Player Matchup

Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
IIAlphaWizardII
Baba Yaga
Level 187
God Stats
5W - 7L
1,467 SR
Queue Stats
745W - 772L
1,474 Elo+
Solo
Ares
Ares
Ninja De Morte
Ares
Level 138
God Stats
2W - 4L
1,470 SR
Queue Stats
148W - 146L
1,528 Elo+
Solo
King Arthur
King Arthur
ScorpionDeadX
King Arthur
Level 129
God Stats
0W - 2L
1,226 SR
Queue Stats
13W - 23L
1,436 Elo+
Solo
Lancelot
Lancelot
亮亮和亮亮
Lancelot
Level 144
God Stats
7W - 9L
1,440 SR
Queue Stats
937W - 958L
1,522 Elo+
Solo
Team Averages
Level 150
1,421 SR
1,492 Elo+

VS

Team Averages
Level 132
1,507 SR
1,515 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BBC Genetics
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 55L
1,579 Elo+
Party 1
Arachne
Arachne
JulianGiraldo
Arachne
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
Troca Cuhh
Erlang Shen
Level 147
God Stats
1W - 4L
1,533 SR
Queue Stats
115W - 112L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 2 / 3
5,528
1,106
2,936
7,171
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baba Yaga
IIAlphaWizardII
Baba Yaga
10
2 / 2 / 3
5,605
1,121
5,788
4,762
2,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 4
5,417
1,083
2,263
5,025
4,169
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

King Arthur
ScorpionDeadX
King Arthur
11
2 / 1 / 3
5,635
1,127
3,261
3,936
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
7
0 / 2 / 3
4,688
938
2,145
4,616
1,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 1 / 8
6,284
1,257
3,303
4,115
1,677
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apollo
 
Apollo
9
1 / 2 / 6
5,642
1,128
4,432
5,960
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
3 / 0 / 5
6,787
1,357
6,045
2,862
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Arachne
11
0 / 1 / 8
5,835
1,167
2,491
3,814
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Troca Cuhh
Erlang Shen
10
4 / 1 / 3
6,240
1,248
4,434
6,397
3,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
5
Kills
9
9
Deaths
5
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
3
1.25
W
Eset
 
Eset
1
1
8
5
W
Apollo
 
Apollo
1
2
6
2
W
Scylla
3
0
5
5.5
L
Baba Yaga
IIAlphaWizardII
Baba Yaga
2
2
3
1.75
W
Arachne
0
1
8
4
L
0
2
4
1
L
King Arthur
ScorpionDeadX
King Arthur
2
1
3
3.5
W
Erlang Shen
Troca Cuhh
Erlang Shen
4
1
3
5.5
L
Lancelot
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,393
Damage
20,705
25,510
Taken
23,148
17,126
Mitigated
12,470
6,233
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,936
158
1,153
2,136
7,171
6,287
0
1,989
4,944
6,435
0
W
Eset
 
Eset
3,303
367
667
395
4,115
1,677
180
2,331
1,784
8,925
0
W
Apollo
 
Apollo
4,432
2,469
1,193
1,652
5,960
2,457
1,492
3,046
2,842
0
6,864
W
Scylla
6,045
748
46
245
2,862
1,050
90
1,711
1,112
18,347
0
L
Baba Yaga
IIAlphaWizardII
Baba Yaga
5,788
517
0
1,218
4,762
2,020
0
2,105
2,612
15,562
0
W
Arachne
2,491
1,108
0
808
3,814
3,490
112
1,972
1,803
0
4,868
L
2,263
164
0
344
5,025
4,169
0
2,524
2,269
4,206
0
L
King Arthur
ScorpionDeadX
King Arthur
3,261
78
257
558
3,936
2,786
0
1,801
2,058
0
7,903
W
Erlang Shen
Troca Cuhh
Erlang Shen
4,434
1,435
485
1,912
6,397
3,796
0
1,927
4,431
66
6,497
L
Lancelot
2,145
255
0
567
4,616
1,864
0
995
3,410
0
4,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
30,788
52
Minions Killed
64
0
Camps Cleared
0
491,151
Distance Traveled
534,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,528
1,106
8
2
0
109,278
0
W
Eset
6,284
1,257
11
2
0
112,098
0
W
Apollo
5,642
1,128
7
1
0
101,530
0
W
Scylla
6,787
1,357
33
7
0
99,973
0
L
Baba Yaga
5,605
1,121
16
3
0
95,403
0
W
Arachne
5,835
1,167
6
1
0
119,816
0
L
Ares
5,417
1,083
6
1
0
107,645
0
L
King Arthur
5,635
1,127
18
4
0
110,657
0
W
Erlang Shen
6,240
1,248
7
1
0
100,770
0
L
Lancelot
4,688
938
4
1
0
68,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role