Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
J0hn From HR
Lancelot
Level 129
God Stats
0W - 2L
1,322 SR
Queue Stats
158W - 153L
1,502 Elo+
Party 1
Bake Kujira
Bake Kujira
SoGFlaco
Bake Kujira
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
49W - 56L
1,426 Elo+
Solo
Anubis
Anubis
theusmatias
Anubis
Level 138
God Stats
12W - 6L
1,701 SR
Queue Stats
188W - 181L
1,495 Elo+
Solo
Team Averages
Level 124
1,505 SR
1,485 Elo+

VS

Team Averages
Level 113
1,481 SR
1,495 Elo+
Tyr
Tyr
 
Tyr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DCrowny
Ishtar
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 48L
1,470 Elo+
Solo
Scylla
Scylla
Noskinneeded352
Scylla
Level 77
God Stats
9W - 7L
1,485 SR
Queue Stats
150W - 155L
1,508 Elo+
Party 2
Arachne
Arachne
ST1NG3R337
Arachne
Level 126
God Stats
6W - 7L
1,421 SR
Queue Stats
74W - 78L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 1 / 1
6,788
617
8,550
10,239
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
 
Chronos
10
0 / 0 / 0
5,738
522
4,715
4,201
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
J0hn From HR
Lancelot
10
1 / 3 / 0
5,869
534
2,918
8,981
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
SoGFlaco
Bake Kujira
8
0 / 1 / 0
5,033
458
854
7,429
5,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
7
0 / 4 / 0
5,076
461
2,793
4,192
1,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 2 / 1
6,520
593
7,373
11,494
10,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
 
Cerberus
10
1 / 1 / 1
6,199
564
3,011
7,253
3,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
DCrowny
Ishtar
11
0 / 0 / 1
6,417
583
4,836
6,215
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
4 / 0 / 2
7,488
681
3,171
3,564
1,068
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ST1NG3R337
Arachne
11
2 / 0 / 3
6,497
591
3,810
8,936
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
1
1
2.5
L
Chronos
 
Chronos
0
0
0
0
W
Tyr
 
Tyr
2
2
1
1.25
W
Cerberus
 
Cerberus
1
1
1
1.5
W
Ishtar
DCrowny
Ishtar
0
0
1
0.5
L
Lancelot
J0hn From HR
Lancelot
1
3
0
0.33
W
4
0
2
5
W
Arachne
ST1NG3R337
Arachne
2
0
3
3.5
L
Bake Kujira
SoGFlaco
Bake Kujira
0
1
0
0
L
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
22,201
35,042
Taken
37,462
17,862
Mitigated
19,920
10,144
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,550
2,642
0
4,445
10,239
5,719
0
1,278
8,921
0
49,101
L
Chronos
 
Chronos
4,715
1,206
0
1,645
4,201
1,308
0
325
3,876
45,220
0
W
Tyr
 
Tyr
7,373
408
0
4,047
11,494
10,179
0
0
11,494
0
46,867
W
Cerberus
 
Cerberus
3,011
284
1,230
2,023
7,253
3,471
0
1,530
5,647
24,361
0
W
Ishtar
DCrowny
Ishtar
4,836
3,219
0
3,768
6,215
2,269
0
3,182
2,795
0
53,892
L
Lancelot
J0hn From HR
Lancelot
2,918
539
0
1,075
8,981
3,637
0
1,409
7,504
0
44,099
W
3,171
425
0
673
3,564
1,068
349
879
2,685
52,258
0
W
Arachne
ST1NG3R337
Arachne
3,810
3,347
0
2,804
8,936
2,933
0
2,457
6,479
0
49,406
L
Bake Kujira
SoGFlaco
Bake Kujira
854
430
0
2,369
7,429
5,402
0
1,411
6,018
12,057
0
L
Anubis
2,793
96
0
610
4,192
1,796
0
1,537
2,541
28,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
33,121
329
Minions Killed
398
0
Camps Cleared
0
1,047,253
Distance Traveled
1,115,173
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,788
617
88
8
0
229,568
0
L
Chronos
5,738
522
88
8
0
237,871
0
W
Tyr
6,520
593
66
6
0
245,680
0
W
Cerberus
6,199
564
42
4
0
172,330
0
W
Ishtar
6,417
583
106
10
0
206,254
0
L
Lancelot
5,869
534
77
7
0
251,313
0
W
Scylla
7,488
681
107
10
0
230,211
0
W
Arachne
6,497
591
77
7
0
260,698
0
L
Bake Kujira
5,033
458
20
2
0
194,121
4
L
Anubis
5,076
461
56
5
0
134,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role