Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SnakeEater369369
Skadi
Level 155
God Stats
5W - 10L
1,392 SR
Queue Stats
422W - 431L
1,535 Elo+
Solo
Odin
Odin
TripoGames13
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,559 Elo+
Solo
Olorun
Olorun
londonnite83
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
zainkitami
He Bo
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 154L
1,483 Elo+
Solo
Team Averages
Level 99
1,478 SR
1,516 Elo+

VS

Team Averages
Level 124
1,554 SR
1,520 Elo+
Ishtar
Ishtar
Alurl16
Ishtar
Level 155
God Stats
3W - 3L
1,454 SR
Queue Stats
161W - 155L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
Du2Rio
Kuzenbo
Level 159
God Stats
5W - 4L
1,508 SR
Queue Stats
360W - 383L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fearyl
Ah Muzen Cab
Level 127
God Stats
6W - 2L
1,683 SR
Queue Stats
427W - 404L
1,558 Elo+
Solo
Charon
Charon
dayhater
Charon
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
whytel3oi
Baron Samedi
Level 147
God Stats
7W - 3L
1,623 SR
Queue Stats
966W - 831L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 4 / 2
7,100
710
8,584
10,858
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 0 / 1
7,801
780
10,824
5,348
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 2
6,594
659
5,688
10,922
10,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
13
0 / 5 / 3
6,832
683
4,148
9,116
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
10
0 / 9 / 2
6,216
622
4,584
11,477
4,110
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alurl16
Ishtar
15
6 / 1 / 10
8,900
890
8,111
7,897
4,491
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kuzenbo
Du2Rio
Kuzenbo
14
4 / 1 / 13
9,069
907
6,620
11,292
13,244
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Fearyl
Ah Muzen Cab
15
4 / 0 / 15
8,523
852
14,375
9,078
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charon
dayhater
Charon
13
1 / 2 / 17
8,608
861
5,816
13,458
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
whytel3oi
Baron Samedi
14
6 / 1 / 10
8,471
847
10,740
7,253
4,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
3
Kills
21
21
Deaths
5
10
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
2
0.25
W
Ishtar
Alurl16
Ishtar
6
1
10
11
W
Kuzenbo
Du2Rio
Kuzenbo
4
1
13
10.5
W
Ah Muzen Cab
Fearyl
Ah Muzen Cab
4
0
15
11.5
L
2
0
1
2.5
L
1
3
2
0.67
W
Charon
dayhater
Charon
1
2
17
4.75
L
Olorun
0
5
3
0.3
W
Baron Samedi
whytel3oi
Baron Samedi
6
1
10
11
L
He Bo
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,828
Damage
45,662
47,721
Taken
48,978
27,185
Mitigated
39,455
10,291
Healing
25,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,584
837
0
3,751
10,858
5,982
0
5,489
5,369
22,750
0
W
Ishtar
Alurl16
Ishtar
8,111
5,869
449
1,045
7,897
4,491
1,357
2,176
5,632
0
24,155
W
Kuzenbo
Du2Rio
Kuzenbo
6,620
2,355
819
2,518
11,292
13,244
277
4,055
6,934
12,916
0
W
Ah Muzen Cab
Fearyl
Ah Muzen Cab
14,375
3,047
3,504
2,521
9,078
4,607
405
3,539
5,411
0
28,624
L
10,824
2,197
510
624
5,348
2,375
0
3,039
2,309
0
31,408
L
5,688
578
113
2,272
10,922
10,717
0
4,874
6,048
0
7,592
W
Charon
dayhater
Charon
5,816
1,132
890
2,900
13,458
12,536
75
4,242
9,005
12,783
0
L
Olorun
4,148
1,099
870
1,255
9,116
4,001
0
4,818
4,298
9,325
0
W
Baron Samedi
whytel3oi
Baron Samedi
10,740
247
7,556
2,877
7,253
4,577
328
2,493
4,680
16,940
0
L
He Bo
4,584
92
613
283
11,477
4,110
0
4,956
6,521
10,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,543
Gold Earned
43,571
139
Minions Killed
125
0
Camps Cleared
0
824,738
Distance Traveled
963,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,100
710
32
3
0
151,220
0
W
Ishtar
8,900
890
60
6
0
170,662
0
W
Kuzenbo
9,069
907
9
1
0
211,964
0
W
Ah Muzen Cab
8,523
852
35
4
0
186,961
0
L
Skadi
7,801
780
65
7
0
167,089
0
L
Odin
6,594
659
9
1
0
178,576
0
W
Charon
8,608
861
12
1
0
211,580
0
L
Olorun
6,832
683
17
2
0
165,591
0
W
Baron Samedi
8,471
847
9
1
0
181,902
0
L
He Bo
6,216
622
16
2
0
162,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role