Player Matchup

Artemis
Artemis
Agatarrium
Artemis
Level 45
God Stats
31W - 46L
1,356 SR
Queue Stats
181W - 215L
1,400 Elo+
Party 2
Bacchus
Bacchus
Dayzune
Bacchus
Level 80
God Stats
80W - 72L
1,510 SR
Queue Stats
183W - 216L
1,400 Elo+
Party 2
Chang'e
Chang'e
Riverrrun
Chang'e
Level 55
God Stats
3W - 3L
1,364 SR
Queue Stats
58W - 57L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
XeVy86
Kukulkan
Level 66
God Stats
24W - 16L
1,546 SR
Queue Stats
45W - 46L
1,425 Elo+
Party 1
Zeus
Zeus
rico_106
Zeus
Level 43
God Stats
1W - 0L
1,216 SR
Queue Stats
2W - 14L
1,164 Elo+
Solo
Team Averages
Level 58
1,398 SR
1,369 Elo+

VS

Team Averages
Level 80
1,514 SR
1,497 Elo+
Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Maugojaata
Kukulkan
Level 69
God Stats
12W - 6L
1,688 SR
Queue Stats
17W - 12L
1,526 Elo+
Solo
Neith
Neith
TheNutMeat
Neith
Level 88
God Stats
0W - 1L
1,319 SR
Queue Stats
9W - 7L
1,556 Elo+
Solo
Bellona
Bellona
dfasd48
Bellona
Level 67
God Stats
20W - 13L
1,561 SR
Queue Stats
452W - 495L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Agatarrium
Artemis
15
5 / 0 / 8
9,900
1,238
13,425
6,304
3,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Dayzune
Bacchus
14
3 / 0 / 8
9,598
1,200
8,665
9,088
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Riverrrun
Chang'e
15
2 / 1 / 10
9,341
1,168
10,454
8,861
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
XeVy86
Kukulkan
15
3 / 0 / 6
9,728
1,216
9,573
3,867
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
13
0 / 1 / 3
7,689
961
2,396
3,797
1,777
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

322

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 2 / 2
9,194
1,149
6,673
19,039
26,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
 
Freya
13
0 / 4 / 1
7,934
992
5,475
9,136
4,328
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Maugojaata
Kukulkan
13
1 / 5 / 0
8,561
1,070
10,255
10,184
5,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
1 / 2 / 0
8,317
1,040
5,445
7,384
3,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
dfasd48
Bellona
13
0 / 0 / 0
7,449
931
1,676
3,605
2,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
13
Kills
2
2
Deaths
13
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
2
0.5
L
Freya
 
Freya
0
4
1
0.13
W
Artemis
Agatarrium
Artemis
5
0
8
9
W
Bacchus
Dayzune
Bacchus
3
0
8
7
L
Kukulkan
Maugojaata
Kukulkan
1
5
0
0.2
W
Chang'e
Riverrrun
Chang'e
2
1
10
7
L
Neith
1
2
0
0.5
W
Kukulkan
XeVy86
Kukulkan
3
0
6
6
L
Bellona
dfasd48
Bellona
0
0
0
0
W
Zeus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,513
Damage
29,524
31,917
Taken
49,348
24,686
Mitigated
42,722
7,974
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,673
385
467
2,244
19,039
26,513
0
11,511
7,528
13,569
0
L
Freya
 
Freya
5,475
1,618
0
839
9,136
4,328
0
5,830
3,306
18,442
0
W
Artemis
Agatarrium
Artemis
13,425
5,238
0
606
6,304
3,105
0
5,074
1,189
0
26,305
W
Bacchus
Dayzune
Bacchus
8,665
1,461
0
1,226
9,088
13,489
0
6,038
2,916
13,745
0
L
Kukulkan
Maugojaata
Kukulkan
10,255
293
0
542
10,184
5,534
0
7,359
2,825
37,675
0
W
Chang'e
Riverrrun
Chang'e
10,454
396
2,057
3,231
8,861
4,477
0
6,822
2,039
31,107
0
L
Neith
5,445
2,697
0
650
7,384
3,807
0
3,693
3,691
0
25,822
W
Kukulkan
XeVy86
Kukulkan
9,573
1,276
0
70
3,867
1,838
0
2,060
1,727
32,372
0
L
Bellona
dfasd48
Bellona
1,676
183
0
460
3,605
2,540
0
2,695
910
0
4,106
W
Zeus
2,396
702
0
784
3,797
1,777
0
2,409
1,388
5,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,256
Gold Earned
41,455
158
Minions Killed
156
8
Camps Cleared
4
810,318
Distance Traveled
677,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,194
1,149
5
1
1
169,047
0
L
Freya
7,934
992
28
4
1
141,022
0
W
Artemis
9,900
1,238
27
3
2
162,850
0
W
Bacchus
9,598
1,200
16
2
0
181,460
0
L
Kukulkan
8,561
1,070
84
11
2
146,863
0
W
Chang'e
9,341
1,168
47
6
1
193,206
0
L
Neith
8,317
1,040
34
4
0
127,207
0
W
Kukulkan
9,728
1,216
63
8
4
175,987
0
L
Bellona
7,449
931
5
1
0
93,489
0
W
Zeus
7,689
961
5
1
1
96,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role