Player Matchup

Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
?Pizza?
Izanami
Level 147
God Stats
3W - 1L
1,736 SR
Queue Stats
158W - 164L
1,563 Elo+
Solo
Arachne
Arachne
KitsuneYami
Arachne
Level 182
God Stats
4W - 3L
1,624 SR
Queue Stats
276W - 223L
1,529 Elo+
Solo
Hun Batz
Hun Batz
ShinobiRico010
Hun Batz
Level 163
God Stats
4W - 8L
1,408 SR
Queue Stats
552W - 544L
1,471 Elo+
Solo
Chang'e
Chang'e
x-XDawsaX-x
Chang'e
Level 45
God Stats
1W - 1L
1,433 SR
Queue Stats
127W - 111L
1,526 Elo+
Solo
Team Averages
Level 138
1,540 SR
1,518 Elo+

VS

Team Averages
Level 141
1,561 SR
1,498 Elo+
Bacchus
Bacchus
Deviss
Bacchus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 90L
1,546 Elo+
Solo
Bellona
Bellona
Foxas13
Bellona
Level 148
God Stats
4W - 2L
1,535 SR
Queue Stats
220W - 228L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
Poumili
Cu Chulainn
Level 128
God Stats
1W - 0L
1,560 SR
Queue Stats
33W - 23L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Shαdow
Sun Wukong
Level 156
God Stats
2W - 0L
1,710 SR
Queue Stats
77W - 67L
1,551 Elo+
Solo
Sylvanus
Sylvanus
maka1kun
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 3 / 3
7,682
768
5,137
9,508
4,953
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
?Pizza?
Izanami
13
1 / 4 / 2
7,272
727
12,880
11,203
4,484
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KitsuneYami
Arachne
12
1 / 5 / 2
7,185
719
7,459
13,487
13,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
14
3 / 3 / 1
7,637
764
9,198
11,562
10,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
x-XDawsaX-x
Chang'e
14
1 / 4 / 1
7,645
765
7,864
10,746
4,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deviss
Bacchus
15
1 / 1 / 15
8,371
837
6,361
13,039
17,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
Foxas13
Bellona
14
5 / 2 / 11
8,854
885
8,727
10,299
11,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Poumili
Cu Chulainn
15
3 / 2 / 15
8,780
878
18,108
14,994
18,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Shαdow
Sun Wukong
17
4 / 1 / 12
9,456
946
14,105
13,471
17,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
maka1kun
Sylvanus
14
5 / 1 / 11
9,681
968
5,490
10,719
9,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
7
Kills
18
19
Deaths
7
9
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
3
0.83
L
Izanami
?Pizza?
Izanami
1
4
2
0.5
W
Bacchus
Deviss
Bacchus
1
1
15
8.5
W
Bellona
Foxas13
Bellona
5
2
11
5.25
L
Arachne
KitsuneYami
Arachne
1
5
2
0.4
W
Cu Chulainn
Poumili
Cu Chulainn
3
2
15
5.25
L
Hun Batz
3
3
1
1.17
W
Sun Wukong
Shαdow
Sun Wukong
4
1
12
10
W
Sylvanus
maka1kun
Sylvanus
5
1
11
10.5
L
Chang'e
x-XDawsaX-x
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,538
Damage
52,791
56,506
Taken
62,522
38,827
Mitigated
75,185
19,142
Healing
29,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,137
355
699
2,187
9,508
4,953
0
3,580
5,310
17,994
0
L
Izanami
?Pizza?
Izanami
12,880
8,193
787
1,784
11,203
4,484
0
3,163
7,668
0
27,107
W
Bacchus
Deviss
Bacchus
6,361
85
1,911
3,470
13,039
17,400
1,059
2,067
10,894
11,435
0
W
Bellona
Foxas13
Bellona
8,727
622
386
1,394
10,299
11,605
1,314
1,984
8,229
0
18,647
L
Arachne
KitsuneYami
Arachne
7,459
5,859
0
1,501
13,487
13,866
0
3,761
9,086
0
8,854
W
Cu Chulainn
Poumili
Cu Chulainn
18,108
1,701
638
2,459
14,994
18,972
643
4,475
10,478
4,897
34,582
L
Hun Batz
9,198
444
468
1,659
11,562
10,653
0
2,292
8,702
0
18,103
W
Sun Wukong
Shαdow
Sun Wukong
14,105
1,426
253
1,483
13,471
17,492
1,168
2,531
10,810
0
32,841
W
Sylvanus
maka1kun
Sylvanus
5,490
846
11,731
5,885
10,719
9,716
872
1,944
8,648
10,479
0
L
Chang'e
x-XDawsaX-x
Chang'e
7,864
1,058
6,289
3,768
10,746
4,871
0
2,457
8,127
15,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,421
Gold Earned
45,142
116
Minions Killed
151
0
Camps Cleared
0
883,582
Distance Traveled
978,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,682
768
40
4
0
170,613
0
L
Izanami
7,272
727
39
4
0
163,916
0
W
Bacchus
8,371
837
11
1
0
210,352
0
W
Bellona
8,854
885
24
2
0
187,977
0
L
Arachne
7,185
719
4
0
0
195,681
0
W
Cu Chulainn
8,780
878
59
6
0
203,613
0
L
Hun Batz
7,637
764
15
2
0
167,025
0
W
Sun Wukong
9,456
946
43
4
0
220,531
0
W
Sylvanus
9,681
968
14
1
0
156,222
0
L
Chang'e
7,645
765
18
2
0
186,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role