Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AyDai
Izanami
Level 118
God Stats
7W - 9L
1,531 SR
Queue Stats
26W - 39L
1,319 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DesTiny yDcP
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 154L
1,442 Elo+
Solo
Agni
Agni
THE MAD P4ND4
Agni
Level 120
God Stats
1W - 0L
1,497 SR
Queue Stats
22W - 30L
1,390 Elo+
Solo
Nike
Nike
Zacklax99
Nike
Level 74
God Stats
21W - 11L
1,562 SR
Queue Stats
136W - 139L
1,472 Elo+
Solo
Team Averages
Level 98
1,518 SR
1,425 Elo+

VS

Team Averages
Level 111
1,492 SR
1,496 Elo+
Zhong Kui
Zhong Kui
K1ckTh3baby
Zhong Kui
Level 111
God Stats
3W - 4L
1,537 SR
Queue Stats
172W - 198L
1,483 Elo+
Solo
Skadi
Skadi
KingCurt5253
Skadi
Level 37
God Stats
0W - 1L
1,475 SR
Queue Stats
2W - 3L
1,678 Elo+
Solo
Tsukuyomi
Tsukuyomi
TRex Arms FTW
Tsukuyomi
Level 127
God Stats
4W - 7L
1,562 SR
Queue Stats
195W - 184L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Zero1three
Gilgamesh
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 67L
1,416 Elo+
Solo
Kumbhakarna
Kumbhakarna
d4rkm4dness
Kumbhakarna
Level 158
God Stats
2W - 3L
1,387 SR
Queue Stats
278W - 298L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 8
8,601
538
7,712
13,730
11,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
AyDai
Izanami
12
1 / 4 / 1
7,155
447
3,067
11,106
6,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
DesTiny yDcP
Ah Muzen Cab
16
9 / 3 / 3
10,191
637
18,581
14,223
6,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 1
7,664
479
8,017
9,551
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
1 / 1 / 0
8,756
547
10,928
13,542
13,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
K1ckTh3baby
Zhong Kui
16
7 / 1 / 2
10,214
638
14,082
15,803
13,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 4 / 1
6,436
402
4,016
10,898
3,452
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
TRex Arms FTW
Tsukuyomi
14
4 / 4 / 3
8,535
533
11,601
13,010
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Zero1three
Gilgamesh
16
0 / 1 / 2
9,483
593
5,850
16,515
17,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
d4rkm4dness
Kumbhakarna
9
0 / 4 / 3
6,972
436
3,247
16,179
14,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
14
Kills
11
12
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
8
6
W
Izanami
AyDai
Izanami
1
4
1
0.38
W
Ah Muzen Cab
DesTiny yDcP
Ah Muzen Cab
9
3
3
3.5
L
Zhong Kui
K1ckTh3baby
Zhong Kui
7
1
2
8
L
0
4
1
0.13
W
1
3
1
0.5
L
Tsukuyomi
TRex Arms FTW
Tsukuyomi
4
4
3
1.38
W
Nike
1
1
0
1
L
Gilgamesh
Zero1three
Gilgamesh
0
1
2
1
L
Kumbhakarna
d4rkm4dness
Kumbhakarna
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,305
Damage
38,796
62,152
Taken
72,405
40,907
Mitigated
54,340
11,292
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,712
707
1,844
2,591
13,730
11,015
56
4,158
9,428
29,872
414
W
Izanami
AyDai
Izanami
3,067
1,563
0
1,492
11,106
6,511
279
2,215
8,695
0
46,193
W
Ah Muzen Cab
DesTiny yDcP
Ah Muzen Cab
18,581
8,793
0
3,037
14,223
6,486
1,804
5,333
8,792
0
83,926
L
Zhong Kui
K1ckTh3baby
Zhong Kui
14,082
1,457
0
8,391
15,803
13,258
550
7,195
8,608
77,454
0
L
4,016
2,012
0
2,545
10,898
3,452
426
1,117
9,781
0
33,147
W
8,017
79
0
1,250
9,551
3,712
0
4,892
4,385
56,983
0
L
Tsukuyomi
TRex Arms FTW
Tsukuyomi
11,601
2,843
0
4,122
13,010
5,561
0
2,721
10,289
0
66,334
W
Nike
10,928
1,788
0
1,078
13,542
13,183
0
19
13,523
0
71,329
L
Gilgamesh
Zero1three
Gilgamesh
5,850
1,222
0
450
16,515
17,556
0
0
16,515
0
80,100
L
Kumbhakarna
d4rkm4dness
Kumbhakarna
3,247
1,022
0
1,820
16,179
14,513
0
4,282
11,897
16,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
41,640
406
Minions Killed
452
0
Camps Cleared
0
1,545,291
Distance Traveled
1,538,956
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,601
538
23
1
0
345,387
4
W
Izanami
7,155
447
61
4
0
306,351
6
W
Ah Muzen Cab
10,191
637
119
7
0
264,316
1
L
Zhong Kui
10,214
638
135
8
0
311,716
0
L
Skadi
6,436
402
68
4
0
250,977
0
W
Agni
7,664
479
88
6
0
316,961
0
L
Tsukuyomi
8,535
533
86
5
0
368,834
0
W
Nike
8,756
547
115
7
0
312,276
2
L
Gilgamesh
9,483
593
143
9
0
293,542
0
L
Kumbhakarna
6,972
436
20
1
0
313,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role