Player Matchup

Nike
Nike
Ingtion
Nike
Level 90
God Stats
12W - 3L
1,542 SR
Queue Stats
33W - 22L
1,439 Elo+
Party 1
Serqet
Serqet
MiniMeta
Serqet
Level 24
God Stats
5W - 0L
1,787 SR
Queue Stats
16W - 3L
1,596 Elo+
Party 1
Thanatos
Thanatos
Water Doggy
Thanatos
Level 63
God Stats
19W - 31L
1,354 SR
Queue Stats
51W - 76L
1,256 Elo+
Solo
Team Averages
Level 59
1,561 SR
1,430 Elo+

VS

Team Averages
Level 71
1,580 SR
1,246 Elo+
Sol
Sol
GuessIWent2Far
Sol
Level 67
God Stats
133W - 97L
1,516 SR
Queue Stats
240W - 256L
1,337 Elo+
Solo
Yemoja
Yemoja
Lardawg
Yemoja
Level 13
God Stats
0W - 2L
1,723 SR
Queue Stats
4W - 7L
1,191 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VentusSicarius
Tsukuyomi
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ingtion
Nike
18
2 / 3 / 13
16,001
727
10,386
21,717
26,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
MiniMeta
Serqet
20
15 / 3 / 3
19,347
879
33,468
22,274
17,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Water Doggy
Thanatos
7
1 / 1 / 0
11,996
545
1,743
2,728
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
14,526
660
16,545
20,784
8,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Lardawg
Yemoja
16
1 / 3 / 4
14,065
639
5,851
15,978
19,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
VentusSicarius
Tsukuyomi
17
3 / 10 / 4
15,301
696
12,897
23,939
11,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
7
7
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Nike
Ingtion
Nike
2
3
13
2.83
L
Yemoja
Lardawg
Yemoja
1
3
4
1
W
Serqet
MiniMeta
Serqet
15
3
3
5.5
L
Tsukuyomi
VentusSicarius
Tsukuyomi
3
10
4
0.5
W
Thanatos
Water Doggy
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,597
Damage
35,293
46,719
Taken
60,701
44,443
Mitigated
39,310
7,441
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,545
3,492
22
7,898
20,784
8,325
793
808
19,566
82,184
0
W
Nike
Ingtion
Nike
10,386
1,174
273
2,053
21,717
26,132
224
12,489
9,228
0
39,133
L
Yemoja
Lardawg
Yemoja
5,851
1,172
1,957
2,226
15,978
19,824
240
500
14,540
36,802
0
W
Serqet
MiniMeta
Serqet
33,468
7,329
268
3,604
22,274
17,385
2,364
9,703
12,571
0
99,436
L
Tsukuyomi
VentusSicarius
Tsukuyomi
12,897
2,453
0
5,039
23,939
11,161
582
324
21,223
0
64,494
W
Thanatos
Water Doggy
Thanatos
1,743
170
0
1,243
2,728
926
0
1,271
1,457
0
8,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
43,892
142
Minions Killed
202
0
Camps Cleared
0
892,561
Distance Traveled
991,501
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,526
660
100
5
0
296,819
6
W
Nike
16,001
727
38
2
0
399,931
1
L
Yemoja
14,065
639
40
2
0
337,370
2
W
Serqet
19,347
879
94
4
0
418,486
4
L
Tsukuyomi
15,301
696
62
3
0
357,312
0
W
Thanatos
11,996
545
10
0
0
74,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role