Player Matchup

Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
AngryGorilla44
Mulan
Level 87
God Stats
15W - 10L
1,685 SR
Queue Stats
164W - 128L
1,565 Elo+
Party 3
Freya
Freya
NenotheWitch
Freya
Level 119
God Stats
2W - 2L
1,977 SR
Queue Stats
62W - 46L
1,611 Elo+
Party 1
Aphrodite
Aphrodite
sarahco
Aphrodite
Level 85
God Stats
147W - 108L
1,612 SR
Queue Stats
521W - 489L
1,643 Elo+
Party 1
Team Averages
Level 96
1,655 SR
1,564 Elo+

VS

Team Averages
Level 78
1,575 SR
1,534 Elo+
Medusa
Medusa
Braidy45
Medusa
Level 60
God Stats
2W - 2L
1,740 SR
Queue Stats
57W - 41L
1,551 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElYuma13
Kumbhakarna
Level 104
God Stats
3W - 2L
1,480 SR
Queue Stats
329W - 313L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
Novemberniceguy
Baron Samedi
Level 36
God Stats
10W - 4L
1,698 SR
Queue Stats
64W - 54L
1,589 Elo+
Solo
Mulan
Mulan
elquemao96
Mulan
Level 103
God Stats
19W - 18L
1,485 SR
Queue Stats
186W - 184L
1,511 Elo+
Party 2
Hun Batz
Hun Batz
xIchigox20
Hun Batz
Level 88
God Stats
12W - 18L
1,469 SR
Queue Stats
402W - 412L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 3 / 2
6,509
1,302
6,420
9,025
4,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Horus
 
Horus
11
1 / 3 / 3
6,151
1,230
4,384
14,218
8,547
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 2 / 2
5,422
1,084
1,644
2,498
1,747
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 1 / 2
6,464
1,293
5,531
4,381
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
sarahco
Aphrodite
11
0 / 3 / 3
6,243
1,249
4,097
7,405
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

318

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Braidy45
Medusa
11
0 / 2 / 9
6,078
1,216
9,643
4,828
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ElYuma13
Kumbhakarna
11
2 / 0 / 6
7,091
1,418
2,713
7,664
6,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Novemberniceguy
Baron Samedi
12
6 / 0 / 3
7,558
1,512
6,455
983
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
11
2 / 2 / 8
6,477
1,295
7,211
8,004
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
xIchigox20
Hun Batz
11
2 / 1 / 8
6,591
1,318
9,461
6,342
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
5
Kills
12
12
Deaths
5
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
2
1
L
Horus
 
Horus
1
3
3
0.83
L
0
2
2
0.5
W
Medusa
Braidy45
Medusa
0
2
9
2.25
W
Kumbhakarna
ElYuma13
Kumbhakarna
2
0
6
5
L
2
1
2
3
W
Baron Samedi
Novemberniceguy
Baron Samedi
6
0
3
7.5
W
Mulan
2
2
8
3
L
Aphrodite
sarahco
Aphrodite
0
3
3
0.5
W
Hun Batz
xIchigox20
Hun Batz
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
35,483
37,527
Taken
27,821
23,443
Mitigated
19,116
6,728
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,420
2,356
0
673
9,025
4,891
0
2,319
6,662
0
22,055
L
Horus
 
Horus
4,384
2,781
1,040
1,881
14,218
8,547
0
2,979
11,030
0
5,848
L
1,644
131
0
0
2,498
1,747
0
261
2,162
0
3,090
W
Medusa
Braidy45
Medusa
9,643
4,365
0
229
4,828
1,932
0
1,515
3,313
0
12,904
W
Kumbhakarna
ElYuma13
Kumbhakarna
2,713
547
0
1,298
7,664
6,791
0
2,492
5,172
6,730
0
L
5,531
1,583
0
636
4,381
1,799
0
1,157
3,143
18,984
0
W
Baron Samedi
Novemberniceguy
Baron Samedi
6,455
1,257
882
278
983
602
0
390
593
27,931
0
W
Mulan
7,211
1,634
0
1,498
8,004
6,414
0
3,039
4,965
0
8,342
L
Aphrodite
sarahco
Aphrodite
4,097
550
996
1,502
7,405
6,459
0
2,452
4,809
10,441
0
W
Hun Batz
xIchigox20
Hun Batz
9,461
1,096
0
531
6,342
3,377
0
2,192
4,150
0
14,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,789
Gold Earned
33,795
82
Minions Killed
85
5
Camps Cleared
4
443,775
Distance Traveled
541,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,509
1,302
31
6
2
111,587
0
L
Horus
6,151
1,230
4
1
1
110,038
0
L
Mulan
5,422
1,084
2
0
0
41,116
0
W
Medusa
6,078
1,216
10
2
1
100,346
0
W
Kumbhakarna
7,091
1,418
10
2
0
120,145
0
L
Freya
6,464
1,293
27
5
2
96,062
0
W
Baron Samedi
7,558
1,512
54
11
1
104,249
0
W
Mulan
6,477
1,295
3
1
0
101,193
0
L
Aphrodite
6,243
1,249
18
4
0
84,972
0
W
Hun Batz
6,591
1,318
8
2
2
115,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role