Player Matchup

Artio
Artio
E09W2C
Artio
Level 115
God Stats
59W - 46L
1,624 SR
Queue Stats
621W - 596L
1,487 Elo+
Solo
Fenrir
Fenrir
JWP4741
Fenrir
Level 32
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 15L
1,267 Elo+
Party 1
Ah Puch
Ah Puch
Kimbabwe93
Ah Puch
Level 129
God Stats
184W - 122L
1,573 SR
Queue Stats
355W - 324L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheMasterLonk
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1
Cernunnos
Cernunnos
knackworstje69
Cernunnos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,187 Elo+
Party 1
Team Averages
Level 62
1,539 SR
1,351 Elo+

VS

Team Averages
Level 123
1,460 SR
1,479 Elo+
Loki
Loki
HASTONE
Loki
Level 87
God Stats
2W - 1L
1,351 SR
Queue Stats
25W - 19L
1,571 Elo+
Solo
Apollo
Apollo
HaZe96
Apollo
Level 127
God Stats
7W - 4L
1,580 SR
Queue Stats
626W - 621L
1,425 Elo+
Solo
Ix Chel
Ix Chel
Smooth_Moe
Ix Chel
Level 188
God Stats
4W - 5L
1,399 SR
Queue Stats
60W - 75L
1,463 Elo+
Solo
Fafnir
Fafnir
tymbian252
Fafnir
Level 88
God Stats
5W - 4L
1,415 SR
Queue Stats
189W - 173L
1,430 Elo+
Solo
Anubis
Anubis
潇洒哥呀
Anubis
Level 125
God Stats
54W - 54L
1,557 SR
Queue Stats
250W - 276L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
E09W2C
Artio
16
1 / 1 / 6
11,465
459
6,355
24,703
33,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
JWP4741
Fenrir
19
7 / 6 / 3
12,531
501
18,942
24,058
12,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Kimbabwe93
Ah Puch
17
1 / 5 / 5
11,695
468
26,123
16,195
6,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
TheMasterLonk
Cu Chulainn
19
3 / 6 / 2
12,239
490
12,854
27,229
26,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
knackworstje69
Cernunnos
17
2 / 9 / 4
11,434
457
13,661
25,473
10,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
HASTONE
Loki
20
5 / 2 / 5
13,932
557
10,116
23,199
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
HaZe96
Apollo
20
8 / 4 / 7
15,899
636
25,910
27,698
14,811
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Smooth_Moe
Ix Chel
20
7 / 3 / 7
14,613
585
20,521
20,268
9,734
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
tymbian252
Fafnir
18
1 / 3 / 15
13,985
559
10,434
26,420
43,134
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
20
6 / 3 / 10
16,342
654
25,664
22,071
18,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
14
Kills
27
27
Deaths
15
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artio
E09W2C
Artio
1
1
6
4
W
Loki
HASTONE
Loki
5
2
5
3.75
W
Apollo
HaZe96
Apollo
8
4
7
2.88
L
Fenrir
JWP4741
Fenrir
7
6
3
1.42
L
Ah Puch
Kimbabwe93
Ah Puch
1
5
5
0.7
W
Ix Chel
Smooth_Moe
Ix Chel
7
3
7
3.5
L
Cu Chulainn
TheMasterLonk
Cu Chulainn
3
6
2
0.67
L
Cernunnos
knackworstje69
Cernunnos
2
9
4
0.44
W
Fafnir
tymbian252
Fafnir
1
3
15
2.83
W
Anubis
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,935
Damage
92,645
117,658
Taken
119,656
89,330
Mitigated
95,705
20,670
Healing
58,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
E09W2C
Artio
6,355
690
1,004
4,220
24,703
33,165
245
12,805
11,898
18,288
0
W
Loki
HASTONE
Loki
10,116
4,084
0
11,838
23,199
9,939
0
6,342
16,857
0
106,058
W
Apollo
HaZe96
Apollo
25,910
18,921
0
12,414
27,698
14,811
7,854
7,272
20,426
0
174,751
L
Fenrir
JWP4741
Fenrir
18,942
4,246
0
3,531
24,058
12,234
0
9,025
15,033
0
118,438
L
Ah Puch
Kimbabwe93
Ah Puch
26,123
108
0
5,234
16,195
6,969
114
9,589
6,606
124,545
0
W
Ix Chel
Smooth_Moe
Ix Chel
20,521
918
6,020
9,565
20,268
9,734
0
8,183
12,085
120,946
0
L
Cu Chulainn
TheMasterLonk
Cu Chulainn
12,854
1,970
94
1,633
27,229
26,021
184
17,000
10,229
1,042
82,535
L
Cernunnos
knackworstje69
Cernunnos
13,661
7,451
0
4,954
25,473
10,941
925
8,442
17,031
0
87,577
W
Fafnir
tymbian252
Fafnir
10,434
2,969
0
7,283
26,420
43,134
206
9,545
16,875
28,837
0
W
Anubis
25,664
925
0
11,187
22,071
18,087
1,126
6,896
15,175
141,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,364
Gold Earned
74,771
570
Minions Killed
714
0
Camps Cleared
0
2,439,708
Distance Traveled
2,372,351
12
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,465
459
11
0
0
570,210
5
W
Loki
13,932
557
116
5
0
554,786
10
W
Apollo
15,899
636
216
9
0
480,010
4
L
Fenrir
12,531
501
127
5
0
523,961
0
L
Ah Puch
11,695
468
201
8
0
487,990
4
W
Ix Chel
14,613
585
155
6
0
494,939
8
L
Cu Chulainn
12,239
490
107
4
0
431,276
3
L
Cernunnos
11,434
457
124
5
0
426,271
0
W
Fafnir
13,985
559
22
1
0
431,116
1
W
Anubis
16,342
654
205
8
0
411,500
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role