Player Matchup

Jormungandr
Jormungandr
Gold I
Intrinisicromeo
Jormungandr
Gold I
Level 46
God Stats
13W - 9L
1,596 SR
Queue Stats
48W - 35L
1,591 MMR
Solo
Anubis
Anubis
Silver V
RBATheDream
Anubis
Silver V
Level 85
God Stats
7W - 7L
1,474 SR
Queue Stats
241W - 346L
789 MMR
Party 1
Bastet
Bastet
Silver IV
ToastMyToots
Bastet
Silver IV
Level 79
God Stats
2W - 2L
1,363 SR
Queue Stats
192W - 285L
920 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 70
1,478 SR
1,100 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,440 SR
979 MMR
Vulcan
Vulcan
Silver V
SwarmaKebab
Vulcan
Silver V
Level 161
God Stats
6W - 6L
1,496 SR
Queue Stats
27W - 52L
613 MMR
Solo
Izanami
Izanami
Bronze I
ame-debout6
Izanami
Bronze I
Level 64
God Stats
5W - 11L
1,487 SR
Queue Stats
44W - 84L
729 MMR
Solo
Cthulhu
Cthulhu
Gold I
xXSKLZdatKILLXx
Cthulhu
Gold I
Level 172
God Stats
0W - 2L
1,337 SR
Queue Stats
459W - 494L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Intrinisicromeo
Jormungandr
14
4 / 1 / 6
10,743
767
12,845
12,557
10,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
13
5 / 3 / 4
10,334
738
15,007
12,240
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
13
2 / 1 / 8
10,132
724
8,721
11,403
4,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThothKuzenboAchillesBacchusCharon

VS

Bans
Ne ZhaHeraAgniDiscordiaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 5 / 2
10,339
739
12,778
10,881
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ame-debout6
Izanami
11
1 / 4 / 2
9,343
667
6,094
13,098
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 3
9,873
705
8,214
15,930
14,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Intrinisicromeo
Jormungandr
4
1
6
7
W
Anubis
5
3
4
2.33
L
Vulcan
2
5
2
0.6
W
Bastet
2
1
8
6
L
Izanami
ame-debout6
Izanami
1
4
2
0.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,573
Damage
27,086
36,200
Taken
39,909
21,377
Mitigated
21,502
12,616
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Intrinisicromeo
Jormungandr
12,845
1,540
0
4,972
12,557
10,073
0
6,647
5,910
43,755
0
W
Anubis
15,007
199
0
2,932
12,240
7,165
0
8,509
3,731
56,352
0
L
Vulcan
12,778
7,180
0
2,150
10,881
3,451
0
6,475
4,063
46,487
0
W
Bastet
8,721
3,108
0
4,712
11,403
4,139
0
6,351
5,052
0
32,427
L
Izanami
ame-debout6
Izanami
6,094
3,410
0
2,709
13,098
3,803
0
8,613
4,049
0
28,497
L
8,214
736
0
4,199
15,930
14,248
145
11,361
3,782
26,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
29,555
162
Minions Killed
147
0
Camps Cleared
0
828,322
Distance Traveled
758,786
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,743
767
52
4
0
261,307
0
W
Anubis
10,334
738
75
5
0
243,858
1
L
Vulcan
10,339
739
67
5
0
256,196
4
W
Bastet
10,132
724
35
3
0
323,157
5
L
Izanami
9,343
667
47
3
0
249,904
4
L
Cthulhu
9,873
705
33
2
0
252,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role