Player Matchup

Bellona
Bellona
Antiferno81
Bellona
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Solo
Khepri
Khepri
GreenJoint8397
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,257 Elo+
Solo
Ao Kuang
Ao Kuang
Hircyn
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,502 Elo+
Solo
Ix Chel
Ix Chel
Ratolomeus
Ix Chel
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
20W - 31L
1,385 Elo+
Solo
Jing Wei
Jing Wei
Testr2225
Jing Wei
Level 57
God Stats
0W - 1L
1,281 SR
Queue Stats
11W - 9L
1,558 Elo+
Solo
Team Averages
Level 72
1,501 SR
1,483 Elo+

VS

Team Averages
Level 133
1,376 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Jonny2x42
Baba Yaga
Level 144
God Stats
1W - 1L
1,210 SR
Queue Stats
78W - 75L
1,511 Elo+
Solo
Pele
Pele
LUOVEN
Pele
Level 153
God Stats
3W - 3L
1,413 SR
Queue Stats
326W - 329L
1,408 Elo+
Solo
Horus
Horus
volrox
Horus
Level 65
God Stats
1W - 1L
1,257 SR
Queue Stats
204W - 188L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Antiferno81
Bellona
13
0 / 5 / 4
7,291
663
5,862
13,087
9,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 4 / 3
8,024
729
3,768
15,540
11,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Hircyn
Ao Kuang
17
7 / 2 / 1
9,570
870
9,857
8,945
5,323
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ix Chel
Ratolomeus
Ix Chel
14
1 / 4 / 3
7,938
722
15,077
11,298
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Testr2225
Jing Wei
13
0 / 4 / 6
7,273
661
11,106
12,377
5,568
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
6 / 2 / 7
9,662
878
12,292
9,442
5,133
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
 
Bastet
15
4 / 2 / 8
8,821
802
13,127
9,098
3,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
Jonny2x42
Baba Yaga
17
5 / 1 / 12
9,404
855
19,837
8,694
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
LUOVEN
Pele
14
3 / 1 / 11
8,515
774
7,815
11,777
9,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
volrox
Horus
14
1 / 2 / 13
8,861
806
3,068
16,213
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
8
Kills
19
19
Deaths
8
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
7
4.75
W
Bastet
 
Bastet
4
2
8
4
L
Bellona
Antiferno81
Bellona
0
5
4
0.4
L
0
4
3
0.38
L
Ao Kuang
Hircyn
Ao Kuang
7
2
1
3.75
W
Baba Yaga
Jonny2x42
Baba Yaga
5
1
12
11
W
Pele
LUOVEN
Pele
3
1
11
8.5
L
Ix Chel
Ratolomeus
Ix Chel
1
4
3
0.63
L
Jing Wei
Testr2225
Jing Wei
0
4
6
0.75
W
Horus
volrox
Horus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,670
Damage
56,139
61,247
Taken
55,224
37,191
Mitigated
35,285
15,998
Healing
33,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,292
432
1,057
2,263
9,442
5,133
442
4,900
4,367
28,801
0
W
Bastet
 
Bastet
13,127
1,709
2,354
2,500
9,098
3,933
294
3,813
5,105
0
18,492
L
Bellona
Antiferno81
Bellona
5,862
1,156
848
1,260
13,087
9,003
0
5,019
7,972
0
12,595
L
3,768
124
2,395
1,972
15,540
11,889
0
8,759
6,683
13,415
0
L
Ao Kuang
Hircyn
Ao Kuang
9,857
2,508
571
2,923
8,945
5,323
0
4,773
4,172
15,401
0
W
Baba Yaga
Jonny2x42
Baba Yaga
19,837
1,680
264
1,934
8,694
4,616
320
4,392
4,302
37,261
0
W
Pele
LUOVEN
Pele
7,815
404
630
4,591
11,777
9,640
140
5,075
6,521
0
16,301
L
Ix Chel
Ratolomeus
Ix Chel
15,077
1,943
1,393
1,703
11,298
5,408
0
6,775
4,427
27,382
0
L
Jing Wei
Testr2225
Jing Wei
11,106
7,209
747
2,186
12,377
5,568
252
6,982
5,306
0
22,460
W
Horus
volrox
Horus
3,068
1,859
8,481
9,177
16,213
11,963
112
9,798
6,227
179
4,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,096
Gold Earned
45,263
119
Minions Killed
117
0
Camps Cleared
0
1,050,842
Distance Traveled
1,193,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,662
878
48
4
0
202,043
0
W
Bastet
8,821
802
10
1
0
266,739
0
L
Bellona
7,291
663
24
2
0
200,538
0
L
Khepri
8,024
729
15
1
0
208,551
0
L
Ao Kuang
9,570
870
18
2
0
240,888
0
W
Baba Yaga
9,404
855
37
3
0
241,931
0
W
Pele
8,515
774
18
2
0
251,832
0
L
Ix Chel
7,938
722
34
3
0
203,775
0
L
Jing Wei
7,273
661
28
3
0
197,090
0
W
Horus
8,861
806
4
0
0
230,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role