Player Matchup

Ra
Ra
Magic-Lucky-Mike
Ra
Level 126
God Stats
2W - 0L
1,765 SR
Queue Stats
340W - 344L
1,461 Elo+
Solo
Chaac
Chaac
Russs414
Chaac
Level 106
God Stats
8W - 2L
1,730 SR
Queue Stats
388W - 403L
1,452 Elo+
Solo
Khepri
Khepri
Secanery
Khepri
Level 105
God Stats
3W - 2L
1,480 SR
Queue Stats
154W - 144L
1,464 Elo+
Solo
Cerberus
Cerberus
Stjerne falle
Cerberus
Level 155
God Stats
4W - 3L
1,426 SR
Queue Stats
1,922W - 1,959L
1,473 Elo+
Solo
Thor
Thor
蓝色忧郁
Thor
Level 68
God Stats
1W - 1L
1,311 SR
Queue Stats
59W - 121L
1,345 Elo+
Solo
Team Averages
Level 112
1,542 SR
1,439 Elo+

VS

Team Averages
Level 119
1,515 SR
1,444 Elo+
Chang'e
Chang'e
 
Chang'e
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DZAJO
Vulcan
Level 128
God Stats
4W - 4L
1,601 SR
Queue Stats
190W - 183L
1,438 Elo+
Solo
Discordia
Discordia
MiniC9
Discordia
Level 140
God Stats
8W - 5L
1,536 SR
Queue Stats
618W - 620L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Patrykk
Nu Wa
Level 127
God Stats
1W - 2L
1,437 SR
Queue Stats
22W - 34L
1,392 Elo+
Solo
Xing Tian
Xing Tian
merluzaverde
Xing Tian
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
10,386
742
10,250
16,431
10,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
Russs414
Chaac
16
3 / 4 / 8
10,211
729
4,598
22,498
22,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Secanery
Khepri
16
2 / 2 / 9
11,113
794
6,606
22,418
22,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Stjerne falle
Cerberus
19
5 / 2 / 9
11,546
825
7,579
20,230
27,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 8
10,368
741
4,638
11,383
11,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 5 / 2
7,469
534
2,749
8,679
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
DZAJO
Vulcan
14
0 / 2 / 3
8,134
581
17,640
5,043
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Discordia
MiniC9
Discordia
20
5 / 3 / 4
11,133
795
22,887
8,371
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Patrykk
Nu Wa
18
5 / 6 / 4
10,103
722
17,070
13,672
6,331
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
merluzaverde
Xing Tian
5
0 / 0 / 0
6,416
458
0
616
239

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
16
Kills
10
10
Deaths
16
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
2
0.2
L
Vulcan
DZAJO
Vulcan
0
2
3
0.75
W
3
1
9
7.5
L
Discordia
MiniC9
Discordia
5
3
4
2.33
L
Nu Wa
Patrykk
Nu Wa
5
6
4
1.17
W
Chaac
Russs414
Chaac
3
4
8
1.75
W
Khepri
Secanery
Khepri
2
2
9
3.25
W
Cerberus
Stjerne falle
Cerberus
5
2
9
4.75
L
Xing Tian
merluzaverde
Xing Tian
0
0
0
0
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,671
Damage
60,346
92,960
Taken
36,381
94,707
Mitigated
15,802
55,307
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,749
252
1,149
846
8,679
3,290
0
5,001
3,265
7,202
0
L
Vulcan
DZAJO
Vulcan
17,640
11,793
318
775
5,043
2,343
0
2,630
2,251
30,295
0
W
10,250
540
21,711
9,575
16,431
10,416
1,824
12,563
3,868
44,542
0
L
Discordia
MiniC9
Discordia
22,887
555
239
341
8,371
3,599
0
5,506
2,518
48,889
0
L
Nu Wa
Patrykk
Nu Wa
17,070
4,148
374
1,677
13,672
6,331
0
9,030
3,832
31,145
0
W
Chaac
Russs414
Chaac
4,598
146
1,525
6,023
22,498
22,750
614
15,598
6,900
0
26,731
W
Khepri
Secanery
Khepri
6,606
116
4,209
3,575
22,418
22,639
1,639
12,253
10,165
17,868
0
W
Cerberus
Stjerne falle
Cerberus
7,579
364
1,839
4,184
20,230
27,510
1,760
11,277
8,953
30,132
0
L
Xing Tian
merluzaverde
Xing Tian
0
0
0
0
616
239
0
478
80
0
0
W
4,638
414
2,121
545
11,383
11,392
1,220
8,655
2,728
0
12,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,624
Gold Earned
43,255
182
Minions Killed
103
0
Camps Cleared
0
1,312,902
Distance Traveled
851,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,469
534
9
1
0
188,478
0
L
Vulcan
8,134
581
33
2
0
195,986
0
W
Ra
10,386
742
61
4
0
274,891
0
L
Discordia
11,133
795
37
3
0
272,051
0
L
Nu Wa
10,103
722
24
2
0
195,352
0
W
Chaac
10,211
729
47
3
0
244,628
0
W
Khepri
11,113
794
13
1
0
276,759
0
W
Cerberus
11,546
825
41
3
0
249,651
0
L
Xing Tian
6,416
458
0
0
0
0
0
W
Thor
10,368
741
20
1
0
266,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role