Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Savageddon
The Morrigan
Level 125
God Stats
4W - 1L
1,543 SR
Queue Stats
37W - 48L
1,465 Elo+
Solo
Arachne
Arachne
Vvvenom
Arachne
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 39L
1,466 Elo+
Party 2
King Arthur
King Arthur
martinus231
King Arthur
Level 16
God Stats
7W - 7L
1,482 SR
Queue Stats
14W - 15L
1,448 Elo+
Party 2
Chiron
Chiron
猪牛驴猪牛驴
Chiron
Level 98
God Stats
74W - 67L
1,511 SR
Queue Stats
522W - 495L
1,481 Elo+
Solo
Team Averages
Level 101
1,507 SR
1,472 Elo+

VS

Team Averages
Level 111
1,516 SR
1,451 Elo+
Shiva
Shiva
Jb__Lock
Shiva
Level 156
God Stats
5W - 4L
1,546 SR
Queue Stats
187W - 180L
1,449 Elo+
Party 1
Neith
Neith
Jerrytiga
Neith
Level 109
God Stats
5W - 5L
1,532 SR
Queue Stats
227W - 208L
1,515 Elo+
Solo
Ganesha
Ganesha
Reformed_RoLL
Ganesha
Level 89
God Stats
11W - 10L
1,597 SR
Queue Stats
165W - 163L
1,415 Elo+
Party 1
Kali
Kali
ShakeItLink
Kali
Level 192
God Stats
6W - 5L
1,598 SR
Queue Stats
489W - 431L
1,561 Elo+
Solo
Izanami
Izanami
vST_MMatt
Izanami
Level 8
God Stats
6W - 12L
1,308 SR
Queue Stats
6W - 13L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 1 / 3
7,797
557
8,984
8,795
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
Savageddon
The Morrigan
11
0 / 1 / 4
6,987
499
5,053
7,977
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Arachne
Vvvenom
Arachne
14
5 / 1 / 4
8,098
578
7,493
15,119
6,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
martinus231
King Arthur
13
2 / 2 / 3
7,606
543
6,838
17,313
12,570
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
3 / 1 / 0
8,818
630
6,690
5,407
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jb__Lock
Shiva
14
2 / 1 / 1
8,216
587
11,269
13,467
13,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Jerrytiga
Neith
12
1 / 2 / 1
7,627
545
7,274
8,141
3,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
9
0 / 2 / 3
6,507
465
1,084
8,569
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 2
7,561
540
10,703
16,240
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
vST_MMatt
Izanami
10
0 / 5 / 0
6,116
437
1,196
9,362
3,053
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
6
6
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
3
4.5
L
Shiva
Jb__Lock
Shiva
2
1
1
2.5
L
Neith
Jerrytiga
Neith
1
2
1
0.75
L
Ganesha
0
2
3
0.75
W
The Morrigan
Savageddon
The Morrigan
0
1
4
2
L
3
3
2
1.33
W
Arachne
Vvvenom
Arachne
5
1
4
7
W
King Arthur
martinus231
King Arthur
2
2
3
1.75
L
Izanami
vST_MMatt
Izanami
0
5
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,058
Damage
31,526
54,611
Taken
55,779
32,607
Mitigated
33,149
17,814
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,984
285
789
2,026
8,795
4,948
0
113
8,682
63,885
0
L
Shiva
Jb__Lock
Shiva
11,269
1,473
0
3,428
13,467
13,617
0
1,184
12,283
152
65,676
L
Neith
Jerrytiga
Neith
7,274
1,625
0
2,275
8,141
3,141
357
3,482
4,659
0
63,152
L
Ganesha
1,084
17
0
2,072
8,569
6,314
0
3,348
5,221
16,201
0
W
The Morrigan
Savageddon
The Morrigan
5,053
1,701
0
1,381
7,977
5,720
286
281
7,645
33,170
747
L
10,703
4,789
0
3,980
16,240
7,024
0
4,058
12,182
0
76,827
W
Arachne
Vvvenom
Arachne
7,493
4,850
0
6,250
15,119
6,558
0
468
14,513
0
63,387
W
King Arthur
martinus231
King Arthur
6,838
1,137
279
3,491
17,313
12,570
0
311
15,974
0
43,476
L
Izanami
vST_MMatt
Izanami
1,196
1,036
0
464
9,362
3,053
681
1,746
7,616
0
44,646
W
6,690
3,771
287
3,311
5,407
2,811
76
63
5,344
0
89,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
36,027
454
Minions Killed
405
0
Camps Cleared
0
1,427,338
Distance Traveled
1,318,791
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,797
557
125
9
0
268,799
4
L
Shiva
8,216
587
108
8
0
272,256
0
L
Neith
7,627
545
103
7
0
272,536
2
L
Ganesha
6,507
465
8
1
0
187,618
1
W
The Morrigan
6,987
499
37
3
0
271,215
2
L
Kali
7,561
540
107
8
0
313,639
0
W
Arachne
8,098
578
83
6
0
347,905
1
W
King Arthur
7,606
543
61
4
0
268,738
1
L
Izanami
6,116
437
79
6
0
272,742
0
W
Chiron
8,818
630
148
11
0
270,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role