Player Matchup

Charybdis
Charybdis
DaGuyWithTheTie
Charybdis
Level 82
God Stats
3W - 7L
1,341 SR
Queue Stats
252W - 236L
1,502 Elo+
Party 1
Vulcan
Vulcan
KingMashu
Vulcan
Level 100
God Stats
2W - 2L
1,736 SR
Queue Stats
128W - 119L
1,479 Elo+
Party 1
Chang'e
Chang'e
LarkzM-
Chang'e
Level 130
God Stats
0W - 1L
1,215 SR
Queue Stats
58W - 66L
1,436 Elo+
Solo
Mercury
Mercury
Praetoriane
Mercury
Level 87
God Stats
16W - 7L
1,704 SR
Queue Stats
138W - 137L
1,482 Elo+
Solo
Ymir
Ymir
Topsfeed
Ymir
Level 78
God Stats
3W - 2L
1,645 SR
Queue Stats
79W - 96L
1,442 Elo+
Solo
Team Averages
Level 95
1,528 SR
1,468 Elo+

VS

Team Averages
Level 82
1,532 SR
1,448 Elo+
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DasD67
Achilles
Level 69
God Stats
25W - 11L
1,693 SR
Queue Stats
304W - 302L
1,431 Elo+
Solo
Artemis
Artemis
Silence2KillU
Artemis
Level 116
God Stats
16W - 13L
1,607 SR
Queue Stats
164W - 154L
1,530 Elo+
Solo
Janus
Janus
Tindangler
Janus
Level 50
God Stats
5W - 2L
1,538 SR
Queue Stats
148W - 146L
1,418 Elo+
Solo
Fenrir
Fenrir
dumptruckmatt
Fenrir
Level 54
God Stats
3W - 2L
1,323 SR
Queue Stats
58W - 77L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DaGuyWithTheTie
Charybdis
10
1 / 1 / 0
6,278
483
4,374
10,314
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
KingMashu
Vulcan
13
1 / 3 / 3
7,524
579
9,841
8,197
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
LarkzM-
Chang'e
10
1 / 5 / 0
6,263
482
5,474
9,512
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Praetoriane
Mercury
11
3 / 3 / 1
6,524
502
5,120
11,753
4,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
8
0 / 3 / 1
5,698
438
3,410
10,934
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 2 / 3
7,775
598
7,062
12,097
8,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
DasD67
Achilles
14
5 / 0 / 0
8,481
652
7,445
12,499
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
12
2 / 0 / 2
7,250
558
9,500
4,834
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
13
2 / 2 / 1
7,507
577
4,311
8,315
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 4
6,775
521
5,164
13,891
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
14
15
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
3
2.25
L
Charybdis
DaGuyWithTheTie
Charybdis
1
1
0
1
W
Achilles
DasD67
Achilles
5
0
0
5
L
Vulcan
KingMashu
Vulcan
1
3
3
0.83
L
Chang'e
LarkzM-
Chang'e
1
5
0
0.2
L
Mercury
Praetoriane
Mercury
3
3
1
1.17
W
Artemis
2
0
2
3
W
Janus
2
2
1
1.25
L
Ymir
0
3
1
0.17
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,219
Damage
33,482
50,710
Taken
51,636
21,711
Mitigated
30,664
7,742
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,062
1,241
370
3,278
12,097
8,440
175
4,066
8,031
35,910
0
L
Charybdis
DaGuyWithTheTie
Charybdis
4,374
2,251
0
3,192
10,314
3,463
0
2,477
7,837
0
41,451
W
Achilles
DasD67
Achilles
7,445
993
0
3,799
12,499
12,427
192
5,279
7,220
0
51,477
L
Vulcan
KingMashu
Vulcan
9,841
7,075
0
949
8,197
3,048
0
3,036
5,161
62,757
0
L
Chang'e
LarkzM-
Chang'e
5,474
783
0
1,961
9,512
2,985
0
184
8,616
33,233
0
L
Mercury
Praetoriane
Mercury
5,120
3,962
0
0
11,753
4,347
0
3,119
8,586
0
43,973
W
Artemis
9,500
4,489
0
1,870
4,834
1,739
333
533
4,301
0
47,823
W
Janus
4,311
672
0
2,702
8,315
2,830
0
4,373
3,942
58,607
0
L
Ymir
3,410
330
0
1,640
10,934
7,868
0
2,557
8,377
16,763
0
W
5,164
1,346
0
3,898
13,891
5,228
0
4,474
9,417
0
43,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,287
Gold Earned
37,788
322
Minions Killed
346
0
Camps Cleared
0
1,219,070
Distance Traveled
1,349,785
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,775
598
45
3
0
247,594
2
L
Charybdis
6,278
483
83
6
0
239,978
0
W
Achilles
8,481
652
65
5
0
284,483
0
L
Vulcan
7,524
579
103
8
0
276,201
0
L
Chang'e
6,263
482
53
4
0
180,033
0
L
Mercury
6,524
502
61
5
0
302,872
0
W
Artemis
7,250
558
77
6
0
252,585
6
W
Janus
7,507
577
101
8
0
253,455
2
L
Ymir
5,698
438
22
2
0
219,986
0
W
Fenrir
6,775
521
58
4
0
311,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role