Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Drizzem
Charon
Level 173
God Stats
4W - 4L
1,621 SR
Queue Stats
256W - 249L
1,531 Elo+
Solo
Freya
Freya
KeiruNicrom
Freya
Level 141
God Stats
1W - 1L
1,327 SR
Queue Stats
124W - 121L
1,526 Elo+
Solo
Chiron
Chiron
OleLou
Chiron
Level 144
God Stats
3W - 2L
1,585 SR
Queue Stats
55W - 51L
1,583 Elo+
Solo
Awilix
Awilix
SloshFace
Awilix
Level 106
God Stats
1W - 0L
1,335 SR
Queue Stats
17W - 12L
1,622 Elo+
Solo
Team Averages
Level 152
1,474 SR
1,552 Elo+

VS

Team Averages
Level 112
1,480 SR
1,549 Elo+
Jing Wei
Jing Wei
Ghostflame6812
Jing Wei
Level 137
God Stats
1W - 1L
1,689 SR
Queue Stats
66W - 51L
1,554 Elo+
Solo
Skadi
Skadi
GodDynamo5186
Skadi
Level 29
God Stats
0W - 2L
1,215 SR
Queue Stats
5W - 10L
1,573 Elo+
Solo
Bellona
Bellona
MAX AC37
Bellona
Level 159
God Stats
1W - 1L
1,530 SR
Queue Stats
278W - 252L
1,551 Elo+
Solo
Cliodhna
Cliodhna
SantiagoWGC
Cliodhna
Level 129
God Stats
1W - 1L
1,614 SR
Queue Stats
83W - 71L
1,587 Elo+
Solo
The Morrigan
The Morrigan
nVMaximum
The Morrigan
Level 107
God Stats
0W - 2L
1,351 SR
Queue Stats
18W - 21L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 2 / 11
8,465
847
5,687
8,266
10,435
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
Drizzem
Charon
16
4 / 1 / 11
9,286
929
8,668
9,190
10,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 5
8,808
881
9,043
7,898
4,714
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
OleLou
Chiron
16
4 / 1 / 10
8,906
891
9,359
7,197
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
SloshFace
Awilix
13
2 / 4 / 9
8,032
803
7,318
9,281
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 5 / 4
8,002
800
9,364
10,875
4,515
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 4
7,016
702
3,284
6,317
2,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
MAX AC37
Bellona
13
1 / 3 / 5
7,240
724
5,922
12,968
10,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
SantiagoWGC
Cliodhna
15
1 / 3 / 4
8,134
813
8,684
8,219
3,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
nVMaximum
The Morrigan
12
2 / 3 / 3
7,330
733
8,138
5,802
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
17
Kills
8
11
Deaths
17
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
11
3.75
W
Charon
Drizzem
Charon
4
1
11
9.5
L
Jing Wei
3
5
4
1
L
1
3
4
1
W
5
3
5
2.5
L
Bellona
MAX AC37
Bellona
1
3
5
1.17
W
Chiron
OleLou
Chiron
4
1
10
9
L
Cliodhna
SantiagoWGC
Cliodhna
1
3
4
1
W
Awilix
SloshFace
Awilix
2
4
9
1.63
L
The Morrigan
nVMaximum
The Morrigan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,075
Damage
35,392
41,832
Taken
44,181
34,560
Mitigated
23,850
15,774
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,687
663
918
1,875
8,266
10,435
324
1,508
6,758
3,238
6,034
W
Charon
Drizzem
Charon
8,668
1,770
1,307
2,198
9,190
10,592
647
2,063
7,127
18,855
0
L
Jing Wei
9,364
8,077
172
2,435
10,875
4,515
0
2,934
7,941
0
17,052
L
3,284
1,189
442
442
6,317
2,517
0
3,370
2,947
0
9,614
W
9,043
2,946
1,087
1,522
7,898
4,714
891
843
7,055
21,862
133
L
Bellona
MAX AC37
Bellona
5,922
551
0
3,023
12,968
10,578
0
7,144
5,824
0
15,026
W
Chiron
OleLou
Chiron
9,359
3,769
2,121
2,029
7,197
4,095
147
1,103
6,094
0
30,634
L
Cliodhna
SantiagoWGC
Cliodhna
8,684
233
338
2,390
8,219
3,750
0
3,736
4,483
0
18,028
W
Awilix
SloshFace
Awilix
7,318
2,077
1,026
1,691
9,281
4,724
68
1,578
7,703
0
12,034
L
The Morrigan
nVMaximum
The Morrigan
8,138
572
557
1,394
5,802
2,490
56
2,715
3,087
16,797
1,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,497
Gold Earned
37,722
123
Minions Killed
97
0
Camps Cleared
0
955,869
Distance Traveled
886,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,465
847
2
0
0
212,252
0
W
Charon
9,286
929
10
1
0
193,160
0
L
Jing Wei
8,002
800
15
2
0
182,746
0
L
Skadi
7,016
702
14
1
0
137,261
0
W
Freya
8,808
881
39
4
0
154,732
0
L
Bellona
7,240
724
19
2
0
190,839
0
W
Chiron
8,906
891
63
6
0
202,079
0
L
Cliodhna
8,134
813
25
3
0
211,483
0
W
Awilix
8,032
803
9
1
0
193,646
0
L
The Morrigan
7,330
733
24
2
0
163,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role