Player Matchup

Artemis
Artemis
GoddessAuri
Artemis
Level 12
God Stats
4W - 5L
1,315 SR
Queue Stats
31W - 29L
1,432 Elo+
Party 1
Charon
Charon
Gregar6
Charon
Level 139
God Stats
4W - 2L
1,436 SR
Queue Stats
66W - 73L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
Skiddadl_Skadodl
Baron Samedi
Level 126
God Stats
2W - 3L
1,379 SR
Queue Stats
138W - 125L
1,535 Elo+
Solo
Chaac
Chaac
Spartucus-XIV
Chaac
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 13L
1,365 Elo+
Solo
Thanatos
Thanatos
xC4NIB4Lx
Thanatos
Level 156
God Stats
12W - 3L
1,723 SR
Queue Stats
231W - 212L
1,499 Elo+
Solo
Team Averages
Level 108
1,470 SR
1,454 Elo+

VS

Team Averages
Level 101
1,510 SR
1,355 Elo+
Sun Wukong
Sun Wukong
IHealThosee
Sun Wukong
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Thanatos
Thanatos
TV_Pandemonium
Thanatos
Level 101
God Stats
3W - 4L
1,571 SR
Queue Stats
139W - 129L
1,402 Elo+
Solo
Nu Wa
Nu Wa
ThatOneWaifu
Nu Wa
Level 119
God Stats
15W - 13L
1,594 SR
Queue Stats
236W - 232L
1,479 Elo+
Solo
Ishtar
Ishtar
ThorOdinsonMain
Ishtar
Level 81
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 4L
1,166 Elo+
Party 2
Aphrodite
Aphrodite
zabne123
Aphrodite
Level 128
God Stats
7W - 5L
1,620 SR
Queue Stats
151W - 159L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GoddessAuri
Artemis
10
2 / 2 / 2
6,277
448
5,039
7,029
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
Gregar6
Charon
11
2 / 2 / 4
7,601
543
5,593
9,202
7,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Skiddadl_Skadodl
Baron Samedi
15
4 / 0 / 5
8,788
628
8,399
6,239
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 3 / 0
8,770
626
12,839
14,640
10,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
xC4NIB4Lx
Thanatos
12
3 / 2 / 1
7,509
536
5,630
13,054
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IHealThosee
Sun Wukong
13
3 / 3 / 1
7,965
569
9,421
18,919
15,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
13
3 / 5 / 1
7,250
518
5,925
13,953
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 0
5,996
428
4,355
4,758
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 1
6,789
485
5,060
10,904
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
zabne123
Aphrodite
10
0 / 2 / 4
6,741
482
4,313
8,681
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
9
9
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
GoddessAuri
Artemis
2
2
2
1.5
W
Charon
Gregar6
Charon
2
2
4
2
L
Sun Wukong
IHealThosee
Sun Wukong
3
3
1
1.17
W
Baron Samedi
Skiddadl_Skadodl
Baron Samedi
4
0
5
6.5
W
4
3
0
1.33
L
Thanatos
3
5
1
0.7
L
0
2
0
0
L
3
3
1
1.17
W
Thanatos
xC4NIB4Lx
Thanatos
3
2
1
1.75
L
Aphrodite
zabne123
Aphrodite
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,500
Damage
29,074
50,164
Taken
57,215
28,276
Mitigated
30,791
18,326
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GoddessAuri
Artemis
5,039
1,688
0
1,393
7,029
2,617
646
2,301
4,672
0
29,680
W
Charon
Gregar6
Charon
5,593
867
0
2,112
9,202
7,320
277
1,793
7,393
27,567
0
L
Sun Wukong
IHealThosee
Sun Wukong
9,421
2,609
0
4,460
18,919
15,596
108
1,883
17,036
0
61,994
W
Baron Samedi
Skiddadl_Skadodl
Baron Samedi
8,399
144
543
2,186
6,239
2,819
135
2,143
3,930
64,827
0
W
12,839
2,785
0
3,145
14,640
10,693
0
320
14,264
0
67,029
L
Thanatos
5,925
1,327
0
7,470
13,953
5,368
0
2,482
11,471
0
56,393
L
4,355
717
0
875
4,758
1,305
0
2,924
1,834
31,477
0
L
5,060
3,160
0
1,837
10,904
4,486
188
3,869
7,035
0
30,217
W
Thanatos
xC4NIB4Lx
Thanatos
5,630
1,384
0
8,947
13,054
4,827
0
1,701
11,237
0
68,453
L
Aphrodite
zabne123
Aphrodite
4,313
326
3,506
5,419
8,681
4,036
213
2,834
5,847
36,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
34,741
396
Minions Killed
370
0
Camps Cleared
0
1,346,702
Distance Traveled
1,231,475
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,277
448
45
3
0
241,036
2
W
Charon
7,601
543
27
2
0
265,529
2
L
Sun Wukong
7,965
569
99
7
0
246,068
0
W
Baron Samedi
8,788
628
124
9
0
255,028
0
W
Chaac
8,770
626
112
8
0
277,993
0
L
Thanatos
7,250
518
89
6
0
315,736
0
L
Nu Wa
5,996
428
68
5
0
146,074
0
L
Ishtar
6,789
485
60
4
0
255,365
0
W
Thanatos
7,509
536
88
6
0
307,116
0
L
Aphrodite
6,741
482
54
4
0
268,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role