Player Matchup

Chaac
Chaac
Dxaba
Chaac
Level 63
God Stats
11W - 5L
1,708 SR
Queue Stats
166W - 178L
1,485 Elo+
Party 1
Hera
Hera
Elii00
Hera
Level 142
God Stats
20W - 7L
1,779 SR
Queue Stats
189W - 148L
1,527 Elo+
Solo
Xbalanque
Xbalanque
Oda Ciel
Xbalanque
Level 26
God Stats
2W - 5L
1,386 SR
Queue Stats
18W - 29L
1,368 Elo+
Party 1
Atlas
Atlas
VolcanicLion94
Atlas
Level 125
God Stats
2W - 1L
1,755 SR
Queue Stats
134W - 125L
1,478 Elo+
Solo
Susano
Susano
l ZayFox l
Susano
Level 60
God Stats
24W - 28L
1,563 SR
Queue Stats
159W - 175L
1,462 Elo+
Party 1
Team Averages
Level 83
1,638 SR
1,464 Elo+

VS

Team Averages
Level 130
1,572 SR
1,495 Elo+
Horus
Horus
EroiK-PounD_F
Horus
Level 117
God Stats
1W - 3L
1,524 SR
Queue Stats
36W - 38L
1,480 Elo+
Solo
Ah Puch
Ah Puch
Kimbabwe93
Ah Puch
Level 129
God Stats
184W - 122L
1,566 SR
Queue Stats
355W - 324L
1,545 Elo+
Solo
Heimdallr
Heimdallr
WiseSynergy
Heimdallr
Level 159
God Stats
26W - 33L
1,541 SR
Queue Stats
175W - 164L
1,498 Elo+
Solo
Fenrir
Fenrir
Z3LinK
Fenrir
Level 100
God Stats
15W - 9L
1,657 SR
Queue Stats
229W - 218L
1,546 Elo+
Solo
Athena
Athena
bonie the bunny
Athena
Level 144
God Stats
5W - 4L
1,572 SR
Queue Stats
127W - 143L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dxaba
Chaac
14
1 / 3 / 0
8,017
573
11,742
15,994
11,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Elii00
Hera
13
1 / 2 / 1
7,519
537
5,106
7,008
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Oda Ciel
Xbalanque
11
0 / 5 / 0
6,517
466
3,412
11,037
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 1
6,516
465
3,837
13,348
9,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
l ZayFox l
Susano
11
0 / 6 / 1
6,528
466
4,116
15,534
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
8,205
586
10,634
15,236
15,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Kimbabwe93
Ah Puch
13
0 / 1 / 2
7,668
548
6,596
5,790
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
WiseSynergy
Heimdallr
16
4 / 0 / 1
9,430
674
11,120
7,821
3,749
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Z3LinK
Fenrir
14
9 / 0 / 3
8,492
607
9,545
12,130
6,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 7
7,336
524
5,219
11,952
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
18
18
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dxaba
Chaac
1
3
0
0.33
L
Hera
Elii00
Hera
1
2
1
0.75
W
4
1
3
5.5
W
Ah Puch
Kimbabwe93
Ah Puch
0
1
2
1
L
Xbalanque
Oda Ciel
Xbalanque
0
5
0
0
L
1
2
1
0.75
W
Heimdallr
WiseSynergy
Heimdallr
4
0
1
4.5
W
Fenrir
Z3LinK
Fenrir
9
0
3
10.5
W
1
1
7
4.5
L
Susano
l ZayFox l
Susano
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
43,114
62,921
Taken
52,929
32,847
Mitigated
37,718
10,238
Healing
21,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dxaba
Chaac
11,742
1,438
0
4,234
15,994
11,648
0
1,930
13,248
0
61,557
L
Hera
Elii00
Hera
5,106
1,120
0
720
7,008
2,463
0
2,073
4,853
68,862
0
W
10,634
3,760
40
5,913
15,236
15,455
14
1,107
14,129
278
47,343
W
Ah Puch
Kimbabwe93
Ah Puch
6,596
190
0
2,008
5,790
2,442
468
3,219
2,571
64,147
0
L
Xbalanque
Oda Ciel
Xbalanque
3,412
1,547
0
1,989
11,037
3,421
0
810
10,227
0
42,791
L
3,837
1,786
0
1,691
13,348
9,887
0
6,021
7,192
20,264
0
W
Heimdallr
WiseSynergy
Heimdallr
11,120
5,711
0
5,580
7,821
3,749
1,383
649
7,172
0
94,990
W
Fenrir
Z3LinK
Fenrir
9,545
2,438
0
5,346
12,130
6,395
0
1,051
11,079
0
53,899
W
5,219
2,388
0
2,608
11,952
9,677
36
2,917
9,035
19,646
0
L
Susano
l ZayFox l
Susano
4,116
907
0
1,604
15,534
5,428
0
1,259
14,135
0
52,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,097
Gold Earned
41,131
413
Minions Killed
453
0
Camps Cleared
0
1,527,978
Distance Traveled
1,486,342
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,017
573
98
7
0
288,935
3
L
Hera
7,519
537
141
10
0
288,231
0
W
Horus
8,205
586
76
5
0
290,657
2
W
Ah Puch
7,668
548
119
9
0
270,179
4
L
Xbalanque
6,517
466
71
5
0
312,238
1
L
Atlas
6,516
465
33
2
0
330,005
0
W
Heimdallr
9,430
674
157
11
0
281,941
3
W
Fenrir
8,492
607
79
6
0
324,074
1
W
Athena
7,336
524
22
2
0
319,491
3
L
Susano
6,528
466
70
5
0
308,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role