Player Matchup

Ao Kuang
Ao Kuang
SkyPizel12
Ao Kuang
Level 87
God Stats
52W - 46L
1,509 SR
Queue Stats
61W - 57L
1,526 Elo+
Solo
Hel
Hel
TootsiePopGirl
Hel
Level 117
God Stats
1W - 1L
1,576 SR
Queue Stats
39W - 35L
1,548 Elo+
Solo
Medusa
Medusa
WaveKazeKage
Medusa
Level 123
God Stats
196W - 195L
1,549 SR
Queue Stats
1,006W - 1,067L
1,524 Elo+
Solo
Bellona
Bellona
famousdxng
Bellona
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,522 Elo+
Party 1
Scylla
Scylla
ventifr
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,397 Elo+
Party 1
Team Averages
Level 90
1,527 SR
1,503 Elo+

VS

Team Averages
Level 72
1,536 SR
1,548 Elo+
Khepri
Khepri
BakasuraOnlyy
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Hinamelickor
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,700 Elo+
Party 2
Skadi
Skadi
Otto-Sharks
Skadi
Level 64
God Stats
2W - 2L
1,605 SR
Queue Stats
34W - 42L
1,436 Elo+
Solo
Da Ji
Da Ji
Preheat to 350
Da Ji
Level 108
God Stats
16W - 24L
1,432 SR
Queue Stats
139W - 133L
1,474 Elo+
Solo
Agni
Agni
xpiredmilkK
Agni
Level 102
God Stats
29W - 13L
1,643 SR
Queue Stats
294W - 185L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SkyPizel12
Ao Kuang
16
5 / 2 / 4
11,418
1,142
13,702
12,664
8,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 1 / 10
10,833
1,083
4,777
8,023
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
4 / 5 / 5
10,477
1,048
12,446
14,912
5,499
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
famousdxng
Bellona
16
1 / 2 / 12
10,521
1,052
9,533
15,272
15,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
ventifr
Scylla
16
2 / 2 / 10
9,904
990
7,640
9,138
2,582
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Team 1 Tickets

227

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
10,321
1,032
6,048
13,840
13,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kuzenbo
Hinamelickor
Kuzenbo
17
5 / 5 / 6
11,327
1,133
11,192
16,562
24,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 1 / 6
10,881
1,088
11,617
5,788
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 4
10,453
1,045
8,741
9,799
6,085
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 5
9,803
980
9,919
5,581
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
13
Kills
12
12
Deaths
13
41
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
W
Kuzenbo
Hinamelickor
Kuzenbo
5
5
6
1.6
W
3
1
6
6
W
3
1
4
5
L
Ao Kuang
SkyPizel12
Ao Kuang
5
2
4
3.5
L
1
1
10
6
L
Medusa
4
5
5
1.3
L
Bellona
famousdxng
Bellona
1
2
12
3.5
L
Scylla
ventifr
Scylla
2
2
10
3.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,098
Damage
47,517
60,009
Taken
51,570
34,449
Mitigated
48,341
16,645
Healing
1,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,048
432
0
0
13,840
13,027
0
7,074
6,489
11,678
0
W
Kuzenbo
Hinamelickor
Kuzenbo
11,192
3,747
0
1,214
16,562
24,492
0
7,562
8,690
20,268
0
W
11,617
3,218
0
694
5,788
2,447
0
2,711
3,026
0
48,665
W
8,741
1,837
0
0
9,799
6,085
0
5,885
3,735
0
15,076
L
Ao Kuang
SkyPizel12
Ao Kuang
13,702
3,262
0
3,197
12,664
8,200
0
4,937
7,458
33,751
0
L
4,777
297
7,065
5,346
8,023
2,909
0
3,376
3,661
46,189
0
L
Medusa
12,446
5,501
0
162
14,912
5,499
0
6,677
5,709
0
25,193
L
Bellona
famousdxng
Bellona
9,533
1,363
0
875
15,272
15,259
0
6,736
8,111
0
19,184
L
Scylla
ventifr
Scylla
7,640
970
0
0
9,138
2,582
0
4,261
2,251
12,444
0
W
9,919
587
0
0
5,581
2,290
0
2,887
2,653
32,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,153
Gold Earned
52,785
216
Minions Killed
189
12
Camps Cleared
4
937,764
Distance Traveled
1,091,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,321
1,032
12
1
1
268,438
0
W
Kuzenbo
11,327
1,133
16
2
1
276,351
0
W
Skadi
10,881
1,088
95
10
1
172,926
0
W
Da Ji
10,453
1,045
10
1
1
195,802
0
L
Ao Kuang
11,418
1,142
26
3
9
201,408
0
L
Hel
10,833
1,083
120
12
0
200,756
0
L
Medusa
10,477
1,048
35
4
1
150,767
0
L
Bellona
10,521
1,052
25
3
2
208,770
0
L
Scylla
9,904
990
10
1
0
176,063
0
W
Agni
9,803
980
56
6
0
177,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role