
5W - 2L
1,672 SR
Queue Stats
356W - 366L
1,480 Elo+
Party 1
Nemesis
Nemesis
OdiS_isWacK53
Nemesis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 183L
1,432 Elo+
Solo
Hachiman
Hachiman
RSD_Kolos
Hachiman
Level 83
God Stats
2W - 2L
1,546 SR
Queue Stats
35W - 44L
1,360 Elo+
Solo
Persephone
Persephone
Tha Kookster
Persephone
Level 66
God Stats
1W - 0L
1,308 SR
Queue Stats
169W - 208L
1,523 Elo+
Party 1
Neith
Neith
tommysmokes
Neith
Level 157
God Stats
1W - 0L
1,543 SR
Queue Stats
42W - 36L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 5 / 5
7,434
826
4,552
22,303
19,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
Kiamantur
Raijin
14
4 / 3 / 0
8,041
893
9,193
6,865
2,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
KillerAce33
Bakasura
14
1 / 3 / 1
6,898
766
2,392
12,509
10,915
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
13
0 / 6 / 5
7,025
781
10,863
14,612
5,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
kinslayer2300
Poseidon
7
0 / 2 / 1
5,829
648
2,819
2,263
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 10
7,384
820
5,047
13,006
9,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
16
4 / 0 / 14
8,657
962
13,487
10,295
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
RSD_Kolos
Hachiman
17
10 / 1 / 7
9,870
1,097
17,221
8,729
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Tha Kookster
Persephone
14
4 / 2 / 8
8,544
949
9,825
6,318
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 11
8,393
933
9,253
9,868
6,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
7
Kills
19
19
Deaths
10
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
0
5
10
1
L
Hercules
2
5
5
0.9
L
Raijin
Kiamantur
Raijin
4
3
0
1.33
L
Bakasura
KillerAce33
Bakasura
1
3
1
0.5
W
Nemesis
4
0
14
11
W
Hachiman
RSD_Kolos
Hachiman
10
1
7
13.5
W
Persephone
Tha Kookster
Persephone
4
2
8
4
L
Medusa
0
6
5
0.42
L
Poseidon
kinslayer2300
Poseidon
0
2
1
0.25
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,819
Damage
54,833
58,552
Taken
48,216
39,460
Mitigated
32,564
20,487
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,047
439
1,283
1,076
13,006
9,488
95
1,990
10,910
7,013
0
L
Hercules
4,552
738
0
9,426
22,303
19,088
0
5,602
16,187
0
15,452
L
Raijin
Kiamantur
Raijin
9,193
633
1,520
948
6,865
2,966
0
2,240
4,530
23,218
0
L
Bakasura
KillerAce33
Bakasura
2,392
1,705
603
4,560
12,509
10,915
0
2,395
9,578
0
2,956
W
Nemesis
13,487
1,926
1,519
4,077
10,295
9,390
146
2,080
7,929
0
20,001
W
Hachiman
RSD_Kolos
Hachiman
17,221
6,488
573
3,309
8,729
4,297
1,377
3,915
4,526
0
40,005
W
Persephone
Tha Kookster
Persephone
9,825
1,197
0
916
6,318
2,645
310
1,468
4,723
18,911
0
L
Medusa
10,863
4,002
119
3,047
14,612
5,830
0
4,380
9,812
0
16,866
L
Poseidon
kinslayer2300
Poseidon
2,819
349
190
74
2,263
661
0
255
1,974
3,911
0
W
9,253
2,390
356
3,888
9,868
6,744
799
2,142
7,509
0
17,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,227
Gold Earned
42,848
84
Minions Killed
123
0
Camps Cleared
0
725,707
Distance Traveled
967,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,384
820
0
0
0
194,424
0
L
Hercules
7,434
826
14
2
0
181,723
0
L
Raijin
8,041
893
37
4
0
140,526
0
L
Bakasura
6,898
766
15
2
0
185,968
0
W
Nemesis
8,657
962
13
1
0
237,368
0
W
Hachiman
9,870
1,097
62
7
0
168,764
0
W
Persephone
8,544
949
33
4
0
178,164
0
L
Medusa
7,025
781
12
1
0
155,017
0
L
Poseidon
5,829
648
6
1
0
62,473
0
W
Neith
8,393
933
15
2
0
189,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role