Player Matchup

Artio
Artio
Cris67
Artio
Level 87
God Stats
2W - 0L
1,587 SR
Queue Stats
29W - 38L
1,393 Elo+
Party 2
Fenrir
Fenrir
Swint_Plays
Fenrir
Level 98
God Stats
21W - 13L
1,508 SR
Queue Stats
368W - 393L
1,472 Elo+
Solo
Ix Chel
Ix Chel
adrunknugget
Ix Chel
Level 148
God Stats
1W - 0L
1,543 SR
Queue Stats
49W - 64L
1,418 Elo+
Party 2
Zeus
Zeus
chopstix333
Zeus
Level 5
God Stats
1W - 2L
1,289 SR
Queue Stats
15W - 16L
1,354 Elo+
Party 2
Chernobog
Chernobog
o kAiJiN o
Chernobog
Level 167
God Stats
10W - 4L
1,597 SR
Queue Stats
125W - 115L
1,497 Elo+
Solo
Team Averages
Level 101
1,505 SR
1,427 Elo+

VS

Team Averages
Level 113
1,453 SR
1,453 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BABY RACCOON109
Medusa
Level 166
God Stats
6W - 10L
1,379 SR
Queue Stats
1,239W - 1,343L
1,344 Elo+
Solo
Sol
Sol
LexaraTalionis
Sol
Level 18
God Stats
1W - 4L
1,268 SR
Queue Stats
58W - 63L
1,481 Elo+
Party 1
King Arthur
King Arthur
TwuMikasa
King Arthur
Level 124
God Stats
34W - 27L
1,616 SR
Queue Stats
240W - 228L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
oztreme
Kukulkan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cris67
Artio
13
0 / 1 / 8
8,084
1,155
3,329
8,470
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
4 / 0 / 3
7,887
1,127
4,779
3,529
2,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
adrunknugget
Ix Chel
14
0 / 1 / 10
7,875
1,125
9,635
4,066
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 3
7,581
1,083
5,879
3,876
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
o kAiJiN o
Chernobog
13
4 / 0 / 5
8,164
1,166
9,721
4,791
2,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

358

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 2 / 1
7,679
1,097
4,139
6,950
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,727
961
2,498
3,361
1,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 3 / 1
7,160
1,023
5,255
7,669
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
TwuMikasa
King Arthur
12
1 / 4 / 2
7,472
1,067
9,677
18,592
17,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
oztreme
Kukulkan
11
0 / 0 / 0
6,208
887
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
10
Kills
3
3
Deaths
10
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
1
1.25
L
0
1
0
0
W
Artio
Cris67
Artio
0
1
8
4
L
0
3
1
0.17
W
Fenrir
4
0
3
5.5
L
King Arthur
TwuMikasa
King Arthur
1
4
2
0.5
W
Ix Chel
adrunknugget
Ix Chel
0
1
10
5
W
2
1
3
3.5
W
Chernobog
o kAiJiN o
Chernobog
4
0
5
6.5
L
Kukulkan
oztreme
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
21,569
24,732
Taken
36,572
16,249
Mitigated
25,405
7,890
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,139
375
0
2,086
6,950
3,043
0
4,492
2,379
0
14,066
L
2,498
781
0
500
3,361
1,328
0
2,349
991
0
14,940
W
Artio
Cris67
Artio
3,329
589
1,124
2,143
8,470
8,560
0
2,647
5,823
12,573
243
L
5,255
2,398
0
1,001
7,669
3,192
0
4,048
3,541
22,024
2,045
W
Fenrir
4,779
639
0
422
3,529
2,224
0
1,196
2,333
0
8,366
L
King Arthur
TwuMikasa
King Arthur
9,677
965
0
3,662
18,592
17,842
0
7,711
10,637
0
18,155
W
Ix Chel
adrunknugget
Ix Chel
9,635
1,413
1,271
1,280
4,066
1,829
0
0
4,066
30,230
0
W
5,879
1,062
0
210
3,876
1,388
0
38
3,838
18,350
0
W
Chernobog
o kAiJiN o
Chernobog
9,721
5,609
0
1,440
4,791
2,248
0
1,046
3,745
0
21,847
L
Kukulkan
oztreme
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
35,246
148
Minions Killed
119
6
Camps Cleared
5
679,293
Distance Traveled
426,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,679
1,097
29
4
1
128,886
0
L
Medusa
6,727
961
24
3
2
71,231
0
W
Artio
8,084
1,155
19
3
0
136,752
0
L
Sol
7,160
1,023
54
8
1
96,523
0
W
Fenrir
7,887
1,127
6
1
3
162,368
0
L
King Arthur
7,472
1,067
12
2
1
129,790
0
W
Ix Chel
7,875
1,125
55
8
1
139,009
0
W
Zeus
7,581
1,083
37
5
1
116,420
0
W
Chernobog
8,164
1,166
31
4
1
124,744
0
L
Kukulkan
6,208
887
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role